json
objects from JSON literalsThere are myriads of JSON libraries out there, and each may even have its reason to exist. Our class had these design goals:
Intuitive syntax. In languages such as Python, JSON feels like a first class data type. We used all the operator magic of modern C++ to achieve the same feeling in your code. Check out the examples below and you'll know what I mean.
Trivial integration. Our whole code consists of a single header file json.hpp
. That's it. No library, no subproject, no dependencies, no complex build system. The class is written in vanilla C++11. All in all, everything should require no adjustment of your compiler flags or project settings.
Serious testing. Our code is heavily unit-tested and covers 100% of the code, including all exceptional behavior. Furthermore, we checked with Valgrind and the Clang Sanitizers that there are no memory leaks. Google OSS-Fuzz additionally runs fuzz tests against all parsers 24/7, effectively executing billions of tests so far. To maintain high quality, the project is following the Core Infrastructure Initiative (CII) best practices.
Other aspects were not so important to us:
Memory efficiency. Each JSON object has an overhead of one pointer (the maximal size of a union) and one enumeration element (1 byte). The default generalization uses the following C++ data types: std::string
for strings, int64_t
, uint64_t
or double
for numbers, std::map
for objects, std::vector
for arrays, and bool
for Booleans. However, you can template the generalized class basic_json
to your needs.
Speed. There are certainly faster JSON libraries out there. However, if your goal is to speed up your development by adding JSON support with a single header, then this library is the way to go. If you know how to use a std::vector
or std::map
, you are already set.
See the contribution guidelines for more information.
You can sponsor this library at GitHub Sponsors.
Thanks everyone!
❓ If you have a question, please check if it is already answered in the FAQ or the Q&A section. If not, please ask a new question there.
If you want to learn more about how to use the library, check out the rest of the README, have a look at code examples, or browse through the help pages.
? If you want to understand the API better, check out the API Reference.
? If you found a bug, please check the FAQ if it is a known issue or the result of a design decision. Please also have a look at the issue list before you create a new issue. Please provide as much information as possible to help us understand and reproduce your issue.
There is also a docset for the documentation browsers Dash, Velocity, and Zeal that contains the full documentation as offline resource.
Here are some examples to give you an idea how to use the class.
Beside the examples below, you may want to:
→ Check the documentation
→ Browse the standalone example files
Every API function (documented in the API Documentation) has a corresponding standalone example file. For example, the emplace()
function has a matching emplace.cpp example file.
The json
class provides an API for manipulating a JSON value. To create a json
object by reading a JSON file:
#include <fstream>
#include <nlohmann/json.hpp>
using json = nlohmann::json;
// ...
std::ifstream f("example.json");
json data = json::parse(f);
json
objects from JSON literalsAssume you want to create hard-code this literal JSON value in a file, as a json
object:
{
"pi": 3.141,
"happy": true
}
There are various options:
// Using (raw) string literals and json::parse
json ex1 = json::parse(R"(
{
"pi": 3.141,
"happy": true
}
)");
// Using user-defined (raw) string literals
using namespace nlohmann::literals;
json ex2 = R"(
{
"pi": 3.141,
"happy": true
}
)"_json;
// Using initializer lists
json ex3 = {
{"happy", true},
{"pi", 3.141},
};
Here are some examples to give you an idea how to use the class.
Assume you want to create the JSON object
{
"pi": 3.141,
"happy": true,
"name": "Niels",
"nothing": null,
"answer": {
"everything": 42
},
"list": [1, 0, 2],
"object": {
"currency": "USD",
"value": 42.99
}
}
With this library, you could write:
// create an empty structure (null)
json j;
// add a number that is stored as double (note the implicit conversion of j to an object)
j["pi"] = 3.141;
// add a Boolean that is stored as bool
j["happy"] = true;
// add a string that is stored as std::string
j["name"] = "Niels";
// add another null object by passing nullptr
j["nothing"] = nullptr;
// add an object inside the object
j["answer"]["everything"] = 42;
// add an array that is stored as std::vector (using an initializer list)
j["list"] = { 1, 0, 2 };
// add another object (using an initializer list of pairs)
j["object"] = { {"currency", "USD"}, {"value", 42.99} };
// instead, you could also write (which looks very similar to the JSON above)
json j2 = {
{"pi", 3.141},
{"happy", true},
{"name", "Niels"},
{"nothing", nullptr},
{"answer", {
{"everything", 42}
}},
{"list", {1, 0, 2}},
{"object", {
{"currency", "USD"},
{"value", 42.99}
}}
};
Note that in all these cases, you never need to "tell" the compiler which JSON value type you want to use. If you want to be explicit or express some edge cases, the functions json::array()
and json::object()
will help:
// a way to express the empty array []
json empty_array_explicit = json::array();
// ways to express the empty object {}
json empty_object_implicit = json({});
json empty_object_explicit = json::object();
// a way to express an _array_ of key/value pairs [["currency", "USD"], ["value", 42.99]]
json array_not_object = json::array({ {"currency", "USD"}, {"value", 42.99} });
You can create a JSON value (deserialization) by appending _json
to a string literal:
// create object from string literal
json j = "{ "happy": true, "pi": 3.141 }"_json;
// or even nicer with a raw string literal
auto j2 = R"(
{
"happy": true,
"pi": 3.141
}
)"_json;
Note that without appending the _json
suffix, the passed string literal is not parsed, but just used as JSON string
value. That is, json j = "{ "happy": true, "pi": 3.141 }"
would just store the string
"{ "happy": true, "pi": 3.141 }"
rather than parsing the actual object.
The string literal should be brought into scope with using namespace nlohmann::literals;
(see json::parse()
).
The above example can also be expressed explicitly using json::parse()
:
// parse explicitly
auto j3 = json::parse(R"({"happy": true, "pi": 3.141})");
You can also get a string representation of a JSON value (serialize):
// explicit conversion to string
std::string s = j.dump(); // {"happy":true,"pi":3.141}
// serialization with pretty printing
// pass in the amount of spaces to indent
std::cout << j.dump(4) << std::endl;
// {
// "happy": true,
// "pi": 3.141
// }
Note the difference between serialization and assignment:
// store a string in a JSON value
json j_string = "this is a string";
// retrieve the string value
auto cpp_string = j_string.template get<std::string>();
// retrieve the string value (alternative when a variable already exists)
std::string cpp_string2;
j_string.get_to(cpp_string2);
// retrieve the serialized value (explicit JSON serialization)
std::string serialized_string = j_string.dump();
// output of original string
std::cout << cpp_string << " == " << cpp_string2 << " == " << j_string.template get<std::string>() << 'n';
// output of serialized value
std::cout << j_string << " == " << serialized_string << std::endl;
.dump()
returns the originally stored string value.
Note the library only supports UTF-8. When you store strings with different encodings in the library, calling dump()
may throw an exception unless json::error_handler_t::replace
or json::error_handler_t::ignore
are used as error handlers.
You can also use streams to serialize and deserialize:
// deserialize from standard input
json j;
std::cin >> j;
// serialize to standard output
std::cout << j;
// the setw manipulator was overloaded to set the indentation for pretty printing
std::cout << std::setw(4) << j << std::endl;
These operators work for any subclasses of std::istream
or std::ostream
. Here is the same example with files:
// read a JSON file
std::ifstream i("file.json");
json j;
i >> j;
// write prettified JSON to another file
std::ofstream o("pretty.json");
o << std::setw(4) << j << std::endl;
Please note that setting the exception bit for failbit
is inappropriate for this use case. It will result in program termination due to the noexcept
specifier in use.
You can also parse JSON from an iterator range; that is, from any container accessible by iterators whose value_type
is an integral type of 1, 2 or 4 bytes, which will be interpreted as UTF-8, UTF-16 and UTF-32 respectively. For instance, a std::vector<std::uint8_t>
, or a std::list<std::uint16_t>
:
std::vector<std::uint8_t> v = {'t', 'r', 'u', 'e'};
json j = json::parse(v.begin(), v.end());
You may leave the iterators for the range [begin, end):
std::vector<std::uint8_t> v = {'t', 'r', 'u', 'e'};
json j = json::parse(v);
Since the parse function accepts arbitrary iterator ranges, you can provide your own data sources by implementing the LegacyInputIterator
concept.
struct MyContainer {
void advance();
const char& get_current();
};
struct MyIterator {
using difference_type = std::ptrdiff_t;
using value_type = char;
using pointer = const char*;
using reference = const char&;
using iterator_category = std::input_iterator_tag;
MyIterator& operator++() {
target->advance();
return *this;
}
bool operator!=(const MyIterator& rhs) const {
return rhs.target != target;
}
reference operator*() const {
return target->get_current();
}
MyContainer* target = nullptr;
};
MyIterator begin(MyContainer& tgt) {
return MyIterator{&tgt};
}
MyIterator end(const MyContainer&) {
return {};
}
void foo() {
MyContainer c;
json j = json::parse(c);
}
The library uses a SAX-like interface with the following functions:
// called when null is parsed
bool null();
// called when a boolean is parsed; value is passed
bool boolean(bool val);
// called when a signed or unsigned integer number is parsed; value is passed
bool number_integer(number_integer_t val);
bool number_unsigned(number_unsigned_t val);
// called when a floating-point number is parsed; value and original string is passed
bool number_float(number_float_t val, const string_t& s);
// called when a string is parsed; value is passed and can be safely moved away
bool string(string_t& val);
// called when a binary value is parsed; value is passed and can be safely moved away
bool binary(binary_t& val);
// called when an object or array begins or ends, resp. The number of elements is passed (or -1 if not known)
bool start_object(std::size_t elements);
bool end_object();
bool start_array(std::size_t elements);
bool end_array();
// called when an object key is parsed; value is passed and can be safely moved away
bool key(string_t& val);
// called when a parse error occurs; byte position, the last token, and an exception is passed
bool parse_error(std::size_t position, const std::string& last_token, const detail::exception& ex);
The return value of each function determines whether parsing should proceed.
To implement your own SAX handler, proceed as follows:
nlohmann::json_sax<json>
as base class, but you can also use any class where the functions described above are implemented and public.my_sax
.bool json::sax_parse(input, &my_sax)
; where the first parameter can be any input like a string or an input stream and the second parameter is a pointer to your SAX interface.Note the sax_parse
function only returns a bool
indicating the result of the last executed SAX event. It does not return a json
value - it is up to you to decide what to do with the SAX events. Furthermore, no exceptions are thrown in case of a parse error - it is up to you what to do with the exception object passed to your parse_error
implementation. Internally, the SAX interface is used for the DOM parser (class json_sax_dom_parser
) as well as the acceptor (json_sax_acceptor
), see file json_sax.hpp
.
We designed the JSON class to behave just like an STL container. In fact, it satisfies the ReversibleContainer requirement.
// create an array using push_back
json j;
j.push_back("foo");
j.push_back(1);
j.push_back(true);
// also use emplace_back
j.emplace_back(1.78);
// iterate the array
for (json::iterator it = j.begin(); it != j.end(); ++it) {
std::cout << *it << 'n';
}
// range-based for
for (auto& element : j) {
std::cout << element << 'n';
}
// getter/setter
const auto tmp = j[0].template get<std::string>();
j[1] = 42;
bool foo = j.at(2);
// comparison
j == R"(["foo", 1, true, 1.78])"_json; // true
// other stuff
j.size(); // 4 entries
j.empty(); // false
j.type(); // json::value_t::array
j.clear(); // the array is empty again
// convenience type checkers
j.is_null();
j.is_boolean();
j.is_number();
j.is_object();
j.is_array();
j.is_string();
// create an object
json o;
o["foo"] = 23;
o["bar"] = false;
o["baz"] = 3.141;
// also use emplace
o.emplace("weather", "sunny");
// special iterator member functions for objects
for (json::iterator it = o.begin(); it != o.end(); ++it) {
std::cout << it.key() << " : " << it.value() << "n";
}
// the same code as range for
for (auto& el : o.items()) {
std::cout << el.key() << " : " << el.value() << "n";
}
// even easier with structured bindings (C++17)
for (auto& [key, value] : o.items()) {
std::cout << key << " : " << value << "n";
}
// find an entry
if (o.contains("foo")) {
// there is an entry with key "foo"
}
// or via find and an iterator
if (o.find("foo") != o.end()) {
// there is an entry with key "foo"
}
// or simpler using count()
int foo_present = o.count("foo"); // 1
int fob_present = o.count("fob"); // 0
// delete an entry
o.erase("foo");
Any sequence container (std::array
, std::vector
, std::deque
, std::forward_list
, std::list
) whose values can be used to construct JSON values (e.g., integers, floating point numbers, Booleans, string types, or again STL containers described in this section) can be used to create a JSON array. The same holds for similar associative containers (std::set
, std::multiset
, std::unordered_set
, std::unordered_multiset
), but in these cases the order of the elements of the array depends on how the elements are ordered in the respective STL container.
std::vector<int> c_vector {1, 2, 3, 4};
json j_vec(c_vector);
// [1, 2, 3, 4]
std::deque<double> c_deque {1.2, 2.3, 3.4, 5.6};
json j_deque(c_deque);
// [1.2, 2.3, 3.4, 5.6]
std::list<bool> c_list {true, true, false, true};
json j_list(c_list);
// [true, true, false, true]
std::forward_list<int64_t> c_flist {12345678909876, 23456789098765, 34567890987654, 45678909876543};
json j_flist(c_flist);
// [12345678909876, 23456789098765, 34567890987654, 45678909876543]
std::array<unsigned long, 4> c_array {{1, 2, 3, 4}};
json j_array(c_array);
// [1, 2, 3, 4]
std::set<std::string> c_set {"one", "two", "three", "four", "one"};
json j_set(c_set); // only one entry for "one" is used
// ["four", "one", "three", "two"]
std::unordered_set<std::string> c_uset {"one", "two", "three", "four", "one"};
json j_uset(c_uset); // only one entry for "one" is used
// maybe ["two", "three", "four", "one"]
std::multiset<std::string> c_mset {"one", "two", "one", "four"};
json j_mset(c_mset); // both entries for "one" are used
// maybe ["one", "two", "one", "four"]
std::unordered_multiset<std::string> c_umset {"one", "two", "one", "four"};
json j_umset(c_umset); // both entries for "one" are used
// maybe ["one", "two", "one", "four"]
Likewise, any associative key-value containers (std::map
, std::multimap
, std::unordered_map
, std::unordered_multimap
) whose keys can construct an std::string
and whose values can be used to construct JSON values (see examples above) can be used to create a JSON object. Note that in case of multimaps only one key is used in the JSON object and the value depends on the internal order of the STL container.
std::map<std::string, int> c_map { {"one", 1}, {"two", 2}, {"three", 3} };
json j_map(c_map);
// {"one": 1, "three": 3, "two": 2 }
std::unordered_map<const char*, double> c_umap { {"one", 1.2}, {"two", 2.3}, {"three", 3.4} };
json j_umap(c_umap);
// {"one": 1.2, "two": 2.3, "three": 3.4}
std::multimap<std::string, bool> c_mmap { {"one", true}, {"two", true}, {"three", false}, {"three", true} };
json j_mmap(c_mmap); // only one entry for key "three" is used
// maybe {"one": true, "two": true, "three": true}
std::unordered_multimap<std::string, bool> c_ummap { {"one", true}, {"two", true}, {"three", false}, {"three", true} };
json j_ummap(c_ummap); // only one entry for key "three" is used
// maybe {"one": true, "two": true, "three": true}
The library supports JSON Pointer (RFC 6901) as alternative means to address structured values. On top of this, JSON Patch (RFC 6902) allows describing differences between two JSON values - effectively allowing patch and diff operations known from Unix.
// a JSON value
json j_original = R"({
"baz": ["one", "two", "three"],
"foo": "bar"
})"_json;
// access members with a JSON pointer (RFC 6901)
j_original["/baz/1"_json_pointer];
// "two"
// a JSON patch (RFC 6902)
json j_patch = R"([
{ "op": "replace", "path": "/baz", "value": "boo" },
{ "op": "add", "path": "/hello", "value": ["world"] },
{ "op": "remove", "path": "/foo"}
])"_json;
// apply the patch
json j_result = j_original.patch(j_patch);
// {
// "baz": "boo",
// "hello": ["world"]
// }
// calculate a JSON patch from two JSON values
json::diff(j_result, j_original);
// [
// { "op":" replace", "path": "/baz", "value": ["one", "two", "three"] },
// { "op": "remove","path": "/hello" },
// { "op": "add", "path": "/foo", "value": "bar" }
// ]
The library supports JSON Merge Patch (RFC 7386) as a patch format. Instead of using JSON Pointer (see above) to specify values to be manipulated, it describes the changes using a syntax that closely mimics the document being modified.
// a JSON value
json j_document = R"({
"a": "b",
"c": {
"d": "e",
"f": "g"
}
})"_json;
// a patch
json j_patch = R"({
"a":"z",
"c": {
"f": null
}
})"_json;
// apply the patch
j_document.merge_patch(j_patch);
// {
// "a": "z",
// "c": {
// "d": "e"
// }
// }
Supported types can be implicitly converted to JSON values.
It is recommended to NOT USE implicit conversions FROM a JSON value.
You can find more details about this recommendation here.
You can switch off implicit conversions by defining JSON_USE_IMPLICIT_CONVERSIONS
to 0
before including the json.hpp
header. When using CMake, you can also achieve this by setting the option JSON_ImplicitConversions
to OFF
.
// strings
std::string s1 = "Hello, world!";
json js = s1;
auto s2 = js.template get<std::string>();
// NOT RECOMMENDED
std::string s3 = js;
std::string s4;
s4 = js;
// Booleans
bool b1 = true;
json jb = b1;
auto b2 = jb.template get<bool>();
// NOT RECOMMENDED
bool b3 = jb;
bool b4;
b4 = jb;
// numbers
int i = 42