A retro typing trainer and game set in space.
Typeshala but retro; and in space! With a fun little game that scratches your nostalgia itch if you ever were acquainted with the classic Space Invaders.
That's essentially what Space Type is.
A typing trainer, tester, and game. But it's disguised as a game where you train to navigate a spaceship, test your skills, and use them to defend from incoming invaders.
Key Features • How To Use • Images • Documentation • Credits • Acknowledgements
Amplication provides the following features:
Touch Typing tutorial accessible from menu screen
Keyboard key indicator
Word train mode which stops only if the user wants
Letter train mode which stops only if the user wants
Customized train mode which focuses on the user's weak points
Test Mode with several passages of varying difficulty
A Ztype inspired word shooter game
Result screen showing your typing related statistics after each mode
To clone and build this application, you'll need Git, Ming-GW and Raylib installed on your computer. You need to add Min-GW path to your computer and setup Raylib for Windows with the help of this tutorial.
After that, clone the repo, open main.c and use the build command of any of your preferred IDE (was done in VSCode and Codeblocks), and a executable file would be made in the project library.
Touch typing tutorial
Main menu of Train screen
Options to choose rows
Practicing Letters
Practicing Words
Result screen
Pause screen
The documentation of this game was generated using Doxygen.
Link: https://praharshaadhikari.github.io/SpaceType/documentation/html/
This software uses the following open source packages and tools:
Raylib
Min-GW
VS Code
Doxygen
Planet Textures made by Freepik from Flaticon.
Raylib Examples