This book focuses on the case source code. If you need the book, please purchase the physical version. "HTML 5 Development Essentials and Detailed Examples": a companion volume to the best-selling book "The Definitive Guide to HTML 5 and CSS 3". This book will inherit the advantages of the book "The Definitive Guide to HTML 5 and CSS 3" in terms of content structure. Almost every Each knowledge point will be accompanied by a carefully designed case to facilitate readers' integration and hands-on practice. The strong practicality will be the biggest feature of this book that distinguishes it from existing similar books. The book is divided into 10 chapters. It starts with the usage environment and basic features of HTML 5, and explains in detail the new interactive elements, important elements, forms and files, video and audio, painting, data storage, and offline in HTML 5. Core content like apps, web apps, and drag-and-drop. A must-have for advanced HTML 5 practice, focusing on practice: including 28 medium and large cases, each case has both intuitive renderings and detailed source code analysis, and a thorough explanation: the theoretical essence involved in each case is analyzed. In-depth analysis, perfect combination of theory and practice. Nick Jones, an analyst at Gartner, a world-renowned information technology research and consulting company, proposed the 10 most noteworthy technology trends in the mobile Internet field in the next four years, with HTML 5 ranking first. HTML 5 is not only popular in the mobile Internet field, but also attracts attention in the entire web technology field. It is leading a new technological change and will be the new direction and new standard for the future development of Web technology. "HTML 5 Development Essentials and Detailed Examples" has a total of 12 chapters: Chapter 1 uses 2 cases to demonstrate how to use structural elements in HTML 5 to build a blog website and corporate portal; Chapter 2 uses 2 cases to explain The use of forms in HTML 5; Chapter 3 uses 6 cases to explain how to use the canvas element to draw graphics, images and animations; Chapter 4 uses 2 cases to introduce the use of file apt and drag-and-drop API; Chapter 5 uses 4 cases to explain how to build your own web video player, web audio player, and realize multimedia functions such as real-time video playback and video screenshots; Chapter 6 uses 6 cases to comprehensively explain the local in HTML 5 Storage technology; Chapter 7 uses two cases of single sign-on and obtaining batch data to explain the cross-document message transmission technology in HTML 5; Chapter 8 uses two cases to explain how to use web workers to achieve multi-threading; Chapter 8 Chapter 9 uses a case to explain how to use the geolocation api to obtain geographical location information; Chapters 10 to 13 respectively explain the detailed use of the socket communication framework jwebsocket, the statistical chart production plug-in rgraph, and the three-dimensional web development technology webgl, and supplement it With abundant cases.
Expand