This book is one of the computer classic engineering series. It introduces in detail some of the most popular DHTML examples, such as various mouse effects, menu effects, background effects, graphic effects, network practical gadgets (calculator, perpetual calendar), online games (maze, Tetris, Little Bee, Play pinball) etc. This book has complete content, clear structure, rich examples, rich pictures and texts, fluent language, and is easy to understand. It also provides special explanations on key points. This book is written from a practical point of view, from the shallower to the deeper, taking into account the needs of entry-level and advanced users, so that users can get started quickly and gradually improve. It is suitable for reading reference for network designers, and can also be used as a teaching material and reference material for beginners to learn DHTML.
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