Sensation By Professionalism, excitement comes from professionalism!
"CGArt" is a visual feast created by CGerCN and dedicated to CGers around the world for free! It is also the first electronic professional CG visual art magazine in China. Since its inception, the magazine has received support from many CGers at home and abroad, with a readership of 200,000. The book is divided into eight columns: information updates, concept design, film and television tracking, wonderful tutorials , network all over the world, rocks from other mountains, who is the hero, and art design. The content covers film and television post-production, game animation, architectural design, industrial design, graphic design, CI design, UI design, web design, cartoon animation and other fields...
Information about this issue of CGArt magazine:
Version: CGArt®2005 Issue05
Number of pages: 246 Page size: 23M
Introduction to some contents of this issue:
Character interviews:
CG should be regarded as a commercialized industry - Interview with Renma Studio on our concept setting of Ruobing Sanqian: the creation of flying saucer
Painter MZC character settings
CS game character modeling: Normal Map, a weapon for game developers (Part 2)