Español
<!-- sitio web:http://www.downcodes.com --> <!-- bbs:http://bbs.downcodes.com --> <!-- 完整的HTML代码如下 --> <HEAD > <título>网页图片显示特效</título> <meta nombre="Autor" contenido="http://www.downcodes.com"> <meta http-equiv="imagetoolbar" contenido="no"> <ESTILO > v:* {comportamiento:url(#default#VML);antialias=false;} BODY { cursor:url("../CRCROSS.cur"); } </STYLE> </HEAD> <BODY bgcolor=#000000 onload=zyva() scroll=no> <DIV id=VeuMeuLeu style="posición:absoluta;arriba:50%;izquierda:50%;"></ DIV> <BGSOUND src="1-04 Corazón ansioso Xg.mid" loop=infinite> <div id=txt style="ancho=100%;font-family: Verdana;font-size: 10pt;color: #ffff00" > </div> <lenguaje SCRIPT=JavaScript> // ------------------------------------- ----------------------- // http://www.downcodes.com // -------------- ---------------------------------------------- ventana.onerror = nueva Función("return true") document.onselectstart = function (){ return false } objeto = new Array() k=180/Math.PI rx=0 ry=0 rz=0 px=0 py=0 pz=0 nx=0 xm=0 ym=0 // función TD() { //------- 3D -------- con(Matemáticas){ rx+=px ry+=py rz+=pz crx= cos(rx+xm/100) srx=sin(rx+xm/100) cry=cos(ry+ym/100) sry=sin(ry+ym/100) crz=cos(rz) srz=sin(rz) for(j=0;j<24;j++){ con (objeto[j]) { p="m" z=0 xl=x0.length for(i=0;i<xl;i++){ y1=y0 [i]*crx-z0[i]*srx zz=y0[i]*srx+z0[i]*crx x1=x0[i]*llorar-zz*sry zz=x0[i]*sry+zz* llorar xx=x1*crz-y1*srz yy=x1*srz+y1*crz z1=((nx-zz)/nx*(nx-zz))*zOOm z+=zz p+=ronda(-xx*z1) +","+ronda(-yy*z1)+(i==0?"l":",") } pol.path=p+"xe" pol.style.zIndex=ronda(-z) c=256 -round((z*z)*0.01) pol.firstChild.color="RGB("+c+","+(64-c)+","+(255-c)+")" } } } } function CObj(N,x,y,z){ //----- crear polígono --------- VeuMeuLeu.insertAdjacentHTML("BeforeEnd","<v:shape style='position:absolute; ancho:1;alto:1' peso trazo='1pt' coordsize='"+nx+","+nx+"' trazocolor='#000000'><v:fill opacity='0.75'/></v:forma> ") this.N=N this.pol=VeuMeuLeu.lastChild this.x0=x this.y0=y this.z0=z } function zyva() { //----- yo ! zyva! ---------------------- nx=document.body.offsetWidth px=0.25/k py=0.5/k pz=1/k j=0 R=180 r =30 zOOm=1.2 //------ coordenadas ------------- objeto[j] = nuevo CObj(j++,Array(-r,0,r),Array(r ,R,r),Array(-r,0,-r)) objeto[j] = nuevo CObj(j++,Array(-r,0,-r),Array(r,R,r),Array(- r,0,r)) objeto[j] = nuevo CObj(j++,Array(-r,0,r),Array(r,R,r),Array(r,0,r)) objeto[j] = nuevo CObj(j++,Array(r,0,r),Array(r,R,r),Array(-r,0,r)) objeto[j] = nuevo CObj(j++,Array(-r,0, r),Array(-r,-R,-r),Array(-r,0,-r)) objeto[j] = nuevo CObj(j++,Array(-r,0,-r),Array(- r,-R,-r),Array(-r,0,r)) objeto[j] = nuevo CObj(j++,Array(-r,0,r),Array(-r,-R,-r) ,Array(r,0,r)) objeto[j] = nuevo CObj(j++,Array(r,0,r),Array(-r,-R,-r),Array(-r,0,r) ) objeto[j] = nuevo CObj(j++,Array(r,R,r),Array(-r,0,r),Array(-r,0,-r)) objeto[j] = nuevo CObj(j++ ,Array(r,R,r),Array(-r,0,-r),Array(-r,0,r)) objeto[j] = nuevo CObj(j++,Array(r,R,r), Array(-r,0,r),Array(r,0,r)) objeto[j] = nuevo CObj(j++,Array(r,R,r),Array(r,0,r),Array(- r,0,r)) objeto[j] = nuevo CObj(j++,Array(-r,-R,-r),Array(-r,0,r),Array(-r,0,-r)) objeto[j] = nuevo CObj(j++,Array(-r,-R,-r),Array(-r,0,-r),Array(-r,0,r)) objeto[j] = nuevo CObj (j++,Array(-r,-R,-r),Array(-r,0,r),Array(r,0,r)) objeto[j] = nuevo CObj(j++,Array(-r,- R,-r),Array(r,0,r),Array(-r,0,r)) objeto[j] = nuevo CObj(j++,Array(-r,0,r),Array(-r, 0,-r),Array(r,R,r)) objeto[j] = nuevo CObj(j++,Array(-r,0,-r),Array(-r,0,r),Array(r, R,r)) objeto[j] = nuevo CObj(j++,Array(-r,0,r),Array(r,0,r),Array(r,R,r)) objeto[j] = nuevo CObj (j++,Array(r,0,r),Array(-r,0,r),Array(r,R,r)) objeto[j] = nuevo CObj(j++,Array(-r,0,r) ,Array(-r,0,-r),Array(-r,-R,-r)) objeto[j] = nuevo CObj(j++,Array(-r,0,-r),Array(-r, 0,r),Array(-r,-R,-r)) objeto[j] = nuevo CObj(j++,Array(-r,0,r),Array(r,0,r),Array(-r ,-R,-r)) objeto[j] = nuevo documento CObj(j++,Array(r,0,r),Array(-r,0,r),Array(-r,-R,-r)) .onmousemove = function() { xm = window.event.clientX ym = window.event.clientY } setInterval("TD()",16) } </script> </BODY> </HTML>