How to make money quickly in "Rattopia"? Both players and game NPCs need to make money, so the following will bring you detailed methods of making money, let’s take a look.
When you start the trial to find gold mines, it usually develops in about 9 days, and then directly click on the mint. If there are few gold mines or it is slow to find them, you can use the policy to collect a tax of 75% of the residents' income for the day, which can provide short-term relief. Let’s talk about money.
After leaving the mint, just trade according to the economy, but remember to prioritize the food issue, and then build two training grounds close to the tombstones, otherwise the zombies will still be too much.
As shown in the picture below, the cash +10 and +2 do not mean that 12 cash is added to your treasury, but go into the NPC's pocket.
Every time an NPC does work such as harvesting, mining, transportation, processing, etc., money will be deducted from the player's treasury and then distributed to the NPC.
You can move the mouse to an NPC within one grid and right-click to view details.
When an NPC consumes items in the warehouse, such as eating food or using consumer goods, a negative amount of cash will be displayed on the NPC's head. This means that the cash in the NPC's pocket has entered the player's treasury.
Players can make some valuable consumer goods for NPCs to consume and "get back" the money in our treasury.
Citizens will get angry if they can't afford food, some will starve to death, and some will keep causing troubles and ask you to deliver bread or money.
In addition to eating food, players will earn a little money when they take out items from the warehouse (except soil). Players will also earn money from citizens when they use facilities such as watching performances and solving sanitation problems.