Many players have encountered some problems in the game, which has caused the game progress to be delayed a lot. Among the many problems, what are the bonds in Teamfight Tactics S11 is the most troublesome one for players. If you want to speed up the progress of the game, then you must not miss this guide brought to you by the editor of Source Code.com. Let’s not talk too much and let’s go on.
Introduction to new bonds:
1. Lucky star (combination of lucky star and steel of heart)
After the auspicious star bond is opened, the vase on the left will throw a sieve, and the points sifted out will be the combat rounds needed to collect the vegetables;
When collecting the vegetables, you can choose to collect the vegetables directly or continue to do things, and then cast the sieve again to determine the combat round required for the next collection of vegetables;
If you choose to continue causing trouble, if you win in the middle, you will not receive the food in advance but your rewards will be reduced.
(3) A losing streak can continuously increase the reward level
(5) At the beginning of the battle, the little hero returns 2 blood points each round
(7) Regardless of winning or losing, you can collect food every round, and the rewards are increased by 200%
2. Yeyou(2/4/6/8)
There are a total of 7 effects, and the effects will be different in each game, similar to the mutant warriors and fantasy dragons in previous seasons.
Absolution: All your pieces deal extra true damage
· Moonlight illuminates several grids: Provides a shield for units within them at the start of combat. The [Yeyou] unit in the moonlight grid will execute enemies with low health points.
· Arrogance: Once in each battle, when your health drops to a certain threshold, you will gain a shield that lasts for n seconds and cause additional damage, which will last until the end of the battle.
· Obsession: Each attack can stack attack power
· Retaliation: Stacks armor and magic resistance when attacking or being hit. After stacking to n layers, [Yeyou] chessmen will cause magic damage equal to a certain percentage of their maximum health to nearby enemies every 2 seconds.
· Loneliness: When the battle starts, [Ye You] chess pieces that are not placed next to other [Ye You] chess pieces will receive all-round blood-sucking power.
· Revenge: [Yeyou] Players gain spell strength and attack speed. When killed in battle, the attribute bonus will be passed to the nearest [Ye You] chess piece, and all [Ye You] chess pieces will be healed for a certain maximum health value.
3. Soul Lotus
Hover the Soul Lotus chess piece and place it on another chess piece to pair the two chess pieces to form a spiritual bond and unlock the Soul Lotus Blossom effect.
(3) Form a spiritual bond
(5) All destiny units will gain the Soul Lotus effect. Destiny effect increased by 35%
(7) All destiny units will receive Soul Lotus. Destiny effect increased by 100%
4. Ghost
[Ghost] After dealing 7 damage, Yizi will quickly heal 20% of maximum health and send a ghost to disturb nearby enemies. Disturbed enemies take additional magic damage when attacked. Enemies deliver disruption upon death
(2) 10% magic damage per ghost
(4)20% magic damage per ghost
(6)30% magic damage per ghost
(8) 100% magic damage per ghost
5. His Holiness
Your team will receive extra damage, and the damage bonus will increase with your level. After the battle, the experience points will be stored in a [Soul Core]. You can receive these experience points by selling the core.
Each game has a different set of chess pieces that become [Venerable]
(3) 3% damage increase
(5) 5% damage increase
Experience XP acquisition rules: For every 2 friendly units alive, 1 experience point is gained
6. Blue and white porcelain
After using the skill, the porcelain chess piece will boil and turn red, gaining attack speed bonus and damage reduction for 3 seconds.
(2) 30% attack speed; 15% damage reduction
(4) 60% attack speed; 20% damage reduction
(6) 100% attack speed; 30% damage reduction
7. Wu Xianzi
Your team gains armor and magic resistance. [Wuxianzi] will heal the ally with the lowest health based on the percentage of the damage caused.
(2) Heals 15% of damage caused
(4) Heals 20% of damage caused
(6) Heals 35% of damage caused
8. Shadow of Ink
Obtain various unique [Ink Shadow] equipment. [Shadow of Ink] Players gain damage bonus and damage reduction. Obtain tattoo equipment that can be equipped by any chess piece. Each chess piece bound by Mo Ying can gain damage increase and damage reduction with each piece of equipment.
(3) Get the guardian tattoo, and the ink shadow chess piece gets 5% extra damage and damage reduction.
(5) Get a power tattoo, and the ink shadow chess piece gets 10% extra damage and damage reduction.
(7) Obtain vitality tattoos and anger tattoos, and the ink shadow chess pieces receive 20% extra damage and damage reduction.
The [Ink Shadow] equipment obtained in each game will change.
Vitality Tattoo: Attacks heal the wearer by 2.5% of their maximum health and cause an equal amount of additional magic damage.
Toxin Tattoo: When dealing damage, poison will be applied, causing 50% of the damage within 3 seconds, and applying 33% of the critical damage effect.
Guardian Tattoo: The first skill cast grants a shield of 50% of maximum health. When the shield breaks, apply a 50% effective shield to the two nearest allies.
Angry Tattoo: Deals 35% additional damage to enemies with less than half health. Gain 40% attack speed when killing, lasting 6 seconds
Tattoo of Power: The first time the wearer selects a new target, it stuns them, dealing 300 magic damage and doubling the equipment's attributes for 4 seconds.
Bombardment Tattoo: Every third attack launches projectiles at the 2 enemies with the lowest health percentage, causing physical damage equal to 100% of the attack power.
9. Paper-cut fairies
The summon bond of S11 will summon an [angel] with unique effects. It also provides the Storyteller's chess piece with maximum health.
(3) Select an auxiliary effect and gain 60 maximum health points
(5) Choose a combat effect and gain 100 maximum health points
(7) Choose a more powerful combat effect and gain 150 maximum health
(10) Ultimate Ascension, gain 250 maximum health. The star rating of each paper-cut fairy chess piece will increase the angel's health and magic power, and the angel will receive a 20% attack speed bonus after each stage.
Angel introduction
Mana: 0/90
Passive: Attacks cause 20/30/40/90 additional magic damage.
Skill: Launch a wave of flames at the current target, causing 180/270/450/800 magic damage to the enemies hit and auxiliary effects.
(3): When the battle starts, Angel and adjacent allies gain 20% attack speed.
(3): At the beginning of the battle, Angel and adjacent allies gain 30 ability power.
(3): Attacks and skills will apply 20% armor reduction and magic resistance reduction effects to the enemy, lasting 4 seconds. Combat nature effect (5): Attacks will gain 6% stackable attack speed.
(5): Angel’s skills will hit a wider range and have more powerful combat effects (7): Angel’s skills can be released 2 times
(7): Every 8 seconds, resurrect a dead teammate, giving him 50% health. Cannot be resurrected repeatedly
10. Heavenly Court/Heavenly General (there are translation problems)
Tianshen Yizi will bring unique benefits to all our units, and will also increase with the star level of Tianshen Yizi. God units will gain more benefits, which is equivalent to the adventurer bond in S7
(2) [Heavenly Court]’s chess pieces gain an additional 25% gain.
(3) [Heavenly Court]’s chess pieces gain an additional 50% gain.
(4) [Heavenly Court]’s chess pieces gain an additional 75% gain.
(5) [Heavenly Court]’s chess pieces gain an additional 100% gain.
(6) [Heavenly Court]’s chess pieces gain an additional 125% gain.
(7) [Heavenly Court]’s chess pieces gain an additional 150% gain.
S11 Khazix- crit chance 8%
S11 Malphite- double resistance 8
S11 Neeko- HP 60
S11 Soraka- Ability Power 8
S11 Qiyana- attack power 10
S11 Wukong- attack speed 16%
Job transfer emblem - Almighty blood-sucking 2%
2 stars provide 50% extra, 3 stars provide 90% extra
11. Mountain and Sea Painting Scroll
The name of the bond is the same as that of S4, but the effect is different. The chess pieces of Shan Hai E Scroll will gain health, attack power and magic power. After 4 battles, the chess pieces of Shan Hai E Scroll will become legendary, and the gain effect will be improved. 50%. In actual combat, there is a circle under my feet that is the same as S4 Three Kingdoms Bond.
(3)150 health, 15 attack power and ability power
(5)220 health, 22 attack power and ability power
(7)300 health, 30 attack power and magic power
(10) Directly super god, all gains increased to 3 times
12. Eternal Forest
Although the name is the same as S4, the effect is different. After the enemy player dies, he will gain a layer of [Soil]. The player in the Eternal Forest will permanently receive a health bonus from each layer of [Soil], which is a proper growth bond; in addition, every 4 seconds , and also gain spell power
(2) 5 spell power; 5 health
(4) 10 spell power; 10 health
(6) 12 spell power; 15 health
13. Dragon King
8 seconds after the battle starts, the dragon will hit all enemies, causing true damage and giving all allies an attack speed bonus, which will last until the end of the round. Similar to S7's Storm Dragon Bond
(2) 5% of maximum health true damage and 20% attack speed
(3)30% attack speed bonus
(4) 20% of maximum health as true damage and stuns enemy for 1.5 seconds
(5)30% of maximum health true damage and 40% attack speed
14. Mage
Provides a magic power bonus for all, and mages will receive additional bonuses
(2) All allies gain 20 spell power
(4) 20 spell power; the mage gains 40 spell power
(6) 40 spell power; the mage gains 80 spell power
(8)100 spell power; the mage gains 120 spell power
15. Qingtianwei
The Qingtian Guard's chess piece will receive a double resistance bonus, and after death, the nearest Colossus' chess piece will receive an additional 50% double resistance bonus for 5 seconds.
(2) 30 armor and magic resistance
(4) 45 Armor and Magic Resistance
(6) 80 Armor and Magic Resistance
16. Death
[Reaper]'s skills can critically hit, and they will gain additional critical hit chance. In addition, [Reaper] will apply a bleeding effect to the enemy, causing additional real damage continuously for n seconds.
(2) 30% extra damage
(4) 60% extra damage
17. Sage
At the beginning of the battle, the chess player will receive bonuses based on the grid position he is in. He is in the first two rows, and he will receive almighty blood-sucking and be in the last two rows, and he will receive the magic power bonus.
(2) 15% omnipotent blood-stealing, 15% magic power
(4) 18% omnipotent blood-stealing, 30% magic power
(6) 25% omnipotent blood-stealing, 45% magic power
18. Swift Archer
The skills of the Swift Marksman will ricochet, and each ricochet will cause a certain percentage of the previous ricochet damage.
(2) 1 bounce, 40% damage
(4) 2 bounces, 50% damage
19. Fighter
Your team gains 100 maximum health. [Fighters] gain extra maximum health
(2)20% of maximum health
(4)40% of maximum health
(6)70% maximum health
(8) 85% of maximum health. Every 4 seconds, the fighter's next attack will cause additional physical damage of 6% of maximum health.
20. Duel Master
Duel Master Chezi will gain an attack speed bonus every time he attacks.
(2) 5% attack speed
(4) 9% attack speed
(6) 13% attack speed
(8) 20% attack speed, [Duel Masters] receive a certain percentage of damage reduction
21. Oracle
All units regenerate mana every 3 seconds
(2) All chess pieces restore 5 mana per second
(4) The Oracle unit recovers an additional 15 mana.
(6) All chess pieces recover 15 mana, and the Oracle unit recovers an additional 15 mana.
(8) All chess pieces restore 40 mana and increase their mana power by 30 at the beginning of the battle.
22. Sniper God
Innate ability: The sniper god gains 2 blocks of attack distance. The sniper god gains a percentage of additional damage based on the distance between the target and the target.
(2) 5% per grid
(4) 12% per square
(6) 25% per square
23. Guard
[Guards] gain damage reduction. Within 10 seconds after the battle starts, [Guards] gain an additional 12% damage reduction.
(2) Reduce damage by 15%
(4) Reduce damage by 28%
(6) Reduce damage by 40%
24. Monkey King-Independent Bond
Every 3 times the skill is cast, [Sun Wukong]’s weapon will become larger and the skills will change accordingly.
25. Immortal Couple
Place it in the back 2 rows: Shi Xia (Swift Archer bond) Place it in the front 2 rows: Shi Luo (Martial Fairy bond)
When a fairy couple appears on the stage and casts a spell, the other half will provide additional buffs on the sidelines. When Xia appears on the stage: Luo will throw feather blades at the n allies with the lowest health points to heal their health points. This skill will be affected by [Swift Archer]. When Rakan appears: Xayah will cause physical damage to all enemies hit by Rakan's skills.
26. Painting Saint
The Painter will draw a grid on the preparation table. After the player's battle round, the Painter will study the units on the grid twice.
After thorough research, [Painting Saint] will draw the 1-star chess piece of the unit. Number of research rounds = cost of the chess piece (decreases as the star level of [Painting Saint] increases)
27. Soul Walker
When the health value drops to a certain threshold for the first time, the anger in the body will be released, the health will be healed to full health, and the movement speed will be increased. The skill will be changed from [Barbarian Impact] to [Tiger Claw].
This is the introduction to the issues about the bonds in Teamfight Tactics S11. For more related strategies, please pay attention to this site.