한국어
<!-- 웹사이트:http://www.downcodes.com --> <!-- bbs:http://bbs.downcodes.com --> <!-- 完整的HTML代码如下 --> <HTML > <HEAD> <title>建站文图文动态立体展示</title> <meta name="Author" content="from at http://www.downcodes.com"> <meta http-equiv="imagetoolbar" content ="아니요"> <STYLE> BODY { 커서:url("../CRCROSS.cur"); } </STYLE> </HEAD> <BODY bgColor=#000000 scroll=no onload="zyva()"> <DIV id=images style="visibility:hidden"> <IMG src=""> <IMG src= ""> <IMG src=""> <IMG src=""> <IMG src=""> <IMG src=""> </DIV> <!-- DAControl 레이아웃 --> <SPAN 스타일="위치 :absolute;left:50%;top:50%"> <OBJECT id=DAControl style="visibility:hidden;border:#111111 solid 20px;position:absolute;width:320;height:240;left:-200; top:-140" classid=CLSID:B6FFC24C-7E13-11D0-9B47-00C04FC2F51D> <PARAM NAME="OpaqueForHitDetect" VALUE="0"> <PARAM NAME="UpdateInterval" VALUE="0.016"> </OBJECT> < /SPAN> <!-- crossbrowser Images_loading_bar - Gerard Ferrandez - www.dhteumeuleu.com - 2005년 2월 --> <span id=LB0 style="position:absolute;left:50%;top:50%;"><span style="position:absolute;font-family:arial;font-size:10px;color:#FFFFFF;left:-50;top:-18">로드 중...</span> <span style="position: 절대;왼쪽:-50;상단:-5;글꼴 크기:1px;너비:100;높이:10px;배경:#333"><span id=LB1 스타일="위치:절대;왼쪽:0;상단: 0;font-size:1px;너비:0;높이:10px;배경:#FFFFFF"></span></span></span> <script>m00=document.getElementById("images").getElementsByTagName( "img");m01=m00.length;function Images_loading_bar(){m02=0;for(i=0;i<m01;i++)m02+=(m00[i].complete)?1:0;document.getElementById ("LB1").style.width=Math.round(m02/m01*100);if(m02==m01)setTimeout("document.getElementById('LB0').style.display='none'",128 ); else setTimeout("images_loading_bar()", 64);};images_loading_bar();</script> <!-- Images_loading_bar 코드 끝 --> <!-- muzzik --> <BGSOUND Balance=0 src="odins .mid" 볼륨=0 루프=무한> <SCRIPT> // =================================== =================== // http://www.downcodes.com // =================== ==================================== screen.bufferDepth = 16 document.onselectstart = function (){ return false } xm = 0 ym = 0 cx = 0 cy = 0 Z = .02 var m, PerCam 함수 programDA(){ m = DAControl.MeterLibrary // 정사각형 기하학(삼각형 2개) square=m.TriMesh (2, [1 ,0,-1,-1,0,-1,-1,0,1,1,0,-1,-1,0,1,1,0,1], [0,1,0,0 ,1,0,0,1,0,0,1,0,0,1,0,0,1,0], [1,1,0,1,0,0,1,1,0,0 ,1,0], null) square = square.Transform(m.Scale3Uniform(Z)) // 조명 Lig = m.ModifyingBehavior(m.colorRgb255(255,255,255)) geo = m.AmbientLight.LightColor(Lig) // 위치 얼굴 addFace(0, m.xVector3,Math.PI/2, m.zVector3,Math.PI/2, Z,0,0) addFace(1, m.zVector3,0, m.zVector3,0 , 0,- Z,0) addFace(2, m.yVector3,-Math.PI, m.xVector3,-Math.PI, 0,Z,0) addFace(3, m.xVector3,Math.PI/2, m.zVector3, -Math.PI/2, -Z,0,0) addFace(4, m.zVector3,0, m.xVector3,Math.PI/2, 0,0,-Z) addFace(5, m.zVector3,Math .PI, m.xVector3,-Math.PI/2, 0,0,Z) // 회전 geo = geo.Transform(m.Rotate3Rate(m.xVector3, 0)).Transform(m.Rotate3Rate(m.yVector3 , 0)).Transform(m.Rotate3Rate(m.zVector3, 0)) // 카메라 PerCam = m.ModifyingBehavior(m.PerspectiveCamera(Z,Z-.1)) // 렌더링 DAControl.Image = geo.render( PerCam) } function addFace(i, v1,r1, v2,r2, tx,ty,tz){ // 이미지 가져오기 htmlTexture = m.ImportImage(images.children[i].src).MapToUnitSquare() img = square. TextureImage(htmlTexture) // 방향 면 geo = m.UnionGeometry(geo,img.Transform(m.Rotate3(v2,r2)).Transform(m.Translate3(tx,ty,tz)).Transform(m.Rotate3( v1,r1))) } document.onmousemove = function(){ xm = window.event.x ym = document.body.offsetHeight * .5 - window.event.y } function Om(){ cx+=Math.round( (xm-cx)/20) cy+=Math.round((ym-cy)/20) PerCam.SwitchTo(m.PerspectiveCamera(.05,.04).Transform(m.Translate3(0,0,-Z* 2)).Transform(m.Rotate3(m.yVector3,cx/100)).Transform(m.Rotate3(m.zVector3,cy/100))) Lig.SwitchTo(m.colorRgb255(255,128+Math.sin( cy/100)*128,0)) } function zyva(){ programDA() DAControl.style.visibility="visible" DAControl.Start() setInterval("Om()",16) } </SCRIPT> </ BODY></HTML>