Emulador x86 32/64 bits, para emular malware e outras coisas com segurança.
https://www.youtube.com/@JesusOlmos-wm8ch/videos https://www.youtube.com/watch?v=yJ3Bgv3maq0
Aplicativos Python https://pypi.org/search/?q=pyscemu
Aplicativos de ferrugem https://crates.io/crates/libscemu
SCEMU emulator for malware 0.7.10
@sha0coder
USAGE:
scemu [FLAGS] [OPTIONS]
FLAGS:
-6, --64bits enable 64bits architecture emulation
--banzai skip unimplemented instructions, and keep up emulating what can be emulated
-h, --help Prints help information
-l, --loops show loop interations, it is slow.
-m, --memory trace all the memory accesses read and write.
-n, --nocolors print without colors for redirectin to a file >out
-r, --regs print the register values in every step.
-p, --stack trace stack on push/pop
-t, --test test mode
-V, --version Prints version information
-v, --verbose -vv for view the assembly, -v only messages, without verbose only see the api calls and goes
faster
OPTIONS:
-b, --base <ADDRESS> set base address for code
-c, --console <NUMBER> select in which moment will spawn the console to inspect.
-C, --console_addr <ADDRESS> spawn console on first eip = address
-a, --entry <ADDRESS> entry point of the shellcode, by default starts from the beginning.
-f, --filename <FILE> set the shellcode binary file.
-i, --inspect <DIRECTION> monitor memory like: -i 'dword ptr [ebp + 0x24]
-M, --maps <PATH> select the memory maps folder
--mxcsr <MXCSR> set mxcsr register
--r10 <R10> set r10 register
--r11 <R11> set r11 register
--r12 <R12> set r12 register
--r13 <R13> set r13 register
--r14 <R14> set r14 register
--r15 <R15> set r15 register
--r8 <R8> set r8 register
--r9 <R9> set r9 register
--rax <RAX> set rax register
--rbp <RBP> set rbp register
--rbx <RBX> set rbx register
--rcx <RCX> set rcx register
--rdi <RDI> set rdi register
--rdx <RDX> set rdx register
-R, --reg <REGISTER1,REGISTER2> trace a specific register in every step, value and content
--rflags <RFLAGS> set rflags register
--rsi <RSI> set rsi register
--rsp <RSP> set rsp register
-x, --script <SCRIPT> launch an emulation script, see scripts_examples folder
--stack_address <ADDRESS> set stack address
-s, --string <ADDRESS> monitor string on a specific address
-T, --trace <TRACE_FILENAME> output trace to specified file
scemu emula um shellcode simples detectando a interrupção execve().
Selecionamos a linha para parar e inspecionar a memória.
Depois de emular cerca de 2 milhões de instruções do GuLoader win32 no linux, falsificar cpuid's e outros truques no caminho, chega a um sigtrap para confundir os depuradores.
Exemplo de despejo de memória no carregador de API.
Existem vários mapas por padrão, e mais podem ser criados com APIs como LoadLibraryA ou manualmente a partir do console.
Emulando shellcode básico do Windows baseado em LdrLoadDLl() que imprime uma mensagem:
O console permite visualizar e editar o estado atual da CPU:
--- console ---
=>h
--- help ---
q ...................... quit
cls .................... clear screen
h ...................... help
s ...................... stack
v ...................... vars
r ...................... register show all
r reg .................. show reg
rc ..................... register change
f ...................... show all flags
fc ..................... clear all flags
fz ..................... toggle flag zero
fs ..................... toggle flag sign
c ...................... continue
ba ..................... breakpoint on address
bi ..................... breakpoint on instruction number
bmr .................... breakpoint on read memory
bmw .................... breakpoint on write memory
bc ..................... clear breakpoint
n ...................... next instruction
eip .................... change eip
push ................... push dword to the stack
pop .................... pop dword from stack
fpu .................... fpu view
md5 .................... check the md5 of a memory map
seh .................... view SEH
veh .................... view vectored execption pointer
m ...................... memory maps
ma ..................... memory allocs
mc ..................... memory create map
mn ..................... memory name of an address
ml ..................... memory load file content to map
mr ..................... memory read, speficy ie: dword ptr [esi]
mw ..................... memory read, speficy ie: dword ptr [esi] and then: 1af
md ..................... memory dump
mrd .................... memory read dwords
mds .................... memory dump string
mdw .................... memory dump wide string
mdd .................... memory dump to disk
mt ..................... memory test
ss ..................... search string
sb ..................... search bytes
sba .................... search bytes in all the maps
ssa .................... search string in all the maps
ll ..................... linked list walk
d ...................... dissasemble
dt ..................... dump structure
enter .................. step into
O cobalt strike api loader é o mesmo que o metasploit, emulando-o:
API Cobalt Strike chamada:
API Metasploit rshell chamada:
Codificador Metasploit SGN usando poucos fpu para ocultar o polimorfismo:
Codificador Metasploit shikata-ga-nai que também começa com fpu:
Exibindo estrutura PEB:
=>dt
structure=>peb
address=>0x7ffdf000
PEB {
reserved1: [
0x0,
0x0,
],
being_debugged: 0x0,
reserved2: 0x0,
reserved3: [
0xffffffff,
0x400000,
],
ldr: 0x77647880,
process_parameters: 0x2c1118,
reserved4: [
0x0,
0x2c0000,
0x77647380,
],
alt_thunk_list_ptr: 0x0,
reserved5: 0x0,
reserved6: 0x6,
reserved7: 0x773cd568,
reserved8: 0x0,
alt_thunk_list_ptr_32: 0x0,
reserved9: [
0x0,
...
Exibindo estrutura PEB_LDR_DATA:
=>dt
structure=>PEB_LDR_DATA
address=>0x77647880
PebLdrData {
length: 0x30,
initializated: 0x1,
sshandle: 0x0,
in_load_order_module_list: ListEntry {
flink: 0x2c18b8,
blink: 0x2cff48,
},
in_memory_order_module_list: ListEntry {
flink: 0x2c18c0,
blink: 0x2cff50,
},
in_initialization_order_module_list: ListEntry {
flink: 0x2c1958,
blink: 0x2d00d0,
},
entry_in_progress: ListEntry {
flink: 0x0,
blink: 0x0,
},
}
=>
Exibindo LDR_DATA_TABLE_ENTRY e o nome do primeiro módulo
=>dt
structure=>LDR_DATA_TABLE_ENTRY
address=>0x2c18c0
LdrDataTableEntry {
reserved1: [
0x2c1950,
0x77647894,
],
in_memory_order_module_links: ListEntry {
flink: 0x0,
blink: 0x0,
},
reserved2: [
0x0,
0x400000,
],
dll_base: 0x4014e0,
entry_point: 0x1d000,
reserved3: 0x40003e,
full_dll_name: 0x2c1716,
reserved4: [
0x0,
0x0,
0x0,
0x0,
0x0,
0x0,
0x0,
0x0,
],
reserved5: [
0x17440012,
0x4000002c,
0xffff0000,
],
checksum: 0x1d6cffff,
reserved6: 0xa640002c,
time_date_stamp: 0xcdf27764,
}
=>
Um malware está escondendo algo em uma exceção
3307726 0x4f9673: push ebp
3307727 0x4f9674: push edx
3307728 0x4f9675: push eax
3307729 0x4f9676: push ecx
3307730 0x4f9677: push ecx
3307731 0x4f9678: push 4F96F4h
3307732 0x4f967d: push dword ptr fs:[0]
Reading SEH 0x0
-------
3307733 0x4f9684: mov eax,[51068Ch]
--- console ---
=>
Vamos inspecionar estruturas de exceção:
--- console ---
=>r esp
esp: 0x22de98
=>dt
structure=>cppeh_record
address=>0x22de98
CppEhRecord {
old_esp: 0x0,
exc_ptr: 0x4f96f4,
next: 0xfffffffe,
exception_handler: 0xfffffffe,
scope_table: PScopeTableEntry {
enclosing_level: 0x278,
filter_func: 0x51068c,
handler_func: 0x288,
},
try_level: 0x288,
}
=>
E aqui temos a rotina de erro 0x4f96f4 e o filtro 0x51068c