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<!-- website:http://www.downcodes.com --> <!-- bbs:http://bbs.downcodes.com --> <!-- 完整的HTML代码如下 --> <HTML > <HEAD> <title>建站学院图片动态立体展示</title> <meta name="Autor" content="de em http://www.downcodes.com"> <meta http-equiv="imagetoolbar" conteúdo ="não"> <ESTILO> BODY { cursor:url("../CRCROSS.cur"); } </STYLE> </HEAD> <BODY bgColor=#000000 scroll=no onload="zyva()"> <DIV id=images style="visibility:hidden"> <IMG src=""> <IMG src= ""> <IMG src=""> <IMG src=""> <IMG src=""> <IMG src=""> </DIV> <!-- DAControl layout --> <SPAN style="position :absoluto;esquerda:50%;topo:50%"> <OBJETO id=DAControl style="visibility:hidden;border:#111111 sólido 20px;posição:absoluta;largura:320;altura:240;esquerda:-200; topo:-140" classid=CLSID:B6FFC24C-7E13-11D0-9B47-00C04FC2F51D> <PARAM NAME="OpaqueForHitDetect" VALUE="0"> <PARAM NAME="UpdateInterval" VALUE="0.016"> </OBJECT> < /SPAN> <!-- crossbrowser images_loading_bar - Gerard Ferrandez - www.dhteumeuleu.com - fevereiro de 2005 --> <span id=LB0 style="position:absolute;left:50%;top:50%;"><span style="position:absolute;font-family:arial;font-size:10px;color:#FFFFFF;left:-50;top:-18">Carregando...</span> <span style="position: absoluto;esquerda:-50;topo:-5;tamanho da fonte:1px;largura:100;altura:10px;fundo:#333"><span id=LB1 style="posição:absolute;esquerda:0;topo: 0;tamanho da fonte:1px;largura:0;altura:10px;fundo:#FFFFFF"></span></span></span> <script>m00=document.getElementById("images").getElementsByTagName( "img");m01=m00.length;function images_loading_bar(){m02=0;for(i=0;i<m01;i++)m02+=(m00[i].complete)?1:0;document.getElementById ("LB1").style.width=Math.round(m02/m01*100);if(m02==m01)setTimeout("document.getElementById('LB0').style.display='none'",128 ); else setTimeout("images_loading_bar()", 64);};images_loading_bar();</script> <!-- fim do código images_loading_bar --> <!-- muzzik --> <BGSOUND balance=0 src="odins .mid" volume=0 loop=infinito> <SCRIPT> // =================================== =================== // http://www.downcodes.com // ================== =================================== screen.bufferDepth = 16 document.onselectstart = function (){ return falso } xm = 0 ym = 0 cx = 0 cy = 0 Z = 0,02 var m, programa de função PerCamDA(){ m = DAControl.MeterLibrary // geometria quadrada (2 triângulos) square=m.TriMesh (2, [1 ,0,-1,-1,0,-1,-1,0,1,1,0,-1,-1,0,1,1,0,1], [0,1,0,0 ,1,0,0,1,0,0,1,0,0,1,0,0,1,0], [1,1,0,1,0,0,1,1,0,0 ,1,0], null) square = square.Transform(m.Scale3Uniform(Z)) // light Lig = m.ModifiableBehavior(m.colorRgb255(255,255,255)) geo = m.AmbientLight.LightColor(Lig) // posição faces addFace(0, m.xVector3,Math.PI/2, m.zVector3,Math.PI/2, Z,0,0) addFace(1, m.zVector3,0, m.zVector3,0 , 0,- Z,0) addFace(2, m.yVector3,-Math.PI, m.xVector3,-Math.PI, 0,Z,0) addFace(3, m.xVector3,Math.PI/2, m.zVector3, -Math.PI/2, -Z,0,0) addFace(4, m.zVector3,0, m.xVector3,Math.PI/2, 0,0,-Z) addFace(5, m.zVector3,Math .PI, m.xVector3,-Math.PI/2, 0,0,Z) // rotação geo = geo.Transform(m.Rotate3Rate(m.xVector3, 0)).Transform(m.Rotate3Rate(m.yVector3) , 0)).Transform(m.Rotate3Rate(m.zVector3, 0)) // câmera PerCam = m.ModifiableBehavior(m.PerspectiveCamera(Z,Z-.1)) // renderização DAControl.Image = geo.render( PerCam) } function addFace(i, v1,r1, v2,r2, tx,ty,tz){ // importar imagem htmlTexture = m.ImportImage(images.children[i].src).MapToUnitSquare() img = square. TextureImage(htmlTexture) // face de orientação geo = m.UnionGeometry(geo,img.Transform(m.Rotate3(v2,r2)).Transform(m.Translate3(tx,ty,tz)).Transform(m.Rotate3( v1,r1))) } document.onmousemove = function(){ xm = window.event.x ym = document.body.offsetHeight * .5 - window.event.y } function Om(){ cx+=Math.round( (xm-cx)/20) cy+=Math.round((ym-cy)/20) PerCam.SwitchTo(m.PerspectiveCamera(.05,.04).Transform(m.Translate3(0,0,-Z* 2)).Transform(m.Rotate3(m.yVector3,cx/100)).Transform(m.Rotate3(m.zVector3,cy/100))) Lig.SwitchTo(m.colorRgb255(255,128+Math.sin( cy/100)*128,0)) } função zyva(){ programDA() DAControl.style.visibility="visible" DAControl.Start() setInterval("Om()",16) } </SCRIPT> </ CORPO></HTML>