I’ve been playing Starving Wilds for so long, and I’d like to support you. I watched the big guys’ timing operations. . . . I feel like I can’t play it. I asked if it’s a survival game. It’s not that I don’t want to get into it. I’m afraid it will affect my ability to play Starving Germany.
The last three achievements require completing hidden levels. On the initial interface, click the "i" in the title "Ondrian" several times until "The Man Behind the Scenes" changes to "Behind the Scenes." Click "Behind the Scenes" to open three hidden levels.
I hope that I will always be in the pot, know my ending, and slowly end this life. I don’t want to struggle in pain and live a mediocre life.
It's really hard to live.
Everyone is welcome to join
I drew the eyes, the first one is just purple eyes, the second one is Egg’s eyes in Identity V, both cost 10 coins——
id:XN1YIL
trypan blue
Thank you bosses! #比奥特的世界#bud biooti的世界
Can’t see the child’s gender?
For the time being, I charged six yuan to wait and see.
I came to the fishing pond in the snow mountain, and I was reminded, but why is the mental method not activated? What's going on?
I have been out of the game for a few years (I quit playing when I blackened Iron Hand), but I still played it for a long time. It just so happens that I have been paying attention to this game for several years, and I also tried it in the final test in March for a little comparison.
The following only refers to the final test and does not represent the public test.
First of all, the advantages of this game: the cultural relics are personified, the music and painting style are good, and the character development is not complicated. I prefer to easily develop the battle flag (although the main level is not simple).
Disadvantages: too few plot animations, low research and development costs, insufficient content depth (no PVP, you can’t cheat), average strategy, and poor career balance. And agent B from the mobile game cemetery.
Let’s talk about the reason for retreating from the world calamity. One word, liver, too liver. PVP, Santuchuan, when I quit the game, I added a random entry (I forgot about it after not playing for a long time, so I won’t beat the corpse).
To sum up, Laigu is a relatively relaxed and enjoyable game to develop a battle flag. The strategy is good but not that high, so it is suitable as a side game.
Hello players! We are a domestic stand-alone game production team, Zero Creation Games.
We launched the crowdfunding campaign for the game "Hungry Death: A Thousand Miles in the Late Ming Dynasty" 20 days ago. So far, we have received support from more than 5,000 people and raised more than 400,000 funds.
As a domestic AVG game, we are surprised to have raised such a large amount, and we are very grateful to everyone who supports us.
We will fulfill the following crowdfunding commitments:
1. After the game is launched, we will release free ost.
(Including the theme song will also be free.)
2. After the game is launched, an electronic high-definition version of the original painting package will be sent to all crowdfunding participants. (And you are welcome to share the original painting package with players who have not participated in crowdfunding.)
3. Added postcards and posters as rewards for some stalls.
(Three postcards are added for millet stalls and above, and posters are added for bumper harvest stalls.)
4. The theme song of "Hungry Death" sung by the heroine's voice actor Hanser is currently in production. (This time Mr. Taku is still responsible for composing the music!)
5. We will start to produce Traditional Chinese, Japanese and English versions of Hungry, and release this product to more regions around the world.
(It is because of your support that we can bring a unique shock of the late Ming Dynasty to players of foreign plot games! At the same time, domestic players can also learn in an unprecedented way in this Chinese-dubbed (English/Japanese) game foreign language!)
However, in addition to the above five good news, we also have to announce a bad news.
The bad news is -
We have completed the production of the original version 2.0 of the Hungry Death Demo (trial version), but due to some reasons it cannot be released temporarily.
The reason is that we have signed up for the Steam New Product Festival. In order to get more attention for the New Product Festival, we decided to release Demo 2.0 when the New Product Festival is approaching - the time is set at 10 o'clock on February 3, 2024. (PC and mobile versions will be released at the same time.)
This time, we will produce the Demo 2.0 version with a quality close to the full version. We look forward to getting further feedback from you so that we can better optimize this game in the final production cycle.
The Demo2.0 version will implement all character voices, implement a new soundtrack, optimize performances, and open two new chapters. Compared with the full version, it will only lack a small part of the sound effects.
Demo2.0 will be equipped with Traditional Chinese, Japanese and English versions for everyone to switch languages.
Stay tuned!