No matter how hard I click, it won’t move, I can’t retreat, I can only retreat, and it’s still the same after reopening.
Good morning, noon and evening, commanders.
When it comes to how to arm your own fortress, bottom armor is very important! Not only is this part of the fortress facing the enemy, protecting the main body of the fortress from damage, but more importantly, the armor also has additional enemy-fighting skills, which can quickly and safely clear the way while clearing enemies!
Today, I will first tell you about [Armor] to all prospective commanders~
[Defensive armor or offensive armor? 】
When commanders choose armor, in addition to considering the defensive effect of the armor itself, they must also consider the attack attributes and effects of the armor itself.
For example, [Immortal Armor], although the attack method is removed, the defensive HP is doubled! Feel free to leave the task of attacking the enemy to the heroes on the tower, while you focus on taking on the important task of resisting damage!
Of course, if you like to build the entire fortress into a mobile output fortress, then there is no problem in choosing armor with attack capabilities!
For example, [Thunder Armor] and [Poison Armor] have an attack range of 1 yard in front, one releases an arc attack, and the other releases a poison mist attack;
The former can increase the physical damage received by the enemy, while the latter can increase the magic damage received by the enemy. The main focus is also to cooperate with the hero lineup to improve the overall output of the fortress!
[Hardly control the enemies in front of the fortress! 】
If you want the armor to play some auxiliary functions, the commander can choose control-type armor.
For example, [Rolling Wood Armor] directly sends out rolling wood to crush the battlefield, causing damage to the enemy and also repelling the enemy to a small extent, which is extremely deterrent on the battlefield!
Then there is [Guardian Armor], which can repel enemies to a large extent and stun them for a period of time! Create a better output environment for the heroes on the tower, while greatly reducing the survival pressure of the fortress!
[Reduce enemy attack firepower! 】
Finally, there is a type of armor. After the enemy causes damage to the armor, the subsequent damage can be reduced and can be superimposed. This may be miraculous in battles against enemies with high damage and high blood volume, and can reduce the treatment pressure of fortress heroes. with extended output time!
Today’s fortress information about [Armor] is here. I believe that in the future fortress rampage journey, all commanders will be able to create their own assault fortress. More attack information is still on the way. One-click reservation to be the first to lock it in Fort Tour Seats!
If you commanders have any new ideas and suggestions about the game, please leave a message to tell us. "Attack on the Fortress" will create the future with you and start a light strategic tower defense experience!
【Prize-winning activity】
Go to the "Attack on the Fortress" game homepage and click to make a reservation, and leave your expectations and thoughts on the gameplay in the comment area of this post. At that time, one lucky commander will be drawn and each will receive a 50 yuan JD card!
Event lottery draw time: June 19, 20:00
Attack on Bastion 8.8 Card Collection and Placement
[Build a fortress and start a tyrant tower! A new experience of tower defense and light strategy in the post-apocalyptic wasteland, "Attack on the Fortress" will take you on a wild ride, breaking through the sea of monsters and flattening the black tide! Welcome to click to make an appointment! You can also write us a review! ]
Click to enter the "Attack on Fortress" player communication group: 799526015>>>
SimCity I Am the Mayor is a 3D construction mobile game. Layout is its core skill. A good city layout can help you get twice the result with half the effort. The first step in layout is to pave the road. So what is the most practical and cost-effective way to pave the road? Let us take a look.
As a broad and profound subject, urban planning is difficult to describe in just a few thousand words. But whether in the real or simulated world, roads are a great place to start.
The virtual blood of the city is the economy, but people often ignore its physical blood - roads. In a village in the mountains, as long as a dirt road is built leading to the outside of the mountains, the life of the entire village will improve; during wars, many soldiers fought bloody battles, sometimes just to preserve a transportation route.
SimCity novice tutorial, what is the first operation? Paving the way. Road layout is of obvious importance to urban development.
1. Things you need to know at the beginning: main roads
First, map out your main pathways.
Secondly, place dirty areas with factories and electrical waste away from offices, commercial and residential areas.
In the case scenario, the industrial/dirty area is at the top. There are two approaches to paving roads:
One, plan and place cheap roads first, then destroy them;
Second, slowly expand based on funds. Speaking of funding, don’t be afraid to take out a few savings to make massive road upgrades.
If you have a macro plan in advance, after upgrading the roads, the disadvantages caused by abandoned buildings and road reconstruction will be eliminated very early; the infrastructure costs will also be reduced, and the balance of payments will be achieved soon. Just remember to get electricity, water and enough road area for your initial residence.
The main roads should be divided into the smallest units, which should be many T-shaped and L-shaped roads, and always avoid cross-shaped road forks! (The reason will be detailed in the next section)
Some players like to use 4x4 or 6x6 blocks, where they can place 4 or 8 houses side by side.
However, big players do not recommend this: try large blocks of 8x5 or 10x7! When laying out the main roads on the outside of the block, leave room for small roads within the block. If you want to build schools, gymnasiums and landmarks in the neighborhood in the future, large non-square blocks can satisfy this need. Don’t forget, as long as the traffic flow is directed to the main road reasonably, there is no need to upgrade the roads in the block; the block can be renovated at any time without wasting gold coins.
2. A powerful tool to deal with blockage: diversion
Have you ever observed the hurried people in Sim City and where they are going?
This section will mention some game details that may surprise you; it will also give you a new respect for game developers.
Sims will focus on a certain period of time and go from their residences to category buildings (work/school); factories will carry out transportation to and from stores without interruption; Omega drones will use main roads to deliver supplies to Omega residences; parks, landmarks and Entertainment venues will attract large crowds. Like real city designers, players should keep these scenarios in mind when laying roads.
Here are some strategies from big players:
TIP1: Stagger the blocks!
Avoid four-way intersections if possible. The reason is that it causes congestion compared to a T-intersection because there are fewer "left turns".
One of the worst traffic-choked cities ever laid out by the big players (population 1.50,000) has 100% four-way intersections. However, cities with tic-tac-toe planning are not uncommon! Some high-level tic-tac-toe cities eventually had to reduce the blocks to 2x2, which is the size of a building, because the congestion was too serious.
The way to improve a tic-tac-toe is as simple as misaligning your blocks.
TIP2: Divert the traffic to the main road!
Direct people to main roads. When laying small roads, avoid the birth of new "shortest paths"; when adding branches of main roads, always pay attention to whether small roads mistakenly share the traffic on the main road.
Detection method: Let the path of people from point A to point B remain as "point A>small road>main road>small road>point B" instead of "point A>small road>main road>small road>main road>.. .>Trail>Point B”.
After paving the main roads, you should focus on upgrading them! If the inner streets of the neighborhood are also clogged, they are attracting traffic by mistake.
TIP3: Push home and work to opposite ends!
Many people are unable to work in their bedrooms because the distance from the work area to the bedroom allows the body to switch to a resting state. By the same token, residential buildings, factories, etc. should be at both ends of the traffic network! Long tree-like roads can effectively disperse traffic flow because people are always on the road. If category buildings are scattered in every corner of the city, they will be blocked.
Let a dense network of roads bear traffic pressure evenly – and then concentrate on consolidating roads around pedestrian magnet buildings!
Although the dead end is tempting, it is not a good design. Proper trail design should connect to main roads at both ends.
Finally, I will provide you with a city planning map from a big boss.
The above is the paving guide for "SimCity: I Am the Mayor" brought to you today. I hope it will be helpful to you.
Only those who are destined can step into the Shisheng Water Pavilion and meet the blessing person who borrowed his name from "The Song of the Fallen Leaves and the Cicada". He is the owner of Shishengshui Pavilion, and his business is funeral rites.
"When the priest first came to Shuixie, I knew you were a special child. But now, I have completely regarded you as the next owner of Shuixie."
▲ The mournful song of fallen leaves and cicada|Static display
▲ The mournful song of fallen leaves and cicada|Live2d display
—— "You want to see the old man's eyes? Haha, what a special idea. You are the first person who dares to propose such a wish."
◆ Star position|Stomach
◆ Bad Omen|Death Eye
◆ The origin of the body|The mournful voice of Qi Chen’s mourning
◆ The day of transformation|The seventh day of August
He wanders freely between the realms of yin and yang. To him, life and death are just a blurred line. When he lights up the faint soul-reviving incense, he can call back the dead and make them reappear in the world of the sun.
??Comments with prizes
Why does Luo Ningchan wear an eyepatch?
We will select 5 players from the responses that meet the requirements and give away a [Wealth and Treasures Floor Mat]! ??Event deadline: March 8, 2024
#游戏推荐#Game welfare
I really want a beautiful sister,,,, I can draw one,,,,SSR is also good,,,,,