Today I see many people think that the ice arrows are emitted from the bottom, not from the protagonist. I don’t know how it is done. Can the boss explain it?
In the early to mid-term, some new customers will slowly begin to be unlocked. They don’t have much money to eat (initially 900G, 1500G, 1800G), and most of them will leave after just one glance. Customize cheap cakes for them.
However, in order to compete for the competition, the level of some specific ingredients will be raised. The higher the level, the higher the basic price will be, and it is easy to exceed the amount of money.
Pay attention to the place of origin bonus before making. You only need to add ingredients to the plate 3-4 times. If you add more ingredients, you will waste your creation points.
When cooking, always click on the ingredients in detail. There are prices inside. If the base changes, the price will change with the price of the new base, so be careful.
If you are like me and don’t care about the level of ingredients that are not very important at all, use a cheap base (look at whether the customer preference base is an extension of cake or jelly, and use the corresponding low-end and low-price base to fool around with it), high level is higher One three-dimensional ingredient (I usually froth fresh milk), and add some super low-level ingredients that can control the taste (open the ingredients in detail to check the price, many first-level ingredients are dozens of yuan, and there are 20 yuan).
The taste and sweetness should be kept around the middle. Don’t overdo it. If the customers are poor, they will basically eat one at a time. If it cannot be sold for a long time, it will affect profits.
It depends on the situation, whether the staff adds texture or sweetness to finish.
After the customer level slowly increases, this kind of customized cake can be taken off the shelves.
The accompanying pictures show venue bonuses, three-dimensional ranking of ingredients, and cake recipe reference.
I haven't had much time to play, so if you have any questions, please correct me.
Dear adventurers:
Hello everyone, we are Team MEKA, the production team of "Let's Go McFen"!
In the spring of six years ago, we made a good idle idle game with full sincerity - "Playing Poli Every Day".
Seeing that our biological child is loved by everyone, we are proud but also a little regretful. We are proud that through playing Boli, we have shown everyone the unique and interesting charm of idle games. However, at the same time, due to the influence of various factors such as operational direction, time, and cost at the time, playing Boli in our eyes left a lot of legacy in the world. A pity in design and operation.
So why make another idle game?
——Of course because we can do better!
We will set out with our past experience in making Dapoli, hold up the sails and set off again, to pursue and find a game that returns to the original intention, is truly fun, is deep in our memory, and that we really want to play. - A pure RPG placement game. I hope this game can rekindle everyone's original touch and passion for MMORPG. In this new fantasy world, make new friends and brothers, experience leisurely daily travel, and experience exciting and interesting adventure battles!
At the same time, by combining the idle game mode, it will bring you a more relaxed and comfortable, long-term and focused RPG experience. So in "Let's Go McFun", we will create a brand new atrium world.
?In terms of art, we continue to use the Japanese-Western fantasy style to create a leisurely, relaxing and flavorful journey to another world for players.
?In terms of gameplay, fun is our aim. You can freely build strong and stable core skills here, or you can choose the right time in the battle to manually release tactical skills. The integration of the two brings a strategic gameplay experience full of depth and interest.
?In terms of social interaction, social interaction in our minds must be relaxed and stress-free. One of our themes is "friendship". Please feel free to choose the game rhythm and social style that suits you. Don't be bound by fixed teams and utilitarianism, and go on the road with friendship.
"Let's Go Muffin" has a lot of innovations and content that requires everyone to rethink during play. It is very different from the idle mobile games that everyone has played before. Below, we have some answers to some questions that everyone is very concerned about.
Q: What is the current development progress of the game?
A: It is still in an early stage and the game has only completed the main basic content. There are many social gameplay, combat content, skill genres, etc. waiting for us to improve and optimize, but there are still many immature areas. We meet you in this state, and we also hope to get feedback and suggestions from players earlier to help us better improve the game. We hope that McFinn can thrive with our joint efforts!
Q: What is the biggest difference from other idle games?
A: We hope that the game will not be progress-driven. The rhythm of the entire game will be relaxed and enjoyable. Players should not be forced to push forward. "Stop" and "slow down" are also one of our characteristics, maybe Go back to the camp and meet old friends; maybe go into the astrolabe to study the combination of skill construction; maybe harvest vegetables to improve efficiency; maybe try to challenge a difficult dungeon boss; or just sit down and , chat with other players. We hope that everyone can find the game rhythm that suits them best during their journey with McFinn.
Q: There are many team-based idle mobile games on the market. What are the differences in the team-based gameplay of "Let's Go McFen"?
A: The game in our mind is relaxed and comfortable, so our team mode is more inclined to the traditional MMORPG mode. You can join and quit the team at will, and there will be no progress binding.
The first campfire test of "Let's Go McFun" has ended. I hope everyone can provide valuable suggestions so that we can grow together. We will work hard to bring a high-quality travel life to all adventurers!
Adventurers are welcome to join the official communication QQ group
[Official QQ Group] Group 1: 626440852; Group 2: 813030137
Yaochen is one of the important characters in "Fights Break the Sphere". He is a pharmacist with profound medical talent. In the original work, Yao Chen is deeply loved by readers for his excellent medical skills and unique personality.
"I was born with medicine dust in the hope that no one will get sick in the world, and in the hope that the medicine on the shelf will produce dust." His image is that of a kind and resolute elder. His clothing is mainly dark, highlighting his tough, mysterious and unfathomable temperament. .
In "Fights Break the Sphere", Yao Chen is one of the mentors of the protagonist Xiao Yan. He encountered misfortune and was betrayed by his apprentice Han Feng, leaving no trace of his body. Fortunately, his soul was hidden in the Bone Flame Ring under the protection of the Bone Spirit Cold Fire, and he woke up with the help of Xiao Yan's fighting spirit.
He provided a lot of help to Xiao Yan in the early stages of his cultivation, and with his strong strength and extraordinary insight, he guided Xiao Yan through one difficulty after another. Even after Yao Lao was captured by the Soul Palace, Xiao Yan was still able to learn from this. A method for improving the level of rare elixirs was found in the elixir recipe left by a mentor. The knowledge and experience Yao Lao gave Xiao Yan were correct and effective. It can be said that it was his teachings that created Emperor Yan's legendary life.
In the original work, Yao Chen is an excellent alchemist. His skills include strange fire, medicine cauldron, vitality blasting technique, eight-pole fire control, etc., and we have also integrated these elements into the game.
In addition to the character introduction of Yao Chen, there are also exclusive activities for this issue that cannot be missed. Please see below↓↓↓
|How to participate: Posting the following content in the comment area (choose 1 from 2) is deemed to be a correct participation in the event:
① Thoughts on the design of medicine dust in the game;
②Understanding and evaluation of Yaochen’s role!
※If everyone participates, the chance of winning will be increased!
|Activity time: from now until 23:59 on January 12
|Event rewards: Select the 3 fighters who correctly participated in the event in the comment area and receive a blind box from the Fighting Sphere Fighting Skills Series.
|Notes:
① During the lottery, only floors that meet the requirements of the event will be drawn. If the floor that is drawn does not meet the requirements of the event, it will be drawn again until a floor that meets the requirements is drawn.
② Please check the winning information in time after the lottery is drawn. If you cannot provide the corresponding contact information within 7 working days after the lottery list is announced, we will cancel the winning qualification according to the situation.
③The prizes will be sent out within 30 working days after the information is collected, so please wait patiently.
④The final interpretation right of this event belongs to the operation team of "Fight Beyond the Sky: Peak Showdown".
1. Air-dried sausage: meat??+fish??+salt??
2. Milk bread: wheat flour + baking powder + milk??
3. Mixed vegetable soup: wild vegetables + clean water + salt
4. Fried chicken: meat + baking powder + salt
5. Fermented drinks: wheat flour + baking powder + clean water
6. Fruit pie: wheat flour + fruit + salt??
7. Bird pie: wheat flour + meat + salt
8. Grilled bird salad: meat + fruit + cheese
9. Fruit pudding: fruit + clean water + milk??
10. Fish pie: wheat flour + fish?? + baking powder
11. Shrimp and wild vegetable soup: wild vegetables + shrimp + clean water
12. Stir-fried wild vegetables: meat??+wild vegetables??+salt??
13. BBQ platter: meat + fish
14. Carrot bread??: wheat flour + wild vegetables??
15. Stew: meat + cheese
16. Shrimp cake: wheat flour + shrimp??
17. Carrot juice: wild vegetables + sugar
18. Fried fish: fish + olive oil
19. Meat sauce: meat + salt
20. Cheese pie: wheat flour + cheese
21. Fried steak: meat + olive oil
22. Seafood soup: fish + clean water + salt
23. Bread: wheat flour + baking powder
24. Fruit stuffing: fruit + baking powder
25. Wild vegetable salad: wild vegetable + cheese
26. Meatballs: wheat flour + meat??
27. Fish soup: fish + clean water
28. Pickled vegetables: wild vegetables??+salt??
29. Bird skewers: meat + wild vegetables
30. Green fruit pulp sauce: Meat + salt + green fruit
?Obtaining the phoenix fruit: Figure 14: Burial Path 1. You need to fight the fungus man at the bottom to obtain it (refreshed every day)
31. Biscuits: wheat flour + milk??
32. Juice: fruit + clean water
33. Fish Salad: Fish + Cheese
34. Mushroom soup: wild vegetables + clean water
35. Stew: meat + clean water
36. Pickled fish sausage: fish??+salt??
37. Steamed shrimp: shrimp??+salt??
38. Stale fried fish: olive oil + rancid fish??
?Rotten Fish?? Obtain: Silver Cliff Port
39. Wood flour soup: clean water + milk?? + sawdust powder
? Obtain sawdust powder: Obtain it from a waterwheel mill in the country of the man in the barrel
Upper limit of terms:
The maximum time between actions is reduced to 1.5
Negative effects stack up to 80%
Permanent redemption code:
VIP666
VIP888
VIP999
DB555
DB888
DB999
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