The character system is an overview and summary of player attributes and abilities. Players can view the player's character account information, detailed attributes, actual equipment, titles, achievements, active skills, passive skills, talents and holy clothing through this system.
Click the avatar in the upper left corner of the game's main interface or the character button in the lower right corner to enter the character information interface.
1. Introduction to the concept of character interface and usage guide
[Player combat power value]
In this game, the player's combat ability is mostly measured by combat power value. Combat power value is the ultimate goal of player development, allowing players to more rationally measure the cost-effectiveness of character development. In order to maximize the combat power of certain resources, players will also experience more different development systems and study them. This achieves guidance and drive for players to play. Different attributes are converted into combat power through a certain ratio, and combat power serves as the threshold for players to conquer levels, and there are staged requirements for players' development progress.
[Character level]
On the one hand, the character level is related to whether you can continue the main story. On the other hand, it is the benchmark for unlocking other development systems. Many development systems require characters to reach a certain level before they can be unlocked. So level up early to unlock more development and become stronger.
【Character occupation】
Swordsman and Mage, who are the initial professions in the game, have different professional advancement lines. They need to reach a certain level and complete tasks before they can change professions (specialization). After changing jobs, you will get new avatar costumes, and you can also equip high-end equipment.
【Holy Group】
Guild system common in MMORPG games. After players join or form a holy group, they can help each other with other players and complete the unique challenges and activities of the holy group to gain faster advancement. The holy group in the character system is more of a status symbol
【companion】
Speaking of social interaction, the marriage system is indispensable, allowing two players to have more interactions. The partner here is more for the purpose of showing one's identity.
【District Server】
The game has the concept of zone servers so that players who enter the game at different times can progress without falling behind the main force. At the same time, it also lays the foundation for future cross-server copies and cross-server activities.
[Basic attributes]
The character's final health, attack, defense, armor breaking, elemental damage, elemental armor and movement speed attributes. It is the basic combat-related attribute of the game. Reflects the initial battle logic
[Special attributes]
As the player level and development depth increase, additional mechanisms and attributes will appear to make the battle more uncertain. These precious attributes need to be distinguished from basic attributes, so there is a classification of special attributes.
Click on the avatar interface to change the avatar at will. There are various ways to obtain system avatars, including obtaining them from activities, changing jobs, and unlocking them through achievements. (PS: You can get 300 diamonds as a reward for using a customized avatar for the first time)
In order to allow players to keep up with the progress of the large army on the same server, there is an experience bonus. Click the "Bonus" button on the right side of the experience bar to enter the detailed interface. At this time, you will find that there are multiple ways to increase experience, and if the player's level is behind the world level, there will be a greater world level bonus. Therefore, players who are lagging behind the world level need not be discouraged and should hurry up and keep up. #discovergoodgame#Every frame is wallpaper#Game guide
What I'm talking about is the lineup after the meat owner reaches the awakening stage. How to start the game? It is recommended to read the guide written by Mr. Xianyun. His cute new guide posts also cover the little things you need to pay attention to when starting the game. Today I’m going to talk about the advanced version, which is better lineup matching after the meat master’s enlightenment period (some of my own opinions are welcome to discuss if you don’t like them)
After the meat master reaches the enlightenment stage, he can click on the M talent, and when he is beaten, he has a chance to recover his blood volume. At this time, as long as your meat owner is meaty enough, you don't need the wet nurse's milk. So our problem became how to make the meat master more meaty and suitable for Zhou He. For example, I have a dark face. I didn’t recharge, but I couldn’t draw Zhou He in 100 rounds.
The first god-level auxiliary pendant is classmate Xia Li’s surprise talent (triggered upon entry): a buff that reduces external injuries by 25% and internal injuries by 30% for teammates on the field (this is the meat master’s father!)
The second tool man is Zhai Ran. His unique skill talent (triggered after lying on the board): adds 11% to the body protection and air control of teammates on the field (this is the big brother of the meat master)
I don’t know if there are other vigilantes who can add defense to teammates, but if there are, I’d definitely use them.
So after the Meat Master clicked on the Shake M talent during the enlightenment period, our starting lineup is: Meat Master Xia Li Zhai Ran (Zhai Ran will be given away at the beginning of the game).
Matching of meat master's heart method: Ningpo Zhenmeng, Blood Slaughter Body Protection Technique, Bone Forging Sutra
My second skill is the Bone Strengthening Sutra, and any other hard body-protecting skills can be used. Every move entry in the Nether Soul Sutra is to protect the body or reduce damage, and the meat master must learn it.
Xia Li and Zhai Ran are just tools with buffs, and their skills are arbitrary.
Without Zhou He, all our resources are used to support the meat master. The meat master's equipment must reduce internal and external damage, protect the body and control the energy. This starting lineup can be more effective in combat. Of course, the specific amount depends on the other knights it is paired with. My suggestion is to pair it with some vigilantes who are surprise healers or special healers. Feeling that the meat owner couldn't resist anymore, he pulled her up and gave her a mouthful of milk. (bounce, bounce, bounce away crow’s feet)
My meat master has a combat strength of 35,000 (the entire team is just 200,000, except for Liu Nichang, who does not have a wet nurse), and the perfect conquest of Lihuo. The two most difficult ones were to get the help of the big guys in our league. The third team seems to have a combat strength of 320,000 (at least 30) but it still passed. Liu Nichang is not very suitable for use in such a lineup. If he fights with more strength, some of the enemy team's surprise knights and stunt knights can easily defeat Liu Nichang. Of course, as the civilian party, there are not that many useful knights, so I just put them in the team to make up the numbers.
In addition, I found a very interesting purple knight. I call it the Dog Gambler. Exquisite Moon (surprise attack talent): Causes damage to enemies with different talent types. If it is the last knight on our side, there is a 50% chance of instant kill. (Note that this is all enemy knights on the field)
That is to say, if you have a good face, even if there are a bunch of kings on the opposite field, you can give him seconds. Of course, there are some limitations. It can only cause damage to knights with different talent types. I don’t know if summoning this vigilante after playing the summoning hand card will trigger the talent effect. In short, this is a vigilante with a very high upper limit and a very low lower limit, which is very interesting.
The above are some of my views on the meat master lineup.
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I’ve just been in the game for a week, and this shield breaking thing is really annoying... How to form a team?
I got a permanent card in the private beta, but I haven’t gotten it in the open beta yet.
Because I was a few days late for the final exam
Post a picture of your current training level
I know that there are many civilian players who have a higher level of practice than me without even opening a permanent card, but this post is just a record sharing post, so I just have fun practicing by myself.
?A zombie hut has been added, but my own BOSS damage feels like it has been maxed out. This is because I, Ren Tianming, have not trained enough to go into battle.
The lineup is Yi Lingfeng, Tao, Liu Di, He Xuan, and Yan (Ning Qin)
?Currently, I have reached Chapter 13 by half-pushing and half-pushing, using this second team.
?Personal thoughts
First team, national team/lead a Tao
The second team, Extreme Yi Lingfeng Team (can grow into a sacrifice team later)
Three teams, the shooter's point-killing team (which can later evolve into the side-point-killing team)
Extend the faction tower climbing team based on the concept
?Ling: Yi Lingfeng, Qingniao, and Nan Luoyan are fixed. The remaining two positions are planned to be a Xuanjian Ancestor, and then the last position can be Nan Wanhua (it was too rubbish for me to reborn), Wu Wang , Zhou Chi, Ling Cai Rui (If you want to play the Summoning Team, you must pull this, but I guess I won’t be able to pull it for a while)
?Xian: In the picture, He Xuan, Xu Yanyue, and Ren Tianming did not mention the remaining two positions. I consider them to be two developments.
The first one is Ren Qianyu and Yingying
The second type is Zhang Junyu and Xu Yingzhu
The former is because it is easy to practice as a sacrifice team, and the latter is because the two of them have a bond, and I have accumulated a lot of bodies...
Demon: This is the faction I struggle with the most, because there is too much snake oil.
First of all, in the picture, there are Yan, Ning Qin, Xing Gaotian, Zhang Ze (the rare output of the demon clan, and the top output in the entire Legend of Hongxuan. It still needs to be pulled, and it is very beautiful!), Xiao Xier (This character is due to strong bonds and front row endurance, so the strength of a single character is actually not a high priority), Xiaoxue (protagonist card, it’s hard to say whether the training level can be fully improved later, she and Ren can only choose one of the two, this This is also where I’ve been struggling)
In addition, there are Pai Pai and Shang Fan. If we want to transform the side point killing team later to include Lu Jiong and Sun Puhe, it will be very confusing. However, except for Pai Pai, there are other members of our company. I didn’t even save any money, hhhh, the most greedy episode
Demon: Tao, Liu Di, Yu Mengxue, Mu Ci, Du Xu (this character is said to be very good at playing Yi Caixuan, so he was placed in the fifth position)
Let me put a picture of the backpack at the end.
I haven't opened the box since I exchanged a few Southern Evening Flowers. Xiaoxue came here for free.
How should I put it? I feel like I was a bit too greedy in playing, and I was cautious every step of the way. I hope the forum bosses can give me more guidance, or if I don’t claim to be a boss, I can share the lineup and discuss it together.
It's like this, on a sunny morning
A new round of internal beta recruitment has begun! Let's take a first look at the exciting content of the new test version with Brother Xiao~
The price has gone up