Do you want to play? I can teach you how to get the fearless contract limited test #无码的碰元energ action trial
"La la la, la la la, I am a little expert in selling newspapers..."
Take a look when you pass by. You are welcome to subscribe to the Qiuqiu Daily. Not only the NBA, but also some random thoughts about Qiuqiu.
The game will be deleted for testing on the 12th. Qiuqiu is writing this post with great trepidation. I hope that the big guys will comment hh after they go online to experience our game. If you have any questions or suggestions about the game, feel free to come over. Qiuqiu will try his best to give feedback to everyone. In the words of our boss, testing is used to expose faults and shortcomings. Qiuqiu sees the same thing.
1. That man——Chamberlain
Coach free throw
Although Dashuai's data statistics are a bit old and have a lot to do with that era, such luxurious paper data can only be described as "reaching the pinnacle".
Averaging 50.4 points per game in a single season: Think about how many 50-point performances in a season are like eating dumplings during the Chinese New Year. Averaging 50 points per game in a single season is a fantasy. Don't even think about it.
The average playing time per game in a single season is 48.5 minutes: Unless the rules are changed in the future and the time per game is increased, it will be impossible to break it. Now, model workers in the league have a head coach.
It’s not very liver-friendly, it’s just that I don’t need to rest.
55 rebounds in a single game: The number of rebounds in a single game is equal to the number of rebounds of a team. One person is an army. It is not easy for the coach to get rebounds.
27.2 rebounds per game in a single season: This is almost impossible to break at present, because now the number of times a player rebounds 20 times in a single game in a season is almost in single digits, and 25 in a single game is even rarer, averaging 27 per game. This is simply a fantasy.
A super quadruple-double of 22 points, 25 rebounds, 21 assists and 22 blocks in a single game: If a 20 triple-double is still possible, then a 20 quadruple-double is almost impossible, because 20 steals or blocks is really too difficult. It’s difficult. It’s very difficult for a team to have 20 steals or blocks in a single game, let alone a single person, and the other three items must also be 20. It’s so scary for a strong player.
Career average of 30-20 per game: Chamberlain has career averages of 30.1 points and 22.9 rebounds per game. It is difficult to guarantee that 30-20 in a single game will occur once every season. Even if he scores and rebounds ?10, he can still average 20-10 in his career and become the team leader. data
2. Competing with God for time - Tracy McGrady 35 seconds and 13 minutes
The audience has dispersed, but I think I can win
The detailed process of the Rockets' 35 seconds and 13 minutes against the Spurs will not be reviewed. I only remember McGrady's white horse and silver gun. Facing the Spurs' defense in turns, he used his explosive pull-ups to interpret the meaning of hope.
Many spectators at Houston's Toyota Center left early, and perhaps they regretted their hasty departure.
Faced with the relentless pursuit of the defensive expert Bowen, Duncan's switch after the screen, Devin Brown, and Brent Barry's repeated attacks, McGrady turned a blind eye to them all. In response to them, he only responded with precise three-pointers and three-pointers. McGrady's ferocious counterattack.
After the end, there were not only the roaring cheers in the arena and the cheers and celebrations of the Rockets teammates, but in sharp contrast was the confused look on Devin Brown's face in the center of the court when the final whistle sounded. Understand McGrady’s miraculous performance.
At this moment, the comics are reflected in reality, just as Coach Anzai said in Slam Dunk:
"Don't give up easily. Once you give up, the game is over."
1. NBA real player average data, real player performance is linked to player rating and strength
Player ranking system
Players' average game data is synchronized with the NBA, so you can see the average game data and recent game status at a glance.
Player values and ratings are updated at 15:00 every day during the game, and the actual performance of the players is closely linked to the player ratings in the game.
Even during the offseason, a player's single-game data from the regular season will be randomly assigned to increase or decrease the player's value. The reality is changing, and so are the games.
2. Fully real salary system, simulated salary cap setting
Player wages are completely determined by actual wages. You can choose between high salary and high performance - veteran superstars or low salary and high performance - rising stars.
Highly paid and capable representative——James
Low-paid, high-powered representative - Wenbanyama
Seeing this, CEOs may think that I can just use the basic salary and high performance. The high salary and high performance are thanks to the salary cap.
Let's put it aside, the high-paid and high-powered players in the game actually have many strengths and subsequent gameplay advantages, so stay tuned hehe (●'?'●)
"The data can be refreshed, but the heart of the strong cannot be refreshed." - Cardinal
"NBA Basketball World" operation team
How to light the Panlong Sect’s torch and obtain the Yin-Yang Order to fight Longzi (you can also fight directly from the fire cave)
Game content introduction
"Song of Chun" is a two-dimensional card RPG that emphasizes adventure and exploration. As a member of the "Sealed Warlocks", the descendants of Onmyoji, you enter the world of infinite reincarnation and solve problems in your own way to continue the development of history. The gorgeous skills and ultimate moves hide murderous intent, and you can only use strategy to find the opportunity to break the situation. All the truth will gradually emerge along with your story.
-Purely original plot with over a million words-
A purely original plot, you will play the role of a "warlock" who is responsible for recovering mysterious objects with supernatural powers - "demon tools". During the journey, you will meet more partners and explore this cyclic world together. The ups and downs of the plot and interlocking puzzles will immerse you into this world.
-A blend of elegance and magnificence-
A number of well-known first-line painters participated in the design of scene modeling and vertical painting styles. Each character has been carefully polished to create different characteristics and personalities based on the character's background and positioning. The combination of ancient costumes and modern elements creates the core concept of the vertical painting, which is gorgeous yet elegant.
-Development large map exploration-
Purely hand-drawn large map, explore each large stronghold on the map, complete the stronghold tasks, explore their secrets, explore the mysterious secrets left by the mysterious predecessors, go deep into them, defeat strange monsters, explore the entire continent, bravely explore caves, and go deep Cottage and discover treasures.
[Multiple lineup combinations, flexible choices to defeat powerful enemies]
The characters in the game rely on their unique skills to create a blooming lineup. Use strategies in battle and give full play to the strengths of each partner to achieve dazzling skill combos, allowing your team to defeat powerful enemies!
-Nearly a hundred kinds of soul card combinations-
Based on the classic turn-based combat, combined with a variety of strategic mechanisms to create a new generation RPG gameplay experience! During the battle, players can wear different skills according to the soul card and create countless lineup combinations. They can actively release the soul card skills in the battle situation. Through multiple skill linkages and tactical settings, they can experience the strategic pleasure of defeating the strong with the weak.
-Equipment inheritance says goodbye to replacement worries-
In terms of equipment development, we have achieved true safety enhancement and star promotion. By accumulating equipment, you can directly strengthen and upgrade stars to the full level, and the dungeon directly drops a large amount of equipment, which greatly improves the development efficiency. You can have the equipment if you want it~
① This is not a strength list. The order of the same row is not so important. When there is no output and color change, and there is no complete team of each attribute, it is recommended to supplement the cost-effective four-series 6-star short-turn, iron-clad color change, and flowing water. The output and captain position are not for tower climbing. You can use other attributes. After you have a complete team, you can draw other outputs or change colors according to your own needs, strengthen the lineup, or form a second team.
② Since it is a draw recommendation, we only recommend 0 breaks and 1 breaks (0 breaks means you get one card, and 1 break means you draw two). Full breaks are not within the recommended range, so I won’t say more. At the same time, the linkage of the 6-star Light Soul Tor, Kangna, the Four Old Seal Ring Guardian Seat, the Zhenling Seat, the Nursery Rhyme Seat, and the Burning Frost Seat are excluded. The main line will give away the 6-star Light Spirit Vesper Kong Pupil.
③Added Huangdian, various daily, functional, and output evaluations of four indicators outside Huangdian. Combined with the evaluation, you can better extract according to your own needs. At the same time, considering that some snipers are more difficult to defeat large enemies, and the disadvantage range is generally not used, it is marked separately to distinguish it from blasting when fighting against a single person or a group.
First row: It’s best to have these 0 breaks
Ashe, Gonlu, Nasilis, Sariel: Four series of 6-star short-term rotations. The core is the color change of active skills. There is almost no need to consider the output. It is very cost-effective to break 0. There is no need to make up for 1 break. The basic components of the team. Internal rankings don't mean much because the best ones all have it.
Huangdian:S Various daily life:S Functionality:S Output:C
Awakening Mountain: Diagonal basic attack brings defense reduction, making it the recommended leader position for the fire team. It is recommended to break 0, and it is cost-effective. 1 break will preempt large-scale damage skills. It has 1 square of displacement. It can be replaced by a character with gram-level displacement, and it can be supplemented as appropriate. 1 broken.
Huangdian:S Various daily life:S Functionality:S Output:S
Second row: It is best to have these 1 broken
Dantang: Two active skills of your choice, diagonal basic attack with critical hit, excellent two-circle chain range, extremely versatile, 0 break can be used as a secondary c, 1 break is the complete body.
Huangdian:S Various daily life:S Functionality:S Output:S
Fei: Like Dantang, it has two optional grids, a two-circle chain range, and a strengthening grid that can enhance the basic attack output. It is generally used as a leader, and has high versatility. It can be completely broken once it is broken.
Huangdian:S Various daily life:S Functionality:S Output:S
Baillieu: 1 blast can generate three circles of blood crystals with good damage around it. It is a large boss killer. It is the most effective against groups among blasters. It also has good damage to single cells. It is extremely versatile and has 0 blood breaks. There are fewer crystals. It is recommended to break it directly to improve the feel.
Huangdian:S Various daily life:S Functionality:No output:S
Smokey (Smoke Girl): Two-circle chain, mainly using the displacement of the active skill, with color change and damage, the damage is not low, it is recommended to make up 1 to break the first attack, the best displacement character in the fire system, this is the whole fire The team's legs are even more commonly used than Charon's, and they can also be paired with the Cross of Fire (Maggie).
Huangdian:S Various daily life:S Functionality:S Output:A
Charon: Two-circle chain, diagonal basic attack, large-area skills with first break, good damage, color change and push-pull ability. If appropriate, make up for one break, and the improvement is relatively large.
Huangdian:S Various kinds of daily life:S Functionality:A Output:S
Third row: The first three thunder blasts Rewington, Misha, Eve and Xuanji are recommended to have at least two of them.
There is at least one of the three full-map snipers of Xuanji, Kenali, and Pruma.
Rewington: Basic attack at an angle, stacked attack power in long-term combat, 0-break is cost-effective, 1-break will preempt pure damage skills, 1-break can make up for it, but it is not necessary.
Huangdian:S Various kinds of daily life:S Functionality:D Output:S
Misha: Two-circle chain, active skill 3cd full-field displacement, but full break first, 0 break is cost-effective, 1 break increases damage in disguise, it is not recommended to make up for 1 break.
Huangdian:S Various kinds of daily life:S Functionality:A Output:S
Eve: The rice chain chain is easy to lose damage, but the hands are long, the range is large, and it is easier to clear out miscellaneous things. The active skill is pure damage skill. If you like to use Eve in daily push pictures, you can make up for it. If the enemy is not good, you can clear it all with one skill. , if the enemy's blood is thick, the skill will be very weak, and the output of 0-break itself can be considered as a qualified blasting level.
Huangdian:S Various kinds of daily life:S Functionality:D Output:S
Xuanji: Full-map sniper. The coverage area of 0-break skills is too small. It is recommended to draw 1-break skills. Within the skill coverage range, you can perform basic attacks at an angle, which will increase chain damage and stack attack power BUFF. It is more suitable for long-term combat. After stacking the BUFF, it can catch up with the normal explosion level, but most of the daily pictures are short waves, and the 0-break price/performance ratio is slightly worse.
Huangdian:S Various daily life:S Functionality:No output:S
Kenali (Octopus Girl): A full-map sniper, the strongest clearing sniper in the water team. Only when it is fully broken can it have the preemptive damage skill, but it is not important. It can be broken completely at 0, and the price-performance ratio is good.
Huang Dian: A Various types of daily life: S Functionality: Almost no output: S (sniper)
Puruma (green code): 1 Breaking the initiative, pure damage skills, combined with the black tide skills to gather monsters and clear out the miscellaneous, it has a very good effect. The national server's strengthening grid system has not yet matured. It can be confirmed that it is a 1.5th anniversary limited edition (Goer) It will take a long time before the actual installation of Pruma will show its value, but sooner or later it will have to be drawn.
Huangdian:S Various daily life:S Functionality:D Output:S (sniper)
Fourth row: It is recommended to strengthen the lineup of 0 breakers, Bayfield, Sirona, and Mu Yuebai. It is recommended to choose one of the three water blasters.
Zhongxu: Pianhuangdian Light Spirit, the first skill is 1cd of self-selected 1 grid position, the self-selected grid plays the finishing touch, the second skill consumes energy to displace the self-selected grid (Zhonghuo), and can also displace the enemy. The self-selected grid can be placed The push-pull dark spirit can also create a lot of fire with the push-pull operator. I think it is the character that needs the most brains among the 6-stars except Elentin. There are many ways to play, and it is very cost-effective when it is broken at 0, but there is not much improvement after breaking at 1. But sometimes there is just such a shortage, so consider making up for it as appropriate.
Huangdian:S Various daily life:B Functionality:S Output:C
Gram: Rice-shaped chain, the blasting body is solid, with a little milk, short cd displacement, but the displacement range is smaller than that of Yanmei, 0 break is cost-effective, and 1 break is not recommended.
Huangdian:S Various daily life:A Functionality:S Output:A
Elentin: It is partial to the Huangdian light spirit. Even if it is fully broken, it will have the initiative, but its skills are good enough. It is still a frequent visitor of the Huangdian if it is broken 0. It has a two-circle chain and also has a certain amount of damage. Currently, there are relatively few lightning-type changing light spirits. It is highly recommended to pick one up, as it has a lot of room for appreciation.
Huangdian:S Various daily life:A Functionality:S Output:B
Bayfield (Garlic Girl): Two-circle chain, short CD damage skills, summoning servants, combined with other short CD light spirits to deal damage, not much functionality, 0 breaks are cost-effective, and it is not recommended to make up for 1 break.
Huangdian:S Various daily life:A Functionality:D Output:S
Sirona (Water Blade): The same three-CD full-map displacement as Misha. It can only be taken first when it is fully broken. The chain range is not as comfortable as a two-circle chain like Misha. The strength and cost-effectiveness are indeed slightly worse when comparing attributes, 1 Breaking the chain damage can be compensated, but it is not necessary.
Huangdian: S Various daily life: A Functionality: A Output: 0 breaks A, 1 breaks S
Kizuki Shiro: The panel and magnification are very good. Aradori may perform well as the leader, almost purely outputting light spirits, but compared to Sirona's displacement Beifield's active team, the outbreak of water old mark , I feel that Mu Yuebai still needs to be tested in actual combat.
Huangdian:S Various daily life:A Functionality:D Output:S
Fifth row: Recommended 1 break to strengthen the lineup
Jiabao: Huangdian Guangling, 0 breaks the warehouse pipe, 1 breaks first to make water, fire, and thunder grids, choose one of three, wash them all into the other three colors, it is better to produce aurora, chain two circles, and the Seng grid can produce stable output It strengthens the grid, but the floor-washing effect is random after all. It usually assists other color changes, and the advantage range is in Huangdian.
Huangdian:S Various daily life:A Functionality:S Output:B
Bethlehem (Queen): 0 to break the warehouse, 1 to break the first-choice 5-block. The opening effect is powerful, and it can also add a lot of attack power to the teammates who release the skills. However, the 4cd rotation is too long, and it is still a big chain that easily loses damage. It is often used in daily life. The performance of the levels in each wave will be relatively average, but Huangdian is very versatile, and the limitation itself is also recommended as a bonus.
Huangdian:S Various daily life:A Functionality:S Output:A
Chen Ni: 0 to break the warehouse, 1 to break the first one. Focus on yourself, choose horizontal, vertical or diagonal color change, plus the secondary use of dark grid, the color change efficiency is still very good, the national server is the first The dark-lattice machine-made light spirit is installed, and more dark-lattice system light spirits will definitely be added in the future. It has a full three-cd limit, and there is a lot of room for appreciation.
Huangdian:S Various daily life:A Functionality:S Output:B
Settlement: You can choose two squares, but the range of your choice is not as flexible as Fei. After all, it is a color change, and the damage is even worse. 0 breaks the warehouse, and you must make up for 1 break after it is crooked (since Fei is born, why not be safe).
Huangdian:S Various daily life:A Functionality:S Output:B
Youli: 0 breaks the warehouse, 1 breaks the preemption, while washing the floor in the whole map, there is also a guaranteed color change at the feet of the dark spirit. You can turn as many monsters as you want, there is no upper limit, this is very scary, I recommend you to draw 1. Even if it is broken, the price-performance ratio is still good, and there is still room for appreciation if it is fully broken.
Huangdian:A Various daily life:A Functionality:S Output:B
Lafa: Yuli from the water team washes the floor. Compared with Yuli, there is no guarantee of color change under the foot of the dark spirit. The upper and lower limits of color change are slightly different, and the color change of water has a full queen and a full Kallen, so Lafa The priority of Fa's full break is not as good as the fire element's Yuri, just break it once. However, my job is auxiliary, and it comes with a milk supply. In Huangdian, one person can basically feed the whole team. He has 0 broken warehouse management. It is not recommended to pump. If it is crooked, it can be replaced by 1 broken. It can be used in Huangdian. It is useless for the water team to wash the floor. Substitutable.
Huangdian:B Various daily life:B Functionality:S Output:B
Row 6: The recommended priority will be lower than the ones above. The specific reason may be that it is easy to replace, is biased, or is not cost-effective. It depends on personal needs.
Novia: The nurse of the fire team, but it can also deal damage when full of health. It has a two-round chain and can break the whole body with 0. The price/performance ratio is not bad, but the chances of using the nurse are still too few. The advantage range is in the wild classic and high difficulty. There is no need to smoke if there is no Huang Dian.
Huangdian:A Various daily life:B Functionality:S Output:B
Luke: A range sniper, a dark spirit countermeasure card for treating ADHD. Compared with Xuanji, it is less versatile. There is no need to draw it if you don’t have the Huangdian.
Huangdian: A Various daily life: B Functionality: No output: S (sniper)
Migard (green hat): 1. Breaking the initiative, has displacement ability, and is cost-effective. Unfortunately, range sniping is not as versatile as full-map sniping. It is not recommended if you have full-map sniping.
Huangdian: A Various types of daily life: A Functionality: A Output: S (sniper)
Zarya: A partial light spirit with a short CD of 2 blocks. The amount of color change after 1 break is not greatly improved, but it cannot be replaced for the time being. It can attack at an angle and has some healing ability. Unfortunately, the white value is not high. It is a drop in the bucket, and such a skill set also results in daily performance not being as good as Jishu, but it still has a good record in the current national server shortage.
Huangdian: A Various daily life: B Functionality: A Output: C
Flower: A full-map sniper who plays second-guessing. After marking the enemy with 1cd skill first, it can cause splash damage that ignores a certain percentage of defense (40% for 0 break and 100% for 1 break). The skill can only mark one enemy and the round ends. It disappears, and the output relies more on skills. You fish and dry the net every day, and the skill CD can only be refreshed when it is full. It has no functionality, and the output is not outstanding. It is easy for other water blasters and Kenali to take over their jobs.
Huangdian: AS Various daily life: B Functionality: No output: 0 breaks A, 1 breaks S
Jonah: The light spirit of Desolate Classic, with 0 destruction of warehouse management, 1 destruction of preemptive attack, and a low score against the large-sized Desolate Code boss. It is almost a pure output light spirit, but the range sniper and skill are still buff-type. In daily life, I recommend bringing blasting.
Huangdian:S Various daily life:B Functionality:D Output:S
Victoria: Two-ring chain, but the skill is too weak. It is positioned as an auxiliary, but its functionality is only 3cd of milk. The output has no advantage among fire-attributed lights. It is not recommended to use it. If it is too crooked and there is no fire output, it can be used. .
Huangdian: B Various daily life: B Functionality: C Output: A
Kallen::Pian Huangdian Light Spirit, 0-break warehouse manager, skills are the core of Kallen and most other color-changing spirits. Considering that there is no pre-production for 1-break, the functionality is not given to S. After all, I have to be a Use the whiteboard to open skills in three rounds. If you get a few, it is recommended to fill up the broken ones later. With the first control, the practicality will be greatly improved. It is not recommended to draw full broken ones later if you don't plan to draw full broken ones. The price/performance ratio is not high.
Huangdian:A Various daily life:B Functionality:A Output:A
The last one, are you? I marry, Raimon!
Huangdian:? Various types of daily life:? Functionality:? Output:?
MiHoYo has not forgotten me
Congratulations to the following spiritual summoners for winning the prize! Please check the TAP site message to claim your rewards!
The winning spiritual summoner please use the redemption code in the format XXXX-XXXX-XXXX-XXXX in the second half of the prize to redeem it!
If you encounter problems related to prize redemption, please join the player group (928797858) and contact Yuanqi Xiaolinglong, and we will solve it as soon as possible!
I will report the latest news, and I will know the big things in the future~ Dear spiritual summoners, my name is Xiao Linglong, the shopkeeper of Yunzhong Pavilion~
The winter solstice is here! It’s the season again to put on autumn down jackets and eat warm-up delicacies such as hot pot and mutton stew! Spiritual summoners must pay attention to protecting themselves from the cold, exercise more and eat more delicious food to arm themselves~
Little Linglong also brought a little warmth to the spiritual summoners here! Follow and make a reservation for "Vitality Spirit Summoner" and share screenshots in the comment area of this post to participate in this winter solstice event. Xiao Linglong will select five of the participating Spirit Summoners to issue 50 yuan JD cards! Spiritual Summoners are also welcome to share their expectations and thoughts about "Vital Spirit Summoner" when sharing reservation screenshots~
【Reservation Portal】
Vitality Caller 9.0 multiplayer online turn-based placement
【Activity time】
December 22, 2023 - December 29, 2023
【Lottery opening time】
December 29, 2023 11:00
【Event Rules】
Welcome Master Spirit Summoner to join our official player group for interaction!
"Vitality Summoner" official player base: 928797858