You need 2*10 2*20 2*30 40 60 80 100=400 to get 25*4 for four days, 35*4 diamonds for four times, and 4*20=320 for six yuan four times. Everyone knows what this game looks like. Why can't we get the first round of activities done? #永木 Fantasy#永木 Fantasy’s first launch is shocking #永木 Fantasy redeem code
Soldiers, as the second battle approaches, strong logistical support is the key to ensuring our victory. The logistics system is the "lifeline" of war, ensuring the supply of ammunition and equipment for frontline troops. It directly affects the combat effectiveness and sustained combat effectiveness of the army and is a key factor in victory. This time we present to you the latest content of the logistics system in the new version, bringing the latest functions and improvement details.
1. Logistics system
The new version of the logistics system has undergone a comprehensive overhaul, bringing unprecedented convenience and efficiency. These improvements not only improve the comfort of the gaming experience, but also make logistical operations more flexible and faster. Soldiers can now focus more on the strategic decisions of the game and the battle itself, without worrying about logistical support.
1.1. Military purchase
In the previous version, the distribution of military supplies was automatic and had fixed daily quotas. This method lacked flexibility and made it difficult to adapt to rapidly changing needs on the battlefield. After the revision, we have achieved complete openness of military supplies - now, soldiers only need to operate on the logistics page to purchase the supplies they need based on actual needs, from basic bullets and bandages to large tanks and trucks. As long as funds are sufficient, the required materials will be available quickly.
In addition, the army also provides daily free material supplies controlled by the company commander. This two-pronged material supply mechanism ensures resource support for the troops on the battlefield and greatly enhances combat readiness and continuity.
1.2. Skill unlocking
In the last information disclosure, we mentioned that the talent system has been carefully optimized and revised. Now, unlocking functions related to logistics manufacturing have been integrated into personal logistics talents. This allows soldiers to choose according to their own professional lines, complementing other members of the unit, and thus more effectively coordinate production. Adjustments like this are designed to provide each individual with a tailor-made path to manufacturing specialization, while enhancing the productivity of the entire force.
1.3. Light manufacturing
The solid foundation of logistics support relies on strong manufacturing support. In the new version, we encourage all soldiers to participate in the manufacturing process of weapons and equipment and give them the right to decide on the distribution of supplies. Soldiers can choose to keep their output for personal use, sell it in the camp market, or donate it to the legion, thus enhancing the interactivity of the game and player participation.
1.4. Heavy manufacturing
In the new version, the manufacturing process of heavy industry vehicles is as efficient and convenient as that of light industry. Soldiers can choose to produce them for the legion or to meet their personal needs. After building vehicles for themselves, they can also obtain additional activity funds by selling them to the camp.
For heavy industry vehicle manufacturing, each vehicle is composed of different modules and requires corresponding materials and manufacturing personnel. Soldiers can request help from unit members and work together to increase production capacity and ensure the efficiency and quality of the manufacturing process. This cooperative mechanism not only enhances the importance of teamwork, but also improves the efficiency of the entire manufacturing process. In this way, soldiers can obtain the vehicles they need more quickly, while increasing the combat effectiveness of the entire unit.
1.5. Resource acquisition
In the equipment manufacturing industry, resources are an indispensable foundation. Therefore, in this revision, we have simplified the process of resource acquisition and abandoned the previous collection method. Now, all soldiers will automatically receive various manufacturing materials every day, and the amount is related to the area controlled by the camp. In addition, in order to deal with special situations, players can also quickly replenish required materials by purchasing.
1.6. Material distribution
After the revision, the distribution and acquisition methods of military supplies have been fully optimized and improved. Soldiers can now manufacture and produce all necessary supplies, and can choose the direction of circulation of these equipment. Whether it is reserved for personal use, sold to the camp, or donated to the legion, it is up to the soldiers.
After receiving combat readiness materials donated by members, the legion can set daily combat readiness supplies for different arms to ensure that each member receives the necessary material support. At the same time, the camp will also sell all types of combat readiness supplies, providing another way for soldiers to obtain equipment.
In general, soldiers can obtain weapons and equipment through three main channels: manufacturing by themselves, receiving from the legion, and purchasing from the camp. This diversified acquisition method ensures that soldiers can receive sufficient material support during combat to meet their various combat needs.
The new logistics module brings unprecedented efficiency and convenience, and the flow of materials is faster, which greatly promotes full preparation for war.
At this point, the introduction to the logistics module comes to an end. We will continue to announce more exciting revision content for you, so stay tuned, more excitement is coming soon!
Please note that the information disclosed this time is still in the research and development stage. Specific details will be confirmed when the game is officially launched. Please refer to the actual situation in the game at that time.
The second battle of the Eastern Front showdown in "Yesterday's Gunsmoke" is about to begin. We look forward to the heroic performance of every soldier. With the implementation of the new changes, we believe that this battle will bring unprecedented intensity and excitement. Please prepare your equipment and face this challenge with your comrades. Let us meet on the battlefield and fight for glory!
If you match the deck, this is almost okay. If you are lucky, you can kill it directly in the third round. At the beginning, play a card that charges the ED card. Wait for the 3rd round to move up to the empty position of Watt, and kill it directly with 12 drops of blood.
Typos on the guide for levels 10 to 20. Welcome to comment and ask.
I wasted more than 600 yuan and finally came up with something. First of all, this is an extremely boring game. Liver is more important than gold. What is more important than liver is the game idea. This game does not give you any chance of trial and error. What kind of martial arts is secondary, because martial arts can be synthesized upwards, and eventually they can be synthesized into red. Therefore, the main purpose is to improve the efficiency of killing monsters by increasing speed and equipment group attack.
1. There can only be two characters at the beginning, one is Ye Yuan and the other is Guo Yuntian. (I don’t know who Zhang Yihe’s speed-bound character is, but it’s okay if he knows)
① Common people start with Ye Yuan, and the passive acceleration defense is very comfortable. You can learn anything about martial arts. Then move closer to the group attack and try to get two group attack combos together.
② For Guo Yuntian, you have to buy the mall character Taoyao. Taoyao can increase Guo’s shooting speed. Taoyao herself is a very powerful character and the most worth buying in the mall. The other three figures are not worth buying at all. Guo can use one red palm, one gold palm and one green palm to attack in three groups, which is very comfortable.
2. Because characters with the same name can go into battle at the same time, it is best to have three nights and three Guo. Add a protagonist and a bond or soy sauce.
3. The fixed attributes attached to martial arts talents are not worth mentioning except speed, including fixed attributes and fixed damage. Of course, these are very powerful in the early stage. With tens of thousands of solid damage, you can kill others instantly, but with a few thousand of defense, others won't be able to defeat you. Later, when the attributes are more than 100,000, you don’t have to think too much except group attack and speed. It’s not worth wasting your brain cells thinking about it.
4. The protagonist is a waste. The speed of 2.8 is basically considered a disabled person in this game. It is basically impossible for the wheelchair guy to take action before the monsters. It has no other use than slowing down your progress in defeating monsters. Don't spend time cultivating him, just teach him a skill that only does one damage and skips the animation quickly, which is his greatest use.
At the same time, it is not recommended for newbies who are purely cute to enter the game. If you have played on foreign servers, you will understand that the numerical expansion of this game is extremely outrageous. There is basically no way out without going to jail to hoard. Whether you have human rights cards or not is two different games. It is like a machine to follow the clairvoyant to draw cards.
"The Way, the Way, the Way of the World"
This is a puzzle game. There are various mechanical techniques related to Qi Men Dun Jia, and the plot will also incorporate rich Taoist elements.
This is the first time we try to design a game based on ancient thaumaturgy. It can be said to be a brand new challenge.
The developer said it can give us a brand new experience!
So let’s look forward to it together! Come on quickly! !
#gameplantingplan#gamerecommendation#gamediscussion#puzzle-solving game
Lose, woo woo woo woo woo
The official Mid-Autumn Festival explosion rate is very high. There are three super treasure chests and two double yellows!
tip: Because I open and record one at a time every time, I integrate them into one??
Hello everyone, it’s my bubbling time again. After last week’s post was published, everyone asked a lot of new questions in the comment area. Thank you very much for your positive messages~ The editor will work hard to answer these questions today, so that everyone will be less anxious and have more expectations for Portia. some~
Q: Why don’t you open a test?
A: The reason why we did not conduct public testing on TapTap is mainly due to some technical and business considerations. Since "My Time at Portia" is a single-player game, we prefer to save all the content of the game until it is officially launched.
You don’t have to worry about the technical aspects. We have completed several rounds of small-scale closed tests and are constantly conducting bug detection and repairs. We have solved most of the technical problems so far. I believe that the version everyone will play will be very smooth~
Q: Aren’t there many games nowadays? Even if you don’t have a version number, you can still open a server and charge money?
A: This approach actually has certain risks. We still hope that Portia can meet with you through formal channels.
Q: It must be very tiring to run a non-existent game, right?
A: First of all, Portia is a real game~ Secondly, although Portia has not been launched yet, it is not tiring to operate. Communicating with lovely people is my most enjoyable job~
Q: When was the editor assigned to Africa?
A: The editor, like my colleagues, all work in Chongqing. Our company has no plans to launch business in Africa yet. Thank you for your concern.
There will also be brand new game screenshots today, showing you the ultra-high-definition scenery of Portia. I hope you like it~
If you have any questions about any aspect of the game, please continue to leave a message on this post. I will continue to collect your questions and try my best to answer them~