Diablo 4 is about to usher in a new version update. Various professions will have some changes. The professions in the game have their own mainstream factions. So some friends are curious about how to play the undead face-shaking bone spear and don’t know how. Matching, then let me tell you below.
The core idea: Use the attributes of the equipment and peak glyphs to ensure basic survival and output capabilities, and then surround the enemy's corpse to control the situation on the field while also performing output. By using blood cells to enhance survivability and maintain energy circulation, the entire closed loop is completed through the linkage between corpses and blood cells.
1) Defense: clothes, pants, shield, necklace. Prioritize melee damage reduction, strong damage reduction, armor and all damage reduction entries, because these four entries are passive damage reduction and can deal with emergencies (if the accumulation of shadows continues to reduce too much damage, the chance of sudden death will be The larger, because you need to hurt the enemy first); at the same time, the melee damage reduction and strong damage reduction values are larger (all damage reduction entry bonuses are decreasing, the larger the value, the higher the trigger frequency, the higher the benefit).
2) Output: rings, gloves, weapons, helmets. The core ones are susceptibility to damage, explosive damage, and energy limit. Take whatever else you have.
3) Functionality: shoes. Increased movement speed, strong strength generation, reduced soul consumption, and reduced damage.
Power: Consuming corpses to produce blood cells and eating blood cells to restore energy are the core, and the rest depends on personal preference.
Glyphs: Get all the offensive and defensive glyphs, and make moves to maximize profits according to the situation.
1) Output: Utilization and soul. Utilization increases susceptibility to damage and increases output the most among glyphs; the spirit can enjoy the explosion damage bonus of sacrifice and can be permanent at the same time.
2) Defense: Blood Drinker (Core), Visible, Fearless, Territory. Blood drinkers, eat blood balls to strengthen; tangible, a large number of armor increases; territory, melee damage reduction, melee damage increase.
Corpse: The cycle of producing corpses and consuming corpses is completed.
1) Produce corpses: Mainly through chiseling flesh and blood passively + sickle creates a corpse every 4 seconds.
2) Consuming corpses: automatic tendrils, automatic corpse explosion (can also be active)
3) Loop: After the corpse is generated through the skill, automatic evil explosion will be triggered (shadow spread), and the continuous shadow damage will continue to trigger the chiseling of the passive corpse.
Blood cells: restore blood, strengthen and restore energy through blood cells.
1) Producing blood cells: Consuming the embalming power has a chance of producing blood cells on a corpse, and pulling the tendrils has a chance of producing bleeding cells.
2) Pick up blood balls: Pick up blood balls to quickly recover energy and strengthen your health at the same time.
Linkage effect: The sickle (adds damage reduction effect) or the blood mist produces a corpse. The corpse triggers automatic tendrils (field control, increased damage) and automatic corpse explosion (stacks disobedience, produces corpses, and brushes the curse to passively reduce CD). The tendrils are pulled to the back bones. The spear outputs (if it can be dropped in seconds, empty the mana, otherwise it will be in the half pipe), pick up the blood balls to restore energy (if there are no blood balls, it will actively release corpse explosions to quickly consume the corpse to produce blood cells) and continue to output until the monster dies.
Survival: Curse, full strength stack, scythe damage reduction, keep more than two corpses on the ground, and stay in close range with monsters.
Output: Keep the output close to the face, and at the same time find a position where the bone spear can rebound. The best output position is wall bang.