Selling the new rather than the old is something that all game companies understand. For example, if a game player has 52 characters, then for Fontaine’s character, he basically only needs to draw one or two human rights cards, which is basically unnecessary. I wanted to spend money to try out most of the new characters, so mhy thought of a way to add a new mechanism to the process of monsters, decryption, and dropped materials in Fontaine, which is [Manghuang]. This mechanism limits a character to only possessing Huang or Mang, and monsters also possess one of these elements. If players want to play new combat mechanisms, new explorations, or fight in the abyss in Fontaine, they have to draw new characters.
Of course, you don’t have to draw, or you just want to use water master, but water master only has one mechanism, so mhy will also give you a Linite, so that you have the attributes of both mechanisms, and of course the game experience is even better It's a temptation. If you want to play well, you have to draw a new character to stimulate your desire to draw cards.
By analogy with some new mechanisms, you will find that they have been around for a long time.
For example: Skirmishers need to gather energy to break the shield and be paralyzed; mushroom beasts need specific elements to drop materials.
Therefore, facing the monsters in Fontaine, you also need specific restraints of Huang and Mang to break the shield, and then you can paralyze the monster and kill it. Of course, you can rely on the strength of the characters in your old box to kill them, but if a non-corresponding Ara or Mang kills a monster, it is estimated that the corresponding materials will not be dropped. This is the main mechanism of Fontaine. When the time comes, this mechanism will definitely enter the abyss. This means one thing. With your current old characters, it is basically difficult to paralyze the big monsters in the abyss. You can choose high-level characters. Water Lord, or the character who has to draw Fontaine to deal with the lineup of monsters from the abyss.
Let’s look at the attributes of these abyss monsters in version 4.0. They all have shields, and they correspond to the shields of Huang or Mang. You need to have the corresponding Water Lord, Linny or Linnit to be able to break the shield, especially the 12-3 monsters. , it’s off the charts. With 200W*2 HP, you can choose one of the boss’s weaknesses. No matter which attribute you choose, you actually have no choice. You can only draw a Fontaine character to deal with it. 400W Blood cannot be penetrated by just any water master or Linny.
The wild setting of the Fontaine monster actually sets a threshold for current veteran players. If you don't draw new characters, it will be difficult to pass, let alone go solo. Fontaine is a new combat mechanism, and it is probably bound to the Water God. In this case, it is estimated that the early teams of Genshin Impact will have to be shuffled, and the gradients of the Abyss characters will have to be shuffled. Want to enter the Abyss? Let’s draw a Fontaine 5-star character first.
Water God is a human rights card that Fontaine must draw. In fact, her skill mechanism has been predicted. It is nothing more than binding the health value, and then providing damage bonus according to the change of health value. It comes from the three Fontaine characters up in version 4.0. Look, the skills or talents of the Water God should also have a blessing effect on some summons. As for whether it is CD or damage, this is still unclear. Otherwise, how could Barbara's healing range be greatly reduced? It is very likely that her skills conflict with or overlap with those of Fontaine Water God, otherwise they would not have been cut in advance to make way for Fontaine Water God.
Okay, now that you’ve seen this, I’d like to pay attention to it.