What about the identity of the demagogue in "Space Ops" ? What does the identity of the demagogue in Space Ops do? A new self-created identity has appeared in the game. This time it is called the Bewitcher. Many players want to know how to play this. The editor has compiled relevant content and hopes it will be helpful to everyone.
What is the identity of a space action demagogue?
demagogue
Alignment: Neutral·Chaos
Skill:
Odd-numbered round skills (yin skills): In odd-numbered rounds, everyone’s votes can be known in advance, including abandoned votes. You can designate one player and ask him to guess his own vote. The other players will vote [question] or [no question]. Players who guess wrong will be marked [confused]. If everyone answers correctly, the bewitcher dies.
Even-numbered round skills (yang skills): You can check the identity of the [Bewitch] player. You can announce the identity of the player or fake it. Others vote [question] or [no question]. The person who guesses wrong will be killed as above. Mark it with [bewitchment].
The demagogue can know the location and identity of the [Bewitched] player. The demagogue cannot report or hold emergency meetings. The demagogue can participate in the [Question] and [Do Not Question] links, and the system will announce everyone's [Question] and [Do Not Question]. Question]'s choice and inform the person marked by [Bewitched].
Note: The bewitcher's skills are mandatory, and players who do not choose [Question] or [Don't Question] are forced to be [Bewitched].
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