The game Ark of Destiny is very popular now, and there are many mechanical elements in the game that you need to understand. Therefore, when new players get started, they may be troubled by not knowing the mechanics of the Argus copy of Ark of Destiny. So where can I introduce them? ? As soon as you download it, the editor will have it here to help you solve your troubles, come and take a look!
When the adventurer and Nia calm down the anger of "Albion" together, they will face the ultimate challenge of the "fully open" version, the abyss copy "Argus". Here, adventurers will break into the breathtaking realm of the sun and moon, feel the endless power of nature, and face the vanished leader "Argus" who wakes up from his long sleep.
When adventurers' equipment level reaches 1370 and they complete "[Guide] Unlock the Abyss Dungeon!", they can challenge it.
As the most threatening existence to date, "Argus", which had disappeared since the Chain War, woke up from a long sleep after hearing the sound of chaos. As a multi-stage leader, adventurers need to assemble eight people and divide them into two teams to attack. The mechanism is very complex and changeable. It will not only add the sun and moon status to the adventurers, but also reverse the world and switch to different scenes. You can move the sun and clouds, control day, night and weather. Below, Mokoko will explain the detailed mechanism of the first stage of "Argus".
Distinguishing and identifying sun/moon imprintsThe core mechanism of the first stage of the battle comes from the "Sun/Moon Brand". After the adventurers gather two teams of eight people to start the battle, "Argus" will attach a "Sun Brand" with a red sun symbol to the two teams of adventurers. Or the "Moon Brand" with the blue moon sign. Adventurer teams in different states have different ways of dealing with the various skills of "Argus". In addition, it should be noted that when "Argus" is ready to launch a powerful attack Sometimes or after being paralyzed, the "Sun/Moon Brand" status of the two teams will be reversed. Adventurers can make accurate judgments through the status prompts above the shortcut bar.
Quickly understand your current status through the status prompts above the shortcut bar
Argus will switch the Sun/Moon Brands of both teams when preparing to launch a powerful attack.
Introduction to large-scale mechanisms and how to avoid themIn the first stage of the battle with "Argus", in addition to paying attention to avoiding its regular attacks, there are also many powerful attacks and group destruction mechanisms that require the two teams of adventurers to cooperate with each other to avoid them.
When "Argus" jumps out of the screen, and after a short period of time, crashes to the center of the scene without any attack range prompt, this will be a precursor to it launching a strengthened attack or group destruction mechanism. When it returns to the center of the field and summons 1 sun-attributed safe area and 1 month-attributed safe area in the four directions, up, down, left, and right respectively, adventurers need to go to the corresponding safe area according to their own "sun/moon imprint" status. to avoid the subsequent group destruction mechanism.
The safe zones are divided into sun and moon. They are scattered in the four directions of the scene, and only one adventurer can be accommodated in a safe zone. Generally, the team defaults to the "X3" position, which is multiplied by three according to the number of the team they are in. , go to the safe areas corresponding to the upper 12 o'clock, lower 6 o'clock, left 9 o'clock, and right 3 o'clock respectively to avoid the group destruction mechanism. Adventurers can check the number through the number in front of their own ID on the team status interface.
Confirm your number based on the number in front of the ID on the team status interface
Enter the corresponding safe zone based on your own brand attributes and team number multiplied by three.
From the author@游戏小老张
In "Ark of Destiny", the BOSS's large-scale fan attack skill is generally called "pizza" by adventurers. In the first stage of the battle, "Argus" will have two types: "big pizza" and "small pizza" mechanism.
When "Argus" jumps back to the center of the scene and lowers his head to summon the sun and moon array, it becomes "Little Pizza". It will use itself as the center of the circle to summon a small fan-shaped area that will undergo transformation. The first round is the flashing round. , used to remind adventurers of the next safe zone, flashing 5 times in total; the second round is the judgment round, and adventurers are required to note down the safe zone in the first round and continue to move with the safe zone, making a total of 5 judgments. Since the first 4 damage judgments of "Little Pizza" are low and the last damage judgment is higher, adventurers with good memory can directly follow the safe zone to move, while adventurers without memory can consider moving directly to the key points in the safe zone. Position, communication auxiliary profession activates damage reduction skills, awakening, or uses "Time Condensation Potion" to avoid.
Record the changing position of the safety zone in the first round, and follow it in the second round
From the author@游戏小老张
When Little Pizza is activated, focus on using the "Time Condensation Potion" in the safe area.
From the author@游戏小老张
When "Argus" looks up to the sky and roars, with itself as the center of the circle, it generates eight larger fan-shaped areas containing random two colors, which is called "Big Pizza". The damage determination is randomly performed 2 to 3 times, and the safe zone changes randomly. , adventurers need to enter the corresponding fan-shaped safe zone to avoid according to their own "sun/moon imprint". Since the overall area of the fan-shaped zone is large, it is often easier to move closer to the BOSS.
Purely random big pizza mechanism, dodge according to one's own branding status
From the author@游戏小老张
When a countdown circle appears at the feet of "Argus", after being attacked by adventurers from the Sun Brand or Moon Brand, the corresponding energy will be accumulated. When the countdown circle disappears, if the damage caused by an adventurer in a certain state is too high, it will The corresponding symbol appears, and then all adventurers in another state are instantly killed.
Therefore, when faced with this mechanism, if the team members have a high degree of tacit cooperation, they can use the Sun Brand or Moon Brand teams to coordinate attacks intermittently to offset each other's damage, or simply stop outputting all output and only move to dodge skills to avoid patterns.
After the countdown ends, Argus instantly kills the adventurer with the opposite symbol.
From the author@游戏小老张