When I first didn't understand how to play "Heroes of the Three Kingdoms 7", I felt that the game was a bit difficult. This is also the most fun time of the game. After getting familiar with the game, I found that the game should not be too simple. With the normal script, you can just choose any monarch and pass the level. There is no problem, even the weakest ones like Kong Xiu Jinxuan and others. As for the slightly more difficult hidden scripts, it is no problem to clear the level. At most, you will be chased everywhere at the beginning.
There are many reasons why the game is simple, especially the artifacts in the later stage of the game, which completely destroyed the balance of the game. The later stage has become a real lawn mowing game. In addition to artifacts, the types of soldiers and general skills are also a major reason. The enemy basically We don't know how to use powerful general skills. Our side is too dominant in this aspect.
There is also the rush battle, which is a newly added gameplay in Heroes 7 and is not available in the previous 6 games. The original intention of the designer was to enrich the gameplay. After all, Heroes 5-7 are similar in all aspects. It would be unreasonable if they don’t add some content.
Battles should be a very interesting way to play, but the enemy’s AI is too low, which makes the gameplay change. Players who know how to play will use battles to gain experience, and they will continuously find enemies to charge at the beginning of the game. Dueling, the level quickly opened up, so the rush duel became the most balance-breaking gameplay in the early stage. The designer may not have expected that the game was intended to provide diverse gameplay, but it ended up being played like this by players.
A battle duel is chosen before the war. It is similar to a duel. The difference is that a duel usually occurs when there is not much difference in force, while the chance of a duel depends on luck. Even if the intelligence is very different, the enemy may still Huitou firmly agreed. On the contrary, sometimes even if the enemy's intelligence is close to or even higher than ours, they will still be rejected. So my understanding is that if you want to rush into a duel, then look for a city with many enemy generals. There will always be a few Someone will play with you.
The higher the level, the more perfect the battle gameplay. Soldiers, walls, and traps will increase with the level, and you will learn more and more. Some special generals also have exclusive soldier types. Unfortunately, the level is too high, and many players have never seen it. Passed.
The functions of soldiers, city walls, and traps are also introduced. When I didn't know the functions, I would look at them one by one. However, this simple introduction does not allow players to fully understand the specific functions, and they can only try them slowly in actual combat.
If you don't understand the role of soldiers, walls, and traps in the charge formation, winning depends entirely on luck. At this time, if our intelligence and level are higher, we can still have some advantages.
But there is a way to win when rushing into the formation. I believe many players now know the way to win. When the level is low, place two or three traps in the front, and place soldiers that consume 1 point in the back. After the level is a little higher, you can learn to float thunder and drop. At this time, the first two rows will float and fall, and the soldiers behind them will still consume 1 point. This can ensure victory.
After setting up the formation as above, enter the actual battle. Stay still at the beginning and let the enemy soldiers rush over to trigger the trap. After all the enemy soldiers are wiped out, all the soldiers behind us will advance. Basically, there will be no problem.
There is no problem in winning with this kind of formation. It is difficult for enemy soldiers to break through the trap defense line. At most, a few fish that slip through the trap will break through without affecting the overall situation. However, many of our soldiers can break through the enemy's defense line, so victory will be achieved. . Of course, it is difficult to capture enemy generals with this method.
In fact, capturing generals is secondary. Players mainly use the high experience gained after winning the battle to upgrade. The experience gained from each victory is considerable.
If not using this sure-win method, are there other ways to win? I have never tried it. I just relied on luck at first. After understanding this method, I have been using this method.
I saw some players saying that this method is no longer a sure-win method in the late game. Generally, it can be swept in the late game. I have never used it in the rush, so does this method really not work in the late game? Is there anyone who has tried it who can share it? Or does this method still work in the later stage?