In Honor of Kings, Dian Wei is really a very veteran warrior hero. As a warrior, Dian Wei initially fought on the wing. However, judging from the actual results of the game, Dian Wei is really not suitable for the side battlefield. First, he has short hands, second, he is bulky, and third, his equipment is slow to form. However, the east is not bright and the west is bright. Although Dian Wei cannot survive on the wing, he can thrive in the jungle position. Especially in low-end games, Dian Wei can be super powerful at any time, and his combat power becomes stronger in the later stages, making him basically invincible.
There is no doubt about Dian Wei's jungle clearing efficiency and damage from killing people, but players who have played Dian Wei know that Dian Wei's biggest problem is his lack of mobility. Under normal circumstances, he can kill people randomly if he can touch them, but Once you can't touch anyone, you can easily be kited to death. In order to solve the problem of Dian Wei's lack of mobility, master players developed a set of "Golden Sword Style" Dian Wei's gameplay, with 72% unlimited acceleration, and he can easily defeat the whole game in the king's game. So how to play Jin Dao Liu Dian Wei? Let's take a look.
To completely get rid of the problem of Dian Wei being easily kited due to his short hands, we must fully understand Dian Wei's skill mechanism. Dian Wei's core movement skill is the first skill. When using the first skill, he can instantly remove his control effect and increase his movement speed by 60%. In other words, after the short-handed Dian Wei is controlled by the enemy, he can release the control effect by releasing a skill, and at the same time, he can gain a movement speed increase that lasts for 3 seconds. How fast is 60% movement speed? I believe everyone has used the sprint skill. The continuous movement speed bonus of sprint is 30%. In other words, Dian Wei’s first skill movement speed increase is the sprint skill movement speed increase. 2 times. If the cooldown time of Dian Wei's first skill is short enough, you can accelerate infinitely, thus getting rid of the problem of being kited easily by short hands.
If you want to solve this problem, you must find a way to reduce the cooldown of skills. The initial cooldown of Dianwei's first skill at full level is 7 seconds, the duration of skill 1 is 3 seconds, and the skill gap period is 4 seconds. If the cooldown is fully reduced, the cooldown of Dianwei's first skill only takes 4.2 seconds. After the acceleration lasts for 3 seconds, the skill idle period is only 1.2 seconds. The 1.2 second cooling time is negligible for Dian Wei. Because Dian Wei's 2nd skill can also slow down the enemy by 50% for 2 seconds. In other words, if Dian Wei's cooldown is short enough, he can accelerate infinitely through the combination of skills 1 and 2, easily defeating the entire field.
It is meaningless to pile up cooling equipment simply to obtain cooling reduction, and it is easy to put the cart before the horse. The cooldown is obtained but Dian Wei's core combat power is lost. However, the gameplay of Golden Sword Style Dian Wei can fully retain Dian Wei's combat, and at the same time allow Dian Wei to obtain nearly 40% cooldown reduction. Each time he uses a skill, he can gain up to With a 72% movement speed bonus and almost unlimited acceleration, Guan Yu will be easily controlled by Dian Wei.
Recommended inscriptions: 3 Unparalleled, 7 Source of Disaster, 10 Concealment, 10 Fate. Recommended equipment: red jungle knife, resistance shoes, shadow battle axe, anti-injury spike armor, grandmaster's power, endless war blade. This inscription outfit allows Dian Wei to achieve a cooldown reduction of up to 36%, while the damage is off the charts, and the anti-armor can also provide high physical defense. The most important thing is that the passive of Grandmaster Power can also provide additional damage and a 12% movement speed bonus, allowing Dian Wei to not be afraid of kites and easily cut down the entire field.
What do you think of Dian Wei's performance? Welcome to leave a message in the comment area for discussion. Please pay more attention to it. See you in the next issue.