In version 12.19, Kotou has received epic level enhancements, and Kotou brother is ecstatic. The Kotou in Summoner's Rift has lived up to expectations and its winning rate has soared, and its strength has directly reached the T1 level. The stronger the strength, the weaker the strength. While Kotou can still have fun playing on 12.19, let’s learn how to stack Q with Kotou in Brawl!
[Change analysis]
Kotou has the debuff of "damage output -5%, damage received +5%" in Brawl.
Originally, the dog head could only withstand increased buffs. In 12.17, the designer added an output-reducing buff to the dog head.
Therefore, the life of dog-head brawling after 12.17 was not easy.
However, the designer strengthened the dog head in 12.19.
Open Q to gain 50 points of attack range.
The W deceleration effect is greatly improved.
The size of the second- and third-level ultimate moves is increased (increased attack range in disguise).
These changes have strengthened the early-stage rogue ability of Kotou.
Anyone who has played Smash Bros. recently discovered that unless the lineup is crushed, the overall game pace is slow.
This gives the dog head a lot of room for development.
As long as you master some dog-head brawling skills, it's easy to get started with each Thousand Layer, and you'll be so happy in the later stages.
【Rune】
Dog Head Brawl Rune Sharing
Main runes: Grasp of Immortality + Source of Life + Regulation + Overgrowth
Secondary runes: Triumph/Calm and Calm + Resilience
Rune analysis: Why is the main system focused on the resolute system? The purpose is the smoothness after molding.
Although it is difficult to stack the Indestructible with only Q soldiers in the early stage without fighting with the enemy, the Indestructible can be stacked very quickly after the dog's head starts a big fight. The dog's head that stacks the Q has no shortage of damage, and only with tankiness can it have output.
When the dog head hangs W on the enemy, it can trigger the source of life and restore blood to teammates.
Conditioning + Overgrowth are both mid-term runes that increase tankiness.
The old dog wears his headband calmly and calmly, while the novice dog wears his headband triumphantly.
Resilience to avoid being walked by the enemy.
[Equipment and points addition]
Outfit: Holy Separatist + Ice Heart + Power of Nature + Dance of Death/Anti-Armor/Gargoyle Stone Plate Armor + Great Drinking Demon Knife/Invigoration
Add points: main Q and secondary W, which is bigger.
Summoner skills: Flash/Sprint+Snowball
Equipment analysis: Among the three pieces of dog equipment, the only output equipment is Shenfen. Divine points maximize the damage of the dog head and the "tankness" of early team battles.
Bing Xin provides considerable skill haste and high armor, and is not afraid of physical damage.
The force of nature is used to target AP heroes, and it also provides a movement speed bonus.
The follow-up equipment has a great advantage. If the number of layers is too high, use Death Dance + Big Drinking Demon Knife. Otherwise, continue to pile up the enemy's main output and corresponding defense equipment.
Introduction to gameplay
I guess there are still some people who don’t understand why Kotou’s Brawl is so fierce. It’s because Kotou’s Q kills minions in Brawl for 6 stacks, and Q kills artillery soldiers or heroes stacks 24 stacks. The speed of stacking Q is much faster than that of Summoner’s Rift.
So as long as you master the skill of stacking Q, you can easily stack up to 1,000 layers in about 15 minutes!
The dog's head stack Q is divided into two stages: before there is no divine point and after there is a divine point.
Before you get distracted, you should follow one principle when using the dog head to stack Q: only one wave of soldiers will be replenished! This will not only ensure that the Q is stacked, but also keep the blood volume healthy.
Even if your teammates are passers-by, even if your teammates have troop-grabbing heroes like Daomei, don’t be afraid. They will easily be crippled by the opponent after they snatch troops a few times. At this time, the health of the doghead who comes out from the horn is still very healthy, and the remaining HP soldiers can be easily replenished. .
What if teammates can replenish their blood and be healthy? That would be easier to do.
This situation is usually a situational advantage. The dog head only needs to use the snowball to smash the enemy's health and kill him.
As long as the layers are stacked up until the point of ecstasy, even the most capable teammates will be able to replenish at least one of them with a single wave of soldiers.
After level 6, fight in groups if you can. When fighting in a team fight, just turn it on. Give priority to the heroes who are close to the dog's head and don't use the horn. Then put WE and Q, and flash to kill the heroes who can be killed by the dog's Q.
Note that when you open it up, unless you really can't hit the talented Q soldiers, you can hit whoever you can. The percentage of armor penetration of the E skill does not mean that there is no hero that cannot be beaten. For Kotou, as long as you win the team, the soldiers, economy, and layers are all yours!
The League of Legends has always been about strength. As long as the level 6 team battles are performed well, sensible teammates will give up their troops later.
Finally, don’t be proud when playing with dog heads. The spirit learned from dog heads is to learn to reflect on yourself.
The smart dog-head brother is already decapitating the dog-head. After all, after enjoying this version, the next version will most likely be cut!
What do you think of the rise of the dog head? Welcome to communicate~!