The suspicious toy mission in Baldur's Gate 3 will still be difficult to complete. Players need to find the corresponding clues and then investigate after removing the trap. The craftsman found out that he was framed.
The first is that after entering Livington, you can find that the craftsmen and refugees are quarreling, and then help the craftsmen solve the problem.
After that, find the key on the bookshelf on the second floor and open the door of the first floor room to reach the basement.
Be careful when entering the basement. There are many traps. It is recommended to use the portal to teleport to the other side.
After collecting the evidence on the table and the box, return to the craftsman's position for a confrontation.
Continue to search in the nearby supply camp, pass the check after approaching the crate, and then you can continue to investigate after disarming the trap.
During the conversation with him, you can learn that the craftsman is threatened, and the subsequent tasks can only be completed in the city.