As the first five-star character in the Fontaine version, Linney's actual combat performance can be said to be quite outstanding, and his damage is as surprising as the magic he performs. Let’s talk about Linni’s skill mechanism and how to develop it.
Linni generally does not use basic attacks and one stage of charging, but only uses hidden magic arrows with two stages of charging. The invisible magic arrow will summon a cat hat that can taunt the enemy, deduct 20% of Linny's health (the blood deduction has an upper limit), come with a glowing attack, and stack a layer of invisible remainder. The specific number of layers can be viewed through the number next to Linni, and the upper limit is 5 layers.
In addition to causing quite high AOE damage and fast movement, the elemental burst also summons Cat Hat and stacks a layer of invisible remainder at the end. So what are laminates used for? The answer is to increase the damage of elemental combat skills. Taking level 8 skills as an example, each layer of hidden remainder can increase the attack power multiplier by 85.1%. After stacking 5 layers, the damage of combat skills is very high. Therefore, Linni not only relies on the second stage of heavy attacks against singles, but also the elemental combat skills and elemental bursts that can deal with groups are also important means of output.
The recommended order of adding points is: normal attack > elemental combat skills > elemental burst. It is also recommended to upgrade elemental combat skills and burst as much as possible if you have resources.
The first choice for the set is the new holy relic Shadow Chaser. The four-piece set's critical hit rate of up to 36% is very easy for Linny to stack up. Combined with the critical hit rate added by the character's breakthrough, it is equivalent to a 60.2% critical hit rate, so you can Don't worry, Dui was seriously injured. Because the Shadow Chaser is a new holy relic, it must be replaced with the old holy relic before brushing it into shape. The recommended replacement suit priority is: Orchestra>2 Witches +2 Attack>Fire Crossing>Reverse Flying Meteor, of which the reverse flying meteor needs to be bound to a shield character.
Then in terms of entries, the main entry recommends attacking fire and violence. If it is a shadow hunter set, the priority is to choose violent damage to the head. Adverb entries look for critical damage, critical hit chance, and attack.
The first choice is to specialize in the initial great magic. For five-star weapons, you can also choose the general-purpose Ruoshui, the Sky Wing with its own double burst and high white value; or the Amos Bow with enhanced critical damage. Although the Winter Ji White Star does good damage, it requires skill stacking, and after adding 33.1% critical hit rate to the subword, it is easy to overflow with the critical hit rate of Shadow Chaser and Linny (a total of 93.3%), so personally Not recommended.
In terms of four-star weapons, it is recommended to give priority to the new big moon card weapon, Son of the Sun. Hitting the enemy with a heavy hit will bring extra damage and a heavy hit damage increase effect; secondly, you can choose to forge weapons to try out Danyue or Demon-Breaking Bow. As for three-star weapons, I don’t recommend them. Even if the characteristics are consistent, the panel is low, and Linny’s heavy attacks and skills are attack power multipliers, and they do not rely on elemental reactions to deal damage. The low panel will naturally have an impact.
Linni's first choice for his team is a pure fire team with three fire characters. Here we need to mention Linnie’s combat talent: the basic damage to enemies with fire elements is increased by 60%. For every fire character in the team except Linnie, an additional 20% is added. With two more fire characters, it can reach 100%. The upper limit of damage increase. According to the actual test, Linni's elemental reaction is not much different from that of pure fire, but there are problems such as unstable reactions, so it is not as simple and direct as pure fire.
The recommended team is: Linny + Bennett + Desiya + Manyo. Bennett's increased attack and blood regeneration are basically irreplaceable. If you are confident in your own operation, you can replace Disiya with Xiangling; if you are more pursuing comfort, replace Disiya with Zhongli, and then replace position 4 with a fire character. Zhongli and Disiya don't have it, so we can only consider the four-life Yanfei. As for Manyo, you can choose Wendy's or Sugar instead. If neither is available, Lynette can also use it to supplement the wild attack.
Most of Linni's life bases are simple and direct damage increases, and 3 lives set a precedent of adding three levels to the basic attack level, in order to increase the damage related to heavy hits.
Talking about 1 life, the upper limit of Cat Hat and the accumulated hidden remainder are increased, which allows Linni to stack up faster. The feel is optimized and the damage is also increased. 2 lives can be understood as continuing to stand on the field to get a 60% critical damage bonus. 4 lives means that hitting an enemy with a critical hit will reduce fire resistance by 20%. 5 lives increases the elemental burst level. 6 lives is a second heavy hit with an extra level of damage.
Linni's 0 life damage is already good. If you want to use the life socket, 1 life and 2 lives are more cost-effective.
Although Linny needs to be in the pure fire team to exert his full strength, the damage is quite high, and he is definitely a trustworthy main C character. After being drawn, he can be cultivated as a priority~