Recently, more and more players in Smash Bros. have begun to play AP Varus. The main reason is that there are too many people selling Heartsteel, which gives AP Varus room to appear. The burst damage of AP Varus after forming is very terrifying. No matter how much blood the Heart Steel stacks, AP Varus will be "killed instantly with one arrow". The visual effect is explosive and it is worth playing!
Varus Brawl has the debuff "damage output -5%, damage received +5%" .
This debuff is to curb the armor-piercing Varus that was popular in previous versions. For AP Varus, which deals percentage damage, unless the damage is hit on the buff monster, this debuff will have little impact.
The strength of AP Varus is that WQ can cause extremely high damage to an enemy that has been stacked with three layers of wither effects. If the opponent's Heartsteel hero only bleeds but has no magic resistance, he can easily be killed with full health.
Moreover, the range deceleration and severe damage of the E skill limit their blood recovery, which can save the money of the Ghost Book and pursue stronger magic equipment.
Varus Brawl Rune Sharing
Secondary Rune: Gathering Storm + Transcendence
Rune Analysis: The reason for choosing Fatal Rhythm instead of Cluster Blade is that you can flexibly change the equipment according to the opponent's lineup. If the opponent's Heartsteel hero does not bring too much Fatal Rhythm, you can also play special effects Varus.
Stay calm and calm to ensure you have enough mana.
Joy increases output and can stack up to 3 layers of wither faster.
Cut down very restrained and high HP enemies.
Gathering Storm guarantees late-stage damage, and you won't be afraid at all even if the enemy resists magic.
Transcendence reduces skill CD.
[Equipment and points addition]
Add points: main Q and deputy E, which is bigger.
Summoner Skills: Flash + Sprint
Equipment production analysis: Nash is released first to ensure the continuous output ability of AP Varus. The damage of the naked canyon is too low and cannot impress people.
Canyon Maker has all-round blood-stealing to ensure battery life, and when fully stacked, it can also deal real damage, so it is not afraid of enemies with high resistance.
The hat maximizes the burst damage of AP Varus.
Shadow Flame + Spell Penetration Rod provides magic penetration, ensuring that the front row can resist enemies with high magic power in seconds.
Introduction to gameplay
AP Varus's early play style is a bit like a combination of armor-piercing flow + attack speed flow. He uses his Q skill to continuously consume the enemy. If there is a chance, he will use A to kill someone, and then use E to detonate 3 layers of wither to consume.
If the enemy's health is left, A will be full of wither and then WQ will kill him.
With the ultimate move and Varus, it will be easier to kill instantly.
Direct R+WQ on the crispy skin to kill instantly.
If the equipment is not so good, the combo of buffing monsters in seconds is as follows: A three times first, then R to trigger withering damage, wait until R+A has stacked 3 layers of withering, and then WQ to detonate the second withering damage.
Although AP Varus has to wait for the three-piece set to be formed before he can hit it casually in seconds, this does not mean that AP Varus does no damage in the early stage.
AP Varus has higher operational requirements and skill hit rate requirements for players. Fortunately, Heart Steel will increase the size of the hero, making it easier for Varus to output better.
In team battles, AP Varus needs to be careful about his positioning, because Varus has no movement skills, and there are snowballs in the brawl, so Varus can easily be killed at close range. And in order to ensure the instant effect, it is best to use the R skill with the back hand to ensure the hit rate.