There may be many Honkai Star Dome Railway netizens who want to know the recommended guide for Honkai Star Dome Railway Rakshasa relics. Now, the editor of Sourcecode.com recommends the "Hengai Dome Railway Rakshasa Relic Relics Recommended Guide" for interested students. Let's take a look, I hope it can help everyone.
Four-piece set: The optimal solution is 4 passers-by. Blazers who don’t want to invest too many resources can first use 2 passers-by and 2 quick guns to make the transition;
Two-piece set: The only choice is 2 Immortal Boats, whose life guarantees Rakshasa's survivability and provides an 8% attack bonus to the entire team.
Main entry: Recommend according to the order of "clothes, shoes, ball, rope", treatment is recommended for the torso, speed > attack is recommended for the shoes, attack is recommended for the ball, energy recovery > attack is recommended for the rope. There will be an explanation of the selection of the main entry later.
Adverb entry: Prioritize attack, followed by speed. Rakshasa has no additional requirements for attributes such as effect resistance. It is somewhat useful if it is crooked, but it is not an effective entry.
When it comes to shoes and ropes, Rakshasa believes that many pioneers will struggle with what main terms to use.
The most commonly used main entry combination is "treatment-speed-attack-energy recovery".
The speed shoes ensure that Rakshasa's combat skills are passively and quickly refreshed, and provide the team with more combat skill points; the energy recovery rope allows Rakshasa to stabilize the cycle of 1 combat skill, 2 basic attacks, and 3 actions when carrying an exclusive light cone or a skill level of 4 or above. When carrying other light cones, if you are hit once, you can cycle 1 combat skill, 2 basic attacks, and 3 actions. If you are not hit, you can cycle 2 combat skills, 1 basic attack, and 3 actions.
So what is the role of attack shoes and attack ropes?
The speed attribute of Rakshasa is not helpful in the field of talents, but it can be used to speed up the passive refresh of combat skills. The attack attribute can uniformly increase the healing amount of combat skills and talents. In terms of use, attack shoes can effectively increase the amount of milk per shot. Quickly increase the HP of teammates;
The energy recovery rope is not necessary for those who are not in the echo of the coffin or the pioneers who have mastered the 4th skill. In actual combat, if they are not attacked, they will most likely not use the cycle of 2 combat skills and 1 basic attack, and 1 combat skill. The cycle of 3 basic attacks and 4 actions is very easy for teammates to die suddenly. At this time, using attack shoes to stabilize the cycle of 2 combat skills, 2 basic attacks and 4 actions saves worry, effort, and is self-sufficient.