In Ark of Destiny, there are many users who don’t know how to match and handle the rapid flow of Boxer in Ark of Destiny. Next, we will bring users how to match the quick flow of Boxer in Ark of Destiny. You can learn more about Ark of Destiny in this site. All strategies.
There are two main styles of boxing: yellow boxing and green boxing. According to different equipment, yellow boxing is divided into ordinary yellow boxing (or "1:1 yellow boxing") and rapid yellow boxing.
Career Overview
Swift Yellow Fist, as the name suggests, refers to a style with agility as its main attribute. The agility attribute can increase attack speed, movement speed, and reduce skill cooldown.
Attack speed can shorten the back and forth swing of skills and increase the release speed of skills. Movement speed allows the character to run faster and dodge skills more easily. Reducing CD can make skills CD faster, and skills can be output at any time.
Through the above introduction, the advantages and disadvantages of Swift Yellow Fist, or most of the Swift professions, are already obvious.
The advantage is that the skills are released quickly, the movement speed is fast, and it feels very good in the dungeon. Combined with the punching feeling of Boxing Fighter, it gives you an incisive and refreshing feeling when playing.
The disadvantage is that the basic damage of the skill is low. In the environment where the later copy adopts the mechanism → burst blood pressure → follows the mechanism → burst, the high CD reduction will make the skill idle for a long time and not enjoy the benefits it deserves.
If the previous introduction has not made you lose interest in this "Gua Sha" career, then I will start to introduce the specific gameplay.
Combat characteristics
The first is the attribute matching. In the current version of Sun Moon Deer, due to the upper limit of attributes of legendary jewelry and the changes to the legendary suit in the national server, it is not recommended to play the pure speed style. Instead, it is recommended to play the necklace of knowing speed, double earrings of quickness, and double rings of will. Heart, this has the agility of early 1000 and the understanding of about 700. The knowing value of about 700 is about 25% of the critical hit of the panel, plus the 10% of the back hit and the 15% of the upper kidney and the 20% of the suit, a total of 70 critical hits, which is enough for the 30 critical damage of the suit.
In the relic version, the Swift Yellow Fist can be used as the main weapon as Swift and the secondary understanding. For necklaces and bracelets that will be released in later versions, select Swift + Understanding. For the 2 earrings and 2 rings, all select Swift.
equipment
The Sun Moon Deer version of the legendary set is a no-brainer to choose the 6-piece set of The Great Waves.
Coming to the Legion Commander version, as a back-hitting profession, Boxer only has one option: head-back sheaths. It is highly not recommended to choose illusion sheaths for the sake of critical hit rate and no need for back-hitting. The basic damage of the Yellow Fist itself is relatively low. If you give up the back attack, you will really be unable to scrape.
inscribe
Recommended legendary version: Taijutsu, Resentment, Surprise Master, Adrenaline. If you choose 331 or 332, the adrenaline level may not be lower than level 3.
Fighter has a defense coefficient of 110% and a high basic life bonus. His body is among the toughest among all professions. There is no reason to give up the damage increase of 20 of Resentment.
Recommended Relic Version: Physical Skills, Grudge, Surprise Master, Adrenaline, Swift Blade.
Since it is a school of rapid yellow fist, of course it cannot be separated from the inscription of Swift Blade. The effect of Swift Blade is to increase the damage of 45% of the extra movement speed. The upper limit of movement speed in the game is 140%, which is 40x0.45=18.
The relic version of the auxiliary suit can give teammates double speed, and the first-level suit that has not been upgraded by the clown leader has +8%
Since Boxer itself does not have buffs/skills that increase movement speed, before the bracelet comes out, Swift Blade cannot reach 18 benefits, and can only be in line with other 16 benefit engravings. To reach 16 benefits in Assault, a double speed of 35.56 is required, which is reduced. Go to auxiliary aura 8 = 27.56. 27.56 points of double speed requires 1605 agility on the character panel, 1605/1.1 = 1459.09 ≈ 1460 (1.1 is the pet bonus).
Basic collection of characters → 20 potions + 20 card illustrations = 40
(Everyone’s collection progress is different. My character is used as the calculation standard here.) In the end, 1460-40=1420 points of swiftness must be obtained from jewelry.
When everyone upgrades the level 2 suit in the Joker version, the auxiliary halo suit will +10% double speed. If you reach 30 double speed, you can get the full engraving bonus. 30 double speed requires 1747 agility on the character panel.
Add points/gems/runes
Overwhelm: The debilitating value when the skill hits is increased by 30%
Bleeding: When the skill hits, the enemy will be bleeding for 6 seconds.
The priority when there are not enough skill points/the priority of the tripod sent by the system: Iron cannon elbow attack → random punch → dragon attack → earthquake crushing, punching and sweeping all the early level 7, the tiger bites at level 4 and it is easy to click Just take damage (if you have extra points, you can point it to level 7 to advance).
Gem part: damage gems: punch, dragon, earthquake shatter, random punch, iron cannon, finish;
CD gems: Dragon, Earthquake, Fist, Iron Cannon, End;
Some potentially controversial skills:
Ending announcement → knowing impact
If you don't like the forward movement of the final announcement too much, or if the team is particularly weak, you can click on the instant tripod of Knowing Impact to replace it. However, the basic damage of the knowing skill is low, and it is even lower under the debuff of Yellow Fist Inscription. Not very recommended.
Declaration of the end→instant strike, fierce tiger bites→dominance
If you want to replace these two skills, you must replace them together, but it is not recommended. First of all, instant strike is a head strike skill. Using it is equivalent to wasting the inscription of surprise attack. In actual combat, Boxing Fighter is always in a back-circling state, and rarely does it for this. Skills are specifically used to start.
Secondly, as a counter skill, the CD of instant strike is very long, and there is no guarantee that the CD will be available when counterattack is needed. If it is used to idle the CD specifically for counterattack, the gain outweighs the loss. Finally, compared to the instant strike, the damage-increasing tripod of the final announcement also allows it to have good damage, and the yellow fist does not need the tripod position saved by the instant strike. To sum up, instant strike is not a good choice in most environments, but that does not mean that it is useless. In some specific copies (dream infield) it still has merit.
dragon swooping second row tripod
If you know the boss's skills very well and can make reasonable use of the skill's dominance to defeat some of the boss's minor skills, then you can replace the Vulcan Strike in the second row with Tenacity. The saved tripod can be refreshed with one click.
Second tripod broken by earthquake
The surprise attack is fast, and you can walk immediately with one step; the continuous power step requires three steps on the same spot, but it can stack three layers of fire buffs and does high damage; the choice between the two depends on your personal feel.
cards
Light 30 > Light 18 > Hindsight 30 > Back hit 15 > Hindsight 18 ≥ Critical hit 12