This article will introduce you to the skills of the Circular Hotel and how to combine them to improve combat efficiency. If you are a player who likes 3D real-time strategy tower defense games, then you will not miss the game "Ring Hotel". In this game, you will play a guide and lead a group of roommates with different abilities to explore an unknown journey on a planet full of mystery and adventure. You need to use various skills to engage in fierce battles with various enemies while uncovering the truth hidden behind them.
Combat literacy is a skill possessed by the player himself, which can be used at any time in battle without consuming any resources. There are three types of combat literacy: delivery, release, and recovery. Teleport: You can teleport any roommate from the current location to any free station, or teleport the roommate at any station back to the waiting area. Release: You can release any roommate in the standby area to any free station, or release the roommate in any station back to the standby area. Recycling: You can recycle any roommate in the standby area or station into your hand, and at the same time restore all of the roommate's health and skill cooldown.
Combat literacy can help players flexibly adjust the deployment position and status of roommates to adapt to different combat situations. For example, you can use teleportation and release to quickly switch roommates in the front and rear rows, or use recovery to treat injured roommates in a timely manner.
Roommate skills are unique to each roommate and can be triggered according to different conditions during battle. Roommate skills are divided into three types: active skills, passive skills and characteristic skills. Active skills: It requires a certain amount of dark particles (energy units in the game) to be used. It usually has a strong effect, but it also has a certain cooling time. Active skills can be released by clicking on the roommate's avatar or dragging gestures, or can be set to be released automatically. Passive skills: No need to consume dark stones and no cooling time, but certain conditions must be met before they can be triggered. Passive skills are usually related to the attributes or status of roommates, such as health, shadow value, number of attacks, etc. Characteristic skills: No need to consume dark stones, no cooling time, no triggering conditions, but always effective.
Roommate skills can help players take advantage of the characteristics and advantages of each roommate to form different fighting styles and strategies. For example, you can use active skills to cause burst damage or control enemies, or use passive skills and characteristic skills to enhance yourself or your teammates' abilities. There may be some coordination or conflict between different roommates, so players need to pay attention to the matching of skills to achieve the greatest effect. Below are some commonly used examples of skill combinations for your reference.
Firepower output skills refer to a combination with the main goal of causing high damage, usually consisting of roommates with higher attack power. Combining firepower output can quickly eliminate enemies and shorten combat time. It is suitable for facing enemies with low health or weak defense. The core of firepower output matching is to improve the attack power and shadow acquisition ability of roommates in order to release more active skills.
The above is an introduction to the skill system in "Ring Hotel", as well as some examples of commonly used skill combinations. You can choose roommates and skills that suit you according to your preferences and needs to create your own fighting style and strategy. You can also keep trying and exploring in the game to discover more skill combinations and gameplay. I hope this article can be helpful to you and allow you to enjoy more fun and challenges in "Roundhouse".