Detailed analysis of the truth behind the game "12 Minutes"
The clockwork outer ring of the game menu hints at the true thread of the story:
The male protagonist fell in love with a non-existent woman in reality and was obsessed with imagining her, so he received hypnotherapy (using the clock as a guide).
In a hypnotic environment, a very powerful father (reflection of the hypnotist in reality) persuaded him to leave his pregnant sister (reflection of the fictional woman).
Otherwise, he will be beaten violently by his father (actually making the male protagonist go through an endless cycle) until he changes his mind.
The middle ring and inner ring of the clock are just black boxes inside the real main line. There are contradictions in details that appear in the game (changes in wall paintings, changes in clothes in photos, etc.) and the Morse code painting information next to the refrigerator.
The time blurring phenomenon described in the hypnotic environment is a hint to the male protagonist: none of this happens in the real world, and time is not linear. The only thing you need to do is to make your own choice in front of the woman who occupies your heart.