Last year, just after updating the gameplay of Meat Zac in Super Smash Bros., we encountered a major revamp of the mythical tank costume. During this period, the designer made a small cut on AP Zac and at the same time strengthened the gameplay of Meat Zac, so I still recommend everyone to play Zac to produce meat. Producing meat does not mean that there is no output. As long as you change the runes and equipment, Zac can also become crispy in seconds.
Zac's Brawl has the buff of "damage taken -4%, healing effect +20%" .
The front row with damage reduction and healing effect buffs will not be too weak in a big brawl. What's more, Zach also has a mechanism for picking up slime to restore blood, which makes Zach's abilities even higher whether he is a lane dependant or a troublemaker. .
As early as version 12.23, Zack's slime health recovery amount and Q skill damage were enhanced.
This means that Zac's health-packed equipment can provide meat and high output.
Because Zack's attack speed is slow and his displacement skill CD is long, the efficiency of the Steel of the Heart is very low. In addition, the Steel of the Heart does not provide double resistance, and the Steel of the Heart makes Zach very brittle.
Therefore, for the mythical equipment, we have to consider the "unpopular" tank equipment of Brawl - Radiant Virtue!
The Myth of Radiant Virtue passively increases maximum health. After being triggered, it increases maximum health by 12.5% and Zach and nearby teammates receive a healing effect of 2.5% of Zach's maximum health every 3 seconds for 9 seconds.
Increasing the maximum health value can increase Zach's slime health recovery and Q skill damage. The healing effect can also be enhanced by the brawl buff. It serves multiple purposes and is very suitable for Zach!
Zac's Brawl Runes Sharing
Secondary Rune: Regulation + Revitalization
Rune analysis: Zach's four skills are all damaging skills, and it is easy to stack Conqueror. With Conqueror Zach, combined with W, his ability to continue combat is very strong.
If the team does not have a front row and lacks team initiating, it is better to bring Aftershock .
Triumph increases team battle survival rate.
Resilience increases fault tolerance.
Perseverance increases damage when remaining in health.
Adjust to increase double resistance and improve mid-term tankiness.
Revive increases the healing effect of picking up slime.
[Equipment and points addition]
Add points: main E and secondary W, which is bigger.
Equipment analysis: The advantages of Radiant Virtue have been analyzed for everyone above. Generally speaking, it is a cost-effective mythical equipment that can not only increase the benefits of yourself but also benefit your teammates. The price of version 13.10 is reduced to 2700, which makes it more cost-effective.
Sunfire increases Zach's continuous damage.
Invigorate to improve the treatment effect, add magic resistance and not be afraid of the opponent's AP output.
Demon's Embrace increases Zach's damage in battles with the opponent's front row, and is also a key piece of equipment for being instantly crispy.
Anti-armor provides heavy damage effect.
This set of equipment is very cost-effective. Except for Demon's Embrace, the other four pieces of equipment are less than 3,000 yuan. It is very suitable for the current version of the hero to start a team.
Introduction to gameplay
As a front-row tank, Zac has no damage reduction skills, and his tankiness cannot be compared with heroes such as Quisanti, Galio, Tau, and Japanese women, but he is still very strong in other aspects.
If you want Zack to play well, the release of his E skill is key. The hit rate of E is closely related to his proficiency.
The low winning rate of Zac in the national server brawl is because the players are not proficient enough and are addicted to Heart Steel. The equipment is too brainless. In addition, starting a group without looking at the position of teammates will only be reckless. Therefore, it is recommended to choose Zac only when playing in black. .
2. Picking up slime can reduce the W skill CD, so Zach, who is good at playing, must learn to move while W to pick up slime.
3. The E skill must be cast while squatting in the grass. The E skill can be released instantly. When facing an enemy close to the face, you can use QAE to create a set of control.
4. When the R skill bounces, you can release W, summoner skills, and equipment active effects.
5. When there is no blood after the battle, use skills to clear soldiers and pick up mucus. This can quickly raise the blood line.
6. Zach’s classic combo: EWAWRW. The E skill starts from a distance, hits the target and knocks it away, then uses QAW to continue knocking it away, and then uses the ultimate move to knock it back again. This set of control can't be resisted by the crispy skin.
7. Zach doesn’t necessarily have to take the lead when playing in a team, because all four teammates might be too fragile to keep up with Zach’s rhythm. Or when there are heroes such as Thresh and Fengnu on the opposite side that are difficult to enter, Zach can play a backhand.
The backhand is very simple. Q whoever is close to the face, then A triggers the knock-up of another unit and then ER to create multi-stage control. If you don't have Q, you can flash A with Q, which will provide better control effect by surprise.
What do you think of Zach? Welcome to communicate~!