As an action game, many action games will have their own combat system, integrating the background story and character style of the game to design a more recognizable combat mechanism. The combat mechanism of Black Myth Wukong also has many elements based on the character "Wukong". Designed with settings.
Basic mechanism :
See through : Use [Splitting Stick Technique]'s [Heavy Attack Change] to trigger the effect just before being attacked, preventing the enemy from attacking and causing damage.
Stick posture : accumulating momentum, attacking targets, perfect dodges, etc. can consume physical strength to obtain stick posture. A maximum of four levels can be accumulated, which will be consumed over time before the fourth level is full. You can gain stick momentum by charging up momentum, attacking the target, dodging perfectly, etc.
Stamina : Sprinting, dodging, and attacking will consume stamina and will recover naturally.
Dodge : Use it at the moment you are about to be attacked to trigger perfect dodge, which will consume stamina.
Perfect dodge : After setting off, an afterimage will be left in place, and a stick posture will be added for about a period of time.
Basic attack routine :
Normal attack : There are five consecutive stages of normal attack. The fifth stage has a longer interval, but it can interrupt the enemy's attack.
Heavy attack : divided into basic forms [Sticking Stick Technique] [Splitting Stick Technique] [Sticking Stick Technique] and [Heavy Attack Change Move] [Continuous Heavy Attack].
Standing Stick Technique : You can avoid some ground and near-ground attack skills and maintain a charged attack state.
Splitting stick method : In the default state, you can charge up while running, making the operation more flexible.
Stick method : The attack distance and range are expanded.
Heavy attack changes : Standing Stick Technique] air kicking skill, [Splitting Stick Technique] has the ability to see through, [Splitting Stick Technique] increases the attack frequency.
Continuous heavy attacks : Use the [Heavy Attack Change] of [Splitting Stick Technique] and then use the stick posture to strike. If there is no stick force, it is a light attack.
(You can judge the effect based on whether the stick is bright or not).