This article will bring you the characteristics and fighting methods of the arena boss in "Armored Core 6". If you want to challenge one-on-one in the Armored Core 6 game, the arena is a good challenge choice. If you want to successfully defeat each Enemies, you can first understand the characteristics of the corresponding enemies, and then it will be much easier to fight. Friends who are interested, please take a look, I hope it can help you.
29/F Invincible Rami
Invincible Rummy is a melee attack, shotgun and melee weapons, just keep your distance.
There are two kinds of index finger Dunham shoulder weapons. They are missiles with prompts, which can be avoided directly. One is to launch missiles into the sky. We need to fly into the sky and sprint forward to avoid them. The damage of hand weapons is very low. If you find a way to get up close and use melee weapons to output, the effect is very good.
One of Red's shoulders is a single-shot missile, and the other is an 8-shot missile. The single-shot missile can dodge when the beep sounds. The continuous-shot missile can be avoided by using a bunker, or you can take off directly to avoid it. His hand weapons attack slowly but deal high damage, and he can carry a shield for defense.
Although Nosak uses lasers and missiles, there are many bunkers in this battle. Use the bunkers to attract him closer, and then directly execute him in close combat. He mostly uses corners for close combat, making it easy to defeat him.
The projectiles of Maeterlink's enemies are very slow and easy to avoid. The missiles can also be avoided by using dodge. Once you get close, you can easily break their defenses by using melee attacks.
Little Zhi Ziyi has a shield, and players can use the Flying Technique to perform output in the sky.
Swinburne has a high defense against single bullets, so it is recommended to use bombs or high-frequency output weapons to fight. This enemy has poor mobility, so just avoid his two missiles in the sky.
Wuhuahai is characterized by a long range, but almost no missile skills. You don't need to take off, just hold a melee weapon, quickly approach and use melee output to solve it.
Ring Finger Freddy, this enemy has all missile moves, so you can choose a modification with high dodge. It will not be easily hit by local missiles in the air. There are many bunkers in this level, and you can use the bunkers to solve the opponent very well.
Hawkins is a four-legged player. You can circle around him clockwise. Basically, no moves can hit the player. You must keep a distance when you see the sword drawn, but getting cut is not a big problem.
Iguazu has the characteristics of fast speed and rapid fire rate, but it is very brittle. Just use the missile group to suppress it at high altitude.
Liu Wen Qian has a shield, but its body is relatively fragile. It is easy to survive as long as you choose a weapon that consumes a high shield.