There are many Armored Core 6 players who still don’t know the list of functions of all accessories in Armored Core 6. The following is the "List of functions of all accessories in Armored Core 6" compiled by the editor of Sourcecode.com. Students who have these questions should take a look below. Maybe can help you.
In "Armored Core 6", accessories for different parts will bring different attributes to the body. Players must make trade-offs on some attributes when modifying in order to modify the aircraft that best suits them.
Hand-held weapons: Can be equipped with both left and right hands, and melee weapons can be equipped with the left hand.
Shoulder weapons: Missiles can be equipped on both left and right shoulders, and a shield can be equipped on the left shoulder. Later, hand weapons can be equipped through upgrades.
Head: Mainly affects the toughness bar and scanning performance.
Core: Mainly affects the performance correction of thrusters and engines.
Hands: Mainly affects the weight limit of hand weapons, shooting accuracy, and melee weapon attack power.
Feet: Mainly affects the upper line of total weight bearing and ground movement performance.
Reverse joint parts: higher jumping performance and longer dodge distance, very suitable for aerial combat.
Quadruped parts: suitable for carrying heavy weapons, and also have a suspension mode. In the suspension mode, you can maintain a certain height and slowly fall, making bullet attack and aiming more convenient.
Chariot parts: high defense and good load-bearing performance. If you like to reinstall, you might as well give it a try!
Thruster: Mainly affects movement performance (including movement speed, ascent speed, dodge, sprint, and a series of movement-related actions).
Weapon control system: mainly affects weapon performance (including weapon aiming, missile locking, etc.).
Engine: Affects the number of equipment parts.