Since the tankiness of all heroes has been improved, Xin Zhao, the star eclipse explosive killer, has gradually withdrawn from the stage of the big brawl. However, the designers of the 12.21 version finally realized this problem and gave Xin Zhao some care, helping Xin Zhao to pose a threat to the crispy and front row in the mid-to-late game, effectively improving the Xin Zhao's second-person experience in the Brawl.
[Hero Analysis]
Xin Zhao's Brawl has no buffs/debuffs.
Version 12.21 strengthens the AD bonus of Xin Zhao's passive damage and reduces the CD of the E skill by 1 second.
This effectively solves the problem of Xin Zhao's two-piece set not being able to deal enough damage in seconds.
Don't underestimate the passive 15% increase in attack power. In a big brawl, this damage is often enough to drop the crispy skin in seconds, especially for those crispy skins with debuffs. The passive damage increases faster in seconds.
And the W skill enjoys a passive damage bonus, which also increases Xin Zhao's consumption ability.
This is also the reason why Xin Zhao, the star eclipse blaster, can play again.
【Rune】
Xin Zhao Smash Bros. Runes Sharing
Main runes: Cluster Blade + Sudden Impact + Eyeball Collector + Treasure Hunter
Secondary Rune: Triumph + Critical Strike
Rune analysis: Cong Ren is designed to quickly hit three stages of Q knock-up + W, and strives to deal a set of damage in the shortest time to remove the crispy skin in seconds, which perfectly confirms Xin Zhao's creed of "the ambition to be trapped in the battle, whether there is death or life".
Sudden impact increases double penetration and increases burst damage.
Treasure Hunter speeds up the snowball speed of Star Eclipse Xin Zhao to minimize the disadvantage of being delayed in the later stage.
Triumphantly participates in killing and recovering blood, and can also obtain gold coins to increase the speed of equipment formation.
Critical Strike increases Xin Zhao's instant kill ability.
[Equipment and points addition]
Armor-piercing critical strike build: Eclipse + Collector + Blue Dagger + Endless + Dominic Lord's Salute
Star Eclipse's half-meat build: Star Eclipse + Dance of Death + Great Drinking Demon Knife/Blood Hand + Wisdom's End + Force of Nature/Landon
Add points: main W and deputy E, which are bigger.
Summoner Skills: Flash + Snowball
Equipment analysis: The first set of equipment does not have any fault tolerance, and is suitable for snowballing with advantages. Especially when the two-piece set is used, it is very easy to win the kill. You can roll the snowball all the way to the end and win the game.
The second set of equipment has a higher fault tolerance rate and is suitable for when the power is balanced or at a disadvantage. This way, there is damage in the early and mid-term and the skin can be crispy in seconds.
As an old hero, Xin Zhao knows how to do combos. I will only introduce the two most practical combos:
1. E Snowball AQAAWR. This is a situation where E can reach people and ensure maximum output.
2. WE Snowball QAAAR. This is the most commonly used consumption/drawing combo in Super Smash Bros. Once W stabs the crispy skin, you can rush in and do a set.
Note that the above combo has a detail exclusive to Super Smash Bros., which is to hit the snowball after E is applied to the face.
With the blessing of Snowball, the integrity of Star Eclipse Xin Zhao's combos can be ensured. This can avoid the embarrassing situation where the enemy's displacement skill Xin Zhao cannot keep up with the three-stage Q after the E face.
For flash, W flash or R flash is left. W flash is used more often, it is essential for crispy skin who hides in the back row in seconds.
The R flash is rarely used, and players who don't use it often can easily make mistakes, so it is not recommended.
Finally, don't forget that Xin Zhao's Q to the unit can reduce the CD of other skills (including ultimate moves), so if it is safe to have more Q soldiers, the CD of skills will be reduced.
What do you think of Xin Zhao in Eclipse? Welcome to communicate~!