Monument Valley Guide. A collection of Monument Valley guides with pictures and texts for passing levels 1-10. Monument Valley is finally free for a limited time. Although Monument Valley is fun, it has a certain degree of difficulty. If you want to pass the level, you need to read the Monument Valley guide with pictures and texts written by fadou.com. The strategy is summarized, and the editor below will introduce how to play each level.
1. In the first level, rotate the button on the lower right side to reach the upper part.
Monument Valley all-level pass guide
2. The second level: Garden. Rotate the middle button to this point, go below, press the orange button, and a new road will appear on the right.
Go directly to the top, rotate the middle button to let the road connect to the right, go to the right and press the orange button.
The dark gray road will move upward. Turn this knob and you will find that the road is magically connected due to poor vision. Just walk to the end at the top.
Tags: Monument Valley, Monument Valley clearance, Monument Valley walkthrough, Monument Valley all-level walkthrough, Monument Valley graphic walkthrough (Editor in charge: Yao Yinfeng)
The third level: Hidden Temple. The dotted part can be moved. First move the adjacent wall over and walk up it.
Move the wall that Ada is standing on right to let Ada go to the upper level. Draw the slideable wall next to her and let her walk to the entrance of the cave in the same way.
After clicking on the hole, Ada comes out of the upper hole. Pull down the slider immediately to the right and let Ada step on it.
"Monument Valley" Walkthrough Level 3
Move the slider up to let Ada touch the pink dot. The two towers will be connected and enter the hole on the right.
Enter a black room, go straight up and talk to the little blue man.
Go to the above position after the tower clock appears, and the road in the middle will break.
Go to the spot with patterns on the bricks on the left. Slide the movable panel on the left downwards, and Ada's position will rise.
Let Ada go to the position in the picture, slide the slider on the right, and let Ada go to the left.
Slide the right side so that the two parts are aligned. Ada walked to the right.
Slide the moving plate under your feet up, flush with the green button. After clicking the green button, just walk to the end.
"Monument Valley: Monument Valley"
"Monument Valley" guide level 4
Level 4: Water Palace. Ada learned to climb over walls.
Turn the handle to connect the stairs and get Ada to the end of the path.
Rotate the dotted wall to connect the road and let Ada go to the orange button. At this time, the leftmost stone pillar will become a new road.
Spin the wheel again to send Ada to the small door.
Ada will enter the new "maze" from the bottom door.
When you reach the orange button, the road under Ada's feet will rotate. At this time, Ada will look like she is standing on a wall (it is recommended that you turn the device screen sideways to continue the game).
Hold down the row of buttons to lift the stairs up and move Ada to the orange button. At this time, the stone under Ada's feet will rotate 180 degrees, and a turntable will appear at the bottom of the maze that can rotate the entire maze.
"Monument Valley" guide to level 4
Press and hold the turntable 180 degrees to rotate the entire maze, splice the roads, and let Ada walk along the road to the second floor, climb the ladder to the top, and finally reach the orange button on the top. At this time, Ada will be transported to the new "maze".
Go to a piece of rotatable pink path and rotate the path so that Ada goes to the pink-red path below near the crow.
Spin the carousel where the crow is to make Ada walk through the small door. At this point Ada returns to an endless waterfall.
After talking to the little blue man, walk into the hut and return to the previous pink maze.
Spin the road ahead and head towards the end.
"Monument Valley" guide to the fifth level
Previously, the editor has brought you a guide for levels 1-4 of "Monument Valley". Now, the editor of fadou.com will provide you with all the guides!
Encountered the annoying crow people.
Use the fork and the small pavilion to avoid the Crow Man and go to the rose-red button. A handle for the rotating staircase appears on the original wall.
Rotate the handle and send Ada to the rose-red button on the upper floor. At this time, a ladder will appear in the steeple.
Ada climbed up the ladder, walked into the small door, and entered the new green map.
Rotate the button and let Ada avoid the crow people and walk to the rose red button, and the whole building will change and rotate.
By turning the handle, clear the path of crows and let Ada walk through the small door.
Ada enters the new orange spire.
"Monument Valley" guide to the fifth level
Ada walks on the road, and when she reaches the fork, go to the left and look for the small door to enter the new green map.
By turning the handle below, Ada can avoid the crows and enter the small door.
By turning the upper handle, Ada avoids the crow, goes through the next small door, and enters the purple room.
Send Ada to the upper level by constantly rotating the wall with the knob.
Send Ada to higher levels by constantly rotating the wall with the knob.
Rotate the wall with the knob to connect the path and let Ada climb up the ladder.
Rotate the wall with the knob to move Ada towards the finish line.
"Monument Valley" guide to level 6
Ada meets a friend called Totem
Sliding the button allows the protagonist to reach the platform, where Ada meets a good friend - the totem. Control the totem to move to the switch and enter the next scene.
Move the totem to the first button to turn on the mechanism, then move it to the icon position and control Ada to step on the mechanism.
Return to the totem, move to the new switch, step on it, and find that a pillar on the right rises. Control Ada to leave the switch, move the totem to the pillar, step on the switch, and raise the totem. Then move to the position shown in the icon to bring Ada back to the totem.
Then move to the position shown in the picture to make Ada step on the mechanism. Move the totem to the new mechanism.
The mechanism was triggered, and the totem changed its position, moved to the position shown in the picture, and built a ladder to allow Ada to pass through and enter the arch. Control the totem to step on the trap. Enter a new scene.
"Monument Valley" guide to level 6
First use the totem to step on the mechanism, then move it to the steps, turn the valve, and move the totem to the position shown in the picture. Turn the valve again to control Ada to step on the mechanism, then turn the valve to move Ada to the totem.
Move the whole body to the closed door and control Ada to step on the mechanism. When the scene changes, turn the valve, move the totem under the steps, and then turn the valve. Move the totem to step on the mechanism. Go to the next scene.
Move the totem to the position shown in the icon, control Ada to walk onto the totem, and move the totem to the end point so that Ada can step on the trap.
A new mechanism appears in the scene. Control Ada to the position shown in the picture, slide the left button to the bottom, and let Ada take a step forward.
Slide the totem to the position shown in the icon, then reach behind Ada, control Ada to walk onto the totem, and slide the left button up to move the totem forward. Sliding the button down again will move the totem one step forward. Reach the arch and enter a new scene.
Here, we have reached the end point. In order to follow Ada, the good friend Totem was submerged by the sea but still did not change his route.
"Monument Valley" guide to level 7
In the first scene, the crow needs to go away to get Ada out. The crow keeps walking on the right side. Turn the knob below to the position shown in the picture. The crow will move forward on its own.
When the crow walks to the white ground and rotates again, the crow will go to the right and press the red button, and then Ada will appear.
Let Ada go to the left and rotate the dark gray mechanism again to form a complete road. Ada can go directly to the entrance of the cave.
Entering the new environment, it's a bit confusing here. First move the slider where the crow is located to the right. When it guesses the right side, the lower part will continue to rotate. After hanging to this position, let Ada walk to the dark gray area.
At this time, take the crow to the right and step on the button, so that Ada is in the position shown below.
Move the crow to the left and press the button in the middle to connect the roads on both sides. Ada walks to the left.
Once again have Crow go to the left and step on the button, and have Ada move to the left.
Ada stepped on the button on the left, and the world began to spin, forming the next small scene.
Ada walked to the gray and moved the crow to the right. Once Ada's position is connected to the entrance of the cave, you're done.
Entering the winter castle scene, after clicking the red button, a path that seems to lead directly to the doorway opens. But if you go straight forward, the crow will run over and press the left button.
"Monument Valley" guide to the seventh level
The way to stop it is to pull down on the three dots to block the crow when Ada walks back, so that she can successfully reach the entrance of the cave.
Ada appears from above and walks into another cave.
Interact with the blue elf in the black scene that appears (the magical geometric skill, is it the same as the Tathagata Palm? I can’t complain). Go straight into the cave entrance and emerge at the purple castle. Various rotations are often required here. First let Ada get to the high ground.
Rotate to the left. After rotating to the position as shown, Ada can walk to the top of the stairs.
Rotate a little further to the right, and once you've reached this point, ascend to the highest point of the stairs.
Rotate right to this location, walk over and press the red button.
After that there will be a long red staircase, no need to rotate, go to the highest point.
At this time, rotate to this position, and Ada can go to the red stairs!
Climb the red stairs and click the button to pass this level.
"Monument Valley" guide to level 8
There are strange surprises here (this level is the most magical level in the opinion of the editor of Broadou.com, and the wonderful feeling runs through the entire game level)
As soon as I clicked to enter the level, the editor was stunned, because it was just a tightly wrapped box with nothing in it, no Crow Man and no Ada. Finally, the editor of Broad Bean Network finally understood it when he saw the protruding dot. .
Section 1: There are four buttons in the box, representing different spaces. Click the button on the upper right first to see the protagonist, step on the switch, the first lighthouse will light up, and enter the door above. Press the button on the box to close the box.
Turn on the lower left button and enter the second space. Wait for the crow to step on the switch and quickly reach the button. The second lighthouse will light up. Go back to the door and close the box as above.
Open the upper right button, there is a door in the lower left corner, enter, close the box, open the upper left button, enter the third space, go to the button, the third lighthouse will light up. Go back to the entrance and close the box.
"Monument Valley" guide to the eighth level
Open the lower right button and enter the last space. There is no protagonist at this time. Slide the long block on the right to make the crow reach the button and the fourth lighthouse will light up.
At this time, a switch appears on the left side of the box, turn it on. It doesn't matter that there is no Ada at all. Slide the slider on the right side of the box and see another switch. The opening sees our hero appear. At this time, step on switch A, continue to turn on switch B, enter the door, step on switch C, then step on all the switches, and go directly to the altar. Chapter 8 ends.
"Monument Valley" guide to level 9
There is no one left who can forgive us
We came to a small island and found a big red petal. The dark tones that fill the screen are particularly bright. Go all the way down and come to the ladder. You won't be able to see the levels below if you don't continue going down.
Continue forward and you will find a valve. Turn left. A ladder will appear on the left. Go up and press the switch.
Go to the location shown in the picture, turn the valve to the right, climb down the ladder and go to the bottom. We actually found our old totem friend.
Turn the valve to the left and go to the position shown in the picture.
Turn the valve to the right and go to the position shown in the picture.
Turn the valve to the left, move the totem to the position shown, and step onto the totem. Then move to the entrance. Go to the next scene.
Pull out the ring on the right and slide the slider on the left upward at the same time to the position shown in the picture.
"Monument Valley" guide to level 9
Turn the lower valve to the position shown in the picture.
Continue to turn the valve until you reach the switch. A new channel will appear. Then turn the valve and go to the position shown in the picture.
Turn the valve to the position shown in the picture.
Turn the valve to the right and go to the bottom staircase to enter a new scene.
This scene is relatively simple. When you see a mechanism, step on it and keep walking down until you come to a mechanism with a valve.
Turn the valve into the shape shown in the picture. Turn it a few times to get the shape, and then keep moving forward. When you encounter the Crow King, turn the slider to keep moving forward.
At this time we met the soul guide and had a conversation. The magic skill of geometry is also used for success and failure.
Keep going straight ahead. Came to a coffin. Offering petals as a sacrifice, it ends and enters the next chapter.
"Monument Valley" guide to level 10
At the end of the journey, everything that does not belong to us returns to its original owner. (This level is the most difficult level)
Ada walks towards the blue rotating block, slides the lower round button block, and moves Ada towards the inside of the square building.
Ada circles around the square building until she reaches the red rotating square.
Rotating the red cube, Ada walked through the door.
Enter the purple building scene. Rotate the purple building to move Ada towards the 2nd floor.
Rotate the purple building to move Ada towards the 3rd floor.
Rotate the purple building to make Ada go to the 4th floor. Step on the button in the middle of the 4th floor to light up the mechanism.
Rotate the purple building, walk towards the small door, and enter the previous green scene.
Move the bottom block to send Ada to another small door.
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"Monument Valley" walkthrough for level 10
Follow the path to the rotating block near the crow and rotate the building.
Rotate the building, go to the black button, and light up the mechanism.
Follow the path back to the wicket.
Return to the first green scene, rotate the building, and enter the last small door.
Rotate the road, go into the gate of the vertical road, and enter the horizontal road.
Rotate to open the gate on the horizontal path
Rotate the road and find the white button to light up the mechanism.
Return along the road to the original green scene.
The spin takes Ada towards the finish line.
Finally, players will be able to see all the crows turn into colors, and the princess turns into a snow-white crow and gradually goes away.