Recently, many users have encountered the problem of the 0-level spell ranking introduction in "Baldur's Gate 3". In fact, this problem is definitely encountered when playing Baldur's Gate 3. The editor has brought it to everyone this time. The solution to the list of spell level 0 rankings in "Baldur's Gate 3" is actually very simple. You can easily solve it by following the editor's few steps.
T1: Mage's Hand, Fire Arrow, Freeze Ray, Primary Phantom
mage hand
Creates a ghostly hand that can manipulate and interact with objects.
It has good functionality when exploring, and has obvious control capabilities when fighting (especially high-difficulty battles). It has high tactical value. The more familiar you are with the game mechanics, the more powerful the tricks will be.
flaming arrow
Throws a ball of fire, dealing 1d10 fire damage.
Similar to Freeze Ray, it can hit water and provide elemental effects when needed.
freeze ray
Summons a blue-white ice beam, causing 1d8 cold damage and reducing the target's movement speed by 3m.
Junior Phantom
Creates an illusion that distracts nearby creatures, forcing them to investigate. You can remain invisible while casting this spell.
It can be used to gather monsters, contain them, and is a practical trick.
T2: Light spell, electric claw
light spell
Injecting light and aura into an object provides basic lighting functions, which is simple and practical.
Electric claw
Summons lightning in your hand, which deals 1d8 lightning damage and prevents the target from reacting. This spell has advantage when used against creatures wearing metal armor.
The damage is inferior to the flame arrow, and the control is inferior to the freezing ray. Fortunately, the reaction prevention and the advantages of metal armor still have a chance to appear.
T3: Making Friends, Blade Protection, Defeating the Enemy, Dancing Lights
Making friends
Charms a nonhostile creature, granting advantage on Charisma checks made against that creature. After the spell ends, the creature knows it was charmed and may accuse the caster.
Blade protection
Gain resistance to bludgeoning, piercing, and slashing damage from weapon attacks.
Defeat the enemy first
Divines a creature's weaknesses and gives you advantage on attack rolls against it.
dancing lights
Creates rays of light that illuminate a 36-foot radius.