In the 12.17 version, there is a warrior with a debuff whose winning rate in the Brawl increased by 2%. He is a powerful warrior. The reason is because the W skill has been strengthened by 5%. Why can a seemingly insignificant improvement bring such a big improvement to the winning rate of the top players? How should the Brawl be played after the Wanhao is strengthened? Let’s take a look.
Brawl has debuffs of "damage output -5%, damage received +5%, healing effect -10%, shield effect -10%" .
With the debuff, Wandhao still has a 54% win rate and a 7% appearance rate in the national server brawl winning rate list, which is enough to illustrate the strength and popularity of Wanhao.
What causes the strength of Wanhao to increase? It is the enhancement of Wanhao in version 12.17.
Version 12.17 strengthens the AD bonus of W skill and the slowing effect of E skill.
Even though the W bonus has only increased by 5%, when the three-piece set is used, the full W will do more than 100 points more damage than before.
If you drag the Liushen equipment and the wrist hero has 5000+ blood, a full W will do at least 300 points more damage than before.
If the full W hits the ADC in the center, at least 2000+ real damage can really kill him with one punch!
Brawl rune sharing
Main runes: Conqueror + Triumph + Resilience + Perseverance
Secondary Rune: Wind of Resurrection + Overgrowth
Rune Analysis: The Wrist Q skill resets the basic attack and adds ER and other skills to quickly stack up the conquerors. After the stack is full of conquerors, it is not too comfortable to use W to blast people.
There is nothing much to say about Triumphant's participation in the blood recovery and 10 yuan.
Toughness prevents the tycoon from being charged until death and unable to use W.
Perseverance increases the damage when remaining in health.
The wind of resurgence increases Wanhao's ability to withstand pressure when facing Diudiu monsters, and combined with the passive and horn, he is not afraid of consumption.
Overgrowth increases maximum health, which is equivalent to increasing W skill damage in disguise.
Outfit: Blood Thirst + Black Cut + Bloody Hand + Giant Nine + Dance of Death/Maniac
Bonus points: Mainly use Q and deputy W in multiple melee situations, main W and deputy Q in other situations.
Outfit analysis: Among the warrior mythical outfits, only the Bloodthirst Myth has passive skills and haste, allowing the powerful players to achieve more control and damage in team battles. The thirsty reply made Wanhao stand longer.
Black Cut not only increases the damage, but also has the effect of skill haste and movement speed, making it easier for the powerful to chase people.
The bloody hand avoids sudden death by concentrated fire and also provides attack power.
Jujiu also increases tankiness and provides decent damage.
The last thing is that if there are monsters on the opposite side, there will be a madman. In other cases, it will be a dance of death.
It is not difficult to find through the recommended equipment. The equipment that is provided is both attack power and health. This can maximize the damage of the W skill, and the W shield is thick enough to prevent sudden death.
Note that although the one-punch gameplay is fun, it is quite risky to play in practice.
If you want to kill the crispy one with one punch, you must not only wait for the Liushen equipment, but also ensure that the opponent's C position does not have any displacement skills when flashing W.
But this is also the charm of the one-punch gameplay.
The brawl lasted for more than 20 minutes. If the opponent in the team battle made a mistake in the C position and was caught by Wanhao, it would be a one-punch kill.
Even if it doesn't fall instantly, Wan Hao can retreat and wait for the status recovery to come again with the high shield of W.
This kind of gameplay will put great psychological pressure on the opponent's crispy skin, because the strongman can make a mistake with W and fail to hit the crispy skin, but the crispy skin will be defeated as long as he makes one mistake. The pressure of high damage is used to reduce the opponent's crispy skin's fault tolerance in disguise. .
What Wanhao fears most is being pulled by a long-range hero.
Fortunately, the introduction of Snowball in the Brawl can alleviate this problem. In addition, the deceleration effect of the E skill is increased to 70%, and the success rate of the smart hero after completing a set of output is greatly improved.
W flash is a basic combo move that a strong player must know. While W is charging, just flash in the direction of the target you want to kill.
Winning team battles are much simpler and can be divided into two situations:
One is to directly snowball into the field with R and hit the front row with the opponent's big move to hit the back row to start a group first. Then follow up with EW to easily deal real damage.
The second is to use the ultimate move for protection, and then wait for the enemy's intruding hero to cut in and R-move him away to start a backhand fight.
As for the stepping A and the diagonal E to pull people, you can easily master it after playing more than a dozen times. For novices, hitting the enemy directly with W is the top priority.
What do you think of Wanhao? Welcome to communicate~!