Ukyo Tachibana is a very versatile hero. His flexibility and strong control ability are his greatest strengths. In addition, he also has excellent explosive ability. As a jungler, Ukyo Tachibana can easily dominate the jungle in the early game and bring rhythm to the team. However, he also showed great strength in confrontation. Next, let’s talk about how to fight Tachibana Ukyo’s confrontation path.
Skill analysis
Passive skills: strengthen basic attack
Tachibana Ukyo's passive is Draw Slash, which means he gains enhanced basic attack, causing damage to the enemy while slowing down by 50% for 2 seconds.
You can prepare the sword draw once every 5 seconds. Ukyo Tachibana's sword will emit light and the skill bar will also be displayed.
Tachibana Ukyo's enhanced basic attack range is far away, and will cause an additional 50% damage to enemies on the edge of the attack. Therefore, you need to pay attention to the details of Tachibana Ukyo's enhanced basic attack range, that is, the edge distance, in order to cause maximum damage.
In the early stage, Tachibana Ukyo's combat ability was very good whether he was fighting in the jungle or fighting on the side. Black Bear Tachibana Ukyo, 1A12, scored first blood.
One skill: flexible displacement
Tachibana Ukyo swings his sword forward but jumps backward, that is, the direction of displacement is the opposite direction of the skill release, which is similar to Han Xin's second skill.
If Tachibana Ukyo's first skill hits a unit, he can use the second step again.
Second skill: terminal control
Tachibana Ukyo's second skill is a control skill, which will cause high damage to the first enemy on the path, but the damage to other enemies will be reduced by 50%.
Tachibana Ukyo's second skill will cause dizziness and control to the enemy at the end. If the enemy is close to himself, the second skill will not be able to control it.
Tachibana Ukyo needs to use a skill to distance himself and create an output environment for himself. Therefore, controlling the skill distance between him and the enemy is the key to playing Tachibana Ukyo well. Tachibana Ukyo 3112 can kill Mulan alone.
Skill Three: Drawing the Sword and Replying
Tachibana Ukyo draws his sword four times in the designated direction, causing area damage and recovering his own blood volume. If he hits an enemy hero, he will recover more blood volume. This not only strengthens Tachibana Ukyo's ability to sustain development, but also brings benefits to himself. You must be frank when you come.
The actual range of the third skill is farther than the skill release range.
【Outfit】
The equipment is mainly based on stacking physical attack and physical penetration. Tachibana Ukyo's physical bonus is very high, so choosing high physical attack equipment is very cost-effective. Shadow Tomahawk + Broken Army can provide high output for Tachibana Ukyo;
If there is a tailwind, you can make the meat suit later, and just make a small thorn gauntlet in the early stage.
If the enemy's method damage is high, you can replace the anti-injury spike armor with a witch's cloak. If the damage to objects is also high, then use both meat equipment.
If you have hand speed, you can sell shoes in a team battle to exchange for the sage's protection instantly. If you don't have it, you can sell a piece of meat equipment or shoes in advance to make life-saving equipment.
If the opponent is weak, you can skip the Star Breaker and add output equipment, such as Grandmaster's Power/Pure Sky/Devil-Breaking Knife, etc.
【Inscription】
Tips: Tachibana Ukyo is a hero who relies on skill damage. He needs high penetration ability to deal enough damage. The increase in movement speed can help Tachibana Ukyo kite enemy heroes with passive deceleration skills. The increase in physical damage can help Tachibana Ukyo improve his early stage. line clearing ability.
【Tips/Tips】
1. When far away from the enemy, Tachibana Ukyo's enhanced basic attack can deal higher damage and have a slowing effect.
In a close-fitting situation, Strong Pu's damage will be lower, so try to release the card from a distance.
Has enhanced basic attack
We can judge whether there is enhanced basic attack by looking at the status bar or the passive bar below the health bar.
2. When using a skill for displacement, be sure to pay attention to the casting direction of the skill, which is opposite to the actual displacement direction.
Everyone needs to use the opposite direction to release their skills. It is recommended that beginners practice more directions in the training camp now.
After you become proficient, you can try to press a skill continuously, and the displacement speed will be very fast.
3. The second stage of the first skill needs to hit an enemy unit to be activated.
You can use enemy lines, wild monsters, and front-row heroes as springboards to rush into the faces of back-row heroes, or use them to escape.
In the process of clearing the jungle and clearing troops, when the wild monsters reach the kill line of a skill, then release a skill to speed up the journey.
4. There is a stun effect at the end of the path of the second skill. Control the distance before releasing it.
Release Strong Pu first and then use the second skill. The second skill is easier to hit, which is the A2 combo.
However, the attack range of Strong Pu is a little smaller than that of the second skill. Sometimes, if the distance is a little short, you don't need A2 and can use 2A/23A combos.
5. When Ukyo Tachibana is activated, he cannot move.
During the ultimate move, Tachibana Ukyo drew his sword 4 times in total. To be precise, he could not move during the first 2 draws of his sword.
When drawing the sword for the third and fourth time, releasing the first/second skill or moving can interrupt the casting of the ultimate move.
6. The ultimate move has a recovery effect, and wild monsters and soldiers can be used to restore blood.
Don't underestimate Ukyo Tachibana who has limited health. Use your ultimate move well to complete the counterattack with remaining health.
8. Before releasing the ultimate move, use the second skill to stun the enemy first, so that it is easier to fully deal the damage of the ultimate move.
7. To add skill points, it is recommended to use the main, second, and first assistant, for higher explosion.
The first skill is mainly used as a means of displacement. Two stages of the first skill may not necessarily provide full damage, so it is better to add the second skill.
Tachibana Ukyo doesn't have any special combos, so you don't need to memorize them by rote. It's just 23/32. The first skill is used as a displacement, chasing/pulling.