There are many weapons in the Hunter's Call of the Wild game. These weapons use different bullets, and a weapon also has multiple bullets to choose from. The damage of bullets is very important. Some players still don't know how to choose. Next The editor has brought you a detailed introduction.
For rifles and pistols, bullets are divided into soft-tipped and hard-tipped bullets. Soft-tipped bullets have low penetrating power and high dispersion and are relatively low-cost. On the contrary, hard-tipped bullets are used. The specific logic of selection is that soft-tipped bullets have good braking effect and are less likely to cause fatal injuries to small prey. They can't run far and are easy to find; use hard heads for large prey, because the internal organs are large and can easily penetrate multiple internal organs, causing instant death, and the skin is sometimes so thick that soft heads cannot even penetrate it, and will always only cause flesh wounds.
Shotguns and bows and arrows only distinguish suitable prey based on the size of the ammunition, and the applicable killing distance is very close, preferably within 60m, otherwise it will be difficult to grasp the landing point. The effect is very refreshing when hunting big game, especially bison and bear.
Notice:
The types of firearms in the game are very complete. Some are specialized in hunting level 1 birds and rabbits, some are suitable for 2-7, and some are specialized in 7-9. You can choose the gun you carry according to its bullet range , even if you don’t bring a backpack with an initial load of 20. Without extra equipment, you can also bring 2 rifles, 1 pistol, 1 bow, 1 telescope and 1 shotgun. Of course, this also requires enough trade-offs and practical firearms (referring to buying DLC or high-level unlocked firearms).