Many competitive games include nannies and auxiliary characters, and this game is no exception. So which high-powered heroic nanny is better to use? There are currently only 10 heroes in total, and there are only two who can be called nannies. Here I will give you a detailed introduction to the skill effects and usage precautions of these two heroes to see what they can do in the team. Such effect.
Healing Heart Angela
Just from the name, you can clearly understand the positioning of this hero. She is fully worthy of the title of "angel" and helps the team in all aspects. Under normal circumstances, rescuing teammates requires a continuous rescue process. The rescuer cannot take other actions, and the rescued party cannot move out of the rescue range. But Angela's passivity can greatly improve this. She does not need to rescue her with her own hands. After approaching a fallen teammate and clicking rescue, a drone will be automatically generated to treat her. In this way, Angela can move without being affected. , shoot, and use skills.
Then her tactical skill is to summon a rescue drone to continuously add blood to the surrounding teammates. It is almost a circle with a radius of 3 meters. The circle can recover 10% per second, which is quite impressive. At the same time, a shield will be generated. Although this shield is not as comprehensive as the shields of the other two heroes. It only has 1/3 of the protective surface of the round shield, but a tactical skill can restore blood and protect, and can also What kind of bike do you want?
Angela's ultimate move is even more powerful. It is currently the only hero that can call for airdrop. Find a relatively flat and open position and call for airdrop support. After 5 seconds, a box will fall, in which you can get some armor, equipment, Medicines and more. In general, Angela is a professional nanny who is good at rescuing people, treating people, and calling for supplies. Of course, everyone in this game can use weapons, so don’t ignore her contribution on the output side.
Electromagnetic Nocturne - Mayfair
Compared to nurturing others, Mayfair is better at nurturing herself. Her passive can continuously restore armor value after 5 seconds of not being attacked. This makes Mayfair's tankiness slightly higher than other heroes, but the amount of recovery is limited. It's 1 point per second. Considering that this game doesn't last long, the amount of recovery is not particularly high. At most, it can prevent some stray bullets.
The tactical skill is to enter an invincible state for 3 seconds and quickly recover armor (20 points per second). However, during this period, you cannot attack or use skills, and your movement speed will be greatly reduced. However, after the invincibility time is over, the bullets will automatically become invincible. That is to say, if you finish shooting the bullets with the enemy before using the skill, and then use this skill immediately, the bullets will be loaded after the skill ends, so you don't have to worry about the bullets not keeping up. If the reloading time of some special weapons exceeds the 3-second invincibility time, they will be reloaded. You can make good use of this little trick.
Mayfair's ultimate move is very powerful. The maximum casting distance is 5 meters. It can create an area with a radius of 8 meters and lasts for 15 seconds. In this area, all heroes are invincible, including enemies. This skill is more often used when a teammate has fallen and the opponent's firepower is very fierce. First activate the skill, and then pull the teammate up. It can ensure that the teammate is revived. Even if the enemy enters the circle, at least the fallen teammate will be saved. There is still strength to fight when you stand up again.
When it comes to the high-powered heroic nanny, which one is better? In terms of positioning as a nanny, Angela is more pure. Her passive, tactical skills, and ultimate moves are all about protecting and supporting teammates, but she lacks some of them. output. Mayfair, on the other hand, uses his ability to continuously restore shield value to attract the enemy's fire. The invincibility state after the ultimate move is activated can stably pull up teammates' magical skills. If used properly, there is a chance of a comeback. If you are a solo player who prefers to fight alone, then you can contact Mayfair more. If there is a fixed team, and there are also powerful bosses in the team who can carry, then it may be better to choose Angela. The boss comes to make tactical progress little by little, call for airdrops to provide equipment supplies to the boss, and do the job of being a nurse yourself.