The new season of LOL has started for several days, and the Chinese version of the game has been officially updated to 13.1. Overall, this version is relatively balanced, each position is relatively balanced, and the routines developed during the preseason can still be used. I wonder if all my dear friends have finished the positioning competition?
For many old players, if they compete with young people now, they may not have such an advantage! Therefore, for many old players, they should "play with their brains" now and use their own wisdom and game understanding to improve their scores. This may be the most correct way. It's a coincidence that in this version, I found a hero for everyone, who doesn't test the operation very much and can rely on his own wisdom to gain an advantage - the full AP jungle tree.
This gameplay has also been certified by professional players. We entered the professional arena on the first day of the new LPL season. JDG jungler Kanavi’s big tree used this full AP first attack in the first game against BLG. The gameplay looks very good! Today I will share with you this gameplay, I hope it will be helpful to you!
The core idea of this gameplay is to use the power of the first attack rune to quickly boost development in the mid-term, and at the same time create a strong visual suppression effect of the big tree to help the team open up the situation. In addition, this kind of big tree also has its own uniqueness in terms of starting a group. To achieve the advantage, users need to have a certain degree of map awareness and control over map resources.
[First attack] is the basis for big trees to use skills to steal money in the mid-term. For example, Kanavi's gameplay is to place multiple E-skill saplings in the grass near the small dragon pit or the big dragon pit before the resource group is opened, and use the small saplings in the grass. You can have extra damage to consume your opponents and steal gold coins at the same time. If conditions permit, you can use the R skill to start a group in the mid-to-late stage and steal money at the same time. This profit is very high.
The effect of [Malicious Slander] is to target units with damaged movement, causing additional damage. The control skills of the big tree can trigger this effect no matter how you hit it, which is extremely profitable for the big tree.
After the double-mask costume is formed in the middle and late stages, Dashu can steal a lot of gold coins by using R skill to start a group. When R skill hits 5 enemies, the number of gold coins obtained by using the first attack is about 150-200. If you cooperate with Da Shu, If the tree enters the battlefield and deals more damage, the gold coins earned in this wave will be around 300, which is equivalent to the value of one kill.
1. Mythical Equipment-[Landry’s Pain]
The main reason for using this equipment is that the basic attributes provided by this equipment are very useful. At the same time, the [Torment] effect can also help the tree increase its consumption capacity, and the mythical passive effect provides skill haste in the mid-to-late stage. It should be noted that this piece of equipment can also produce additional damage based on the opponent's extra health. It is more effective when used with another mask.
2. Another mask-[Devil’s Embrace]
This piece of equipment is quite useful in the current version, especially suitable for the hero Dashu. The passive effect can also cause magic damage based on the maximum health value. When the two masks are combined, as long as the tree's skills hit the enemy, it can cause magic damage of about 5% of the target's maximum health value every second, which can greatly increase the magic damage. The consumption ability of the tree, combined with the initiative rune, can also obtain more gold coins.
These two pieces of equipment are what everyone calls the double-mask gameplay. Kanavi players also use this transition method in the game, so there should be no doubt about its scientificity and rationality. In terms of the order of equipment production, the Kanavi player produced Demon's Embrace first, and then added the mythical equipment second. This may be because he can quickly make the first piece of equipment and improve his early combat capabilities.
1. Selection of jungle props;
In the preseason version, the official updated the starting equipment selection for the jungle position, and blue punishment and red punishment are officially a thing of the past. Currently, they are all in the wild egg version, and there are three main types to choose from, including Flameclaw Cat cubs, Windwalking Fox larvae, and Moss-walking Lizard larvae. Each jungle egg will provide different attribute bonuses after it is fully grown.
The Flame Claw Cat Cub provides a charged damage effect. The charging mechanism is similar to that of Arashiri and Electric Knife. After charging is completed, both basic attacks and skills can trigger this damage effect. For big trees, just place a few saplings in the grass and wait for the opponent to step on them. This effect can also increase the consumption effect of big trees, so choosing to use this among jungle props is the most cost-effective option.
2. Clear the wild;
The current version of jungle clearing is still relatively simple. In the early stage, big trees must make good use of QE skills to improve the efficiency of wild clearing. Especially the E skill, because the E skill will have two extra stages of damage in the grass. When brushing the wild, you must make good use of the grass, such as the grass at the blue Buff. When brushing the blue Buff, the E skill is placed in the grass. Use movement to pull wild monsters and let them enter the attack range of saplings, which can improve the efficiency of clearing the wild.
In terms of route selection, in the passerby bureau, it is most efficient to drive upwards while driving blue. Blue Buff - Three Wolves - F6 - Red Buff. The first four groups of monsters need to be cleared as soon as possible to reach level 3. After level 3, you can choose flexibly. You can continue to farm, gank, or go home to complete a wave. Canyon Pioneer's The battle is still about lane rights. If you have lane rights in the middle and lower lanes, brush the river crabs on the bottom lane. If you have lane rights in the mid-mountain lane, brush on the top lane. The big trees in the early stage are still relatively weak, so you must avoid encountering the opponent's strong jungler.
3. Gank route selection;
Dashu's gank is still very simple. After all, there is an Asian bundle. As long as it enters the casting range of the W skill, it is generally difficult for the enemy to escape. The key lies in the choice of timing and line selection. Because of the presence of grass on the upper and lower roads, ganking is more advantageous for big trees. When ganking in the early stage, try to focus on the middle and lower roads, while ganking. You can use initiative to earn extra coins.
When the E skill is ganking, try to place it in the grass on the enemy's retreat route. If there are no conditions, place it in front of the enemy's retreat route to seal the back road. The two control skills of WQ depend on the position of your teammates and you can choose the angle flexibly. To put it simply, there is basically no difficulty in ganking the big tree. It just depends on how to avoid being discovered by the enemy.
4. Essential gameplay;
Because of the first attack, the jungle tree needs to steal money in the current version. The idea of professional players such as Kanavi is to go to the small dragon pit or the big dragon pit in advance to place small saplings when the resource group is about to open. Especially after you have certain AP equipment, you can use this method to steal a large amount of gold coins, and at the same time, it can also consume the enemy's blood and create an advantageous situation for your own side.
In the early stage, the Q skill is mainly upgraded, and in the mid-term, the E skill level is quickly raised to consume more. Of course, there will not be such a united resource team battle in the passerby game, so when we play, we need to frequently get close to the line, arrange saplings in various grasses, and use the method of "casting a wide net" to Improve the efficiency of stealing money.
5. Team battle;
The team battle gameplay of attacking the AP tree first is very different from the tank style gameplay. Because this kind of tree is AP equipped, its own resistance and blood volume are relatively small, so it is enough to focus on opening up the group and single point restrictions. .
The team battle of Dashu is also very simple. The main thing is the choice of angle when starting the team. The best way is of course to start after dyeing, but today's players have a certain understanding of the game and have done a good job in preventing bypassing. Therefore, the conditions for starting a group are very strict. We settle for the second best. As long as we can Arrive at the position on the side of the enemy and activate the ultimate move on the side to retain the enemy.
After using the ultimate move, the big tree should not rush into the field, because it still has two control skills WQ. At this time, you can save the skills to protect your back row, and at the same time throw small saplings to the main battlefield. With a big tree in the middle of the lineup, it will be difficult for some of the enemy's cutting-in units to perform well. Our team can always maintain a good formation, and the team battle rate will naturally increase.
Note: As mentioned earlier, this kind of big tree has a strong ability to suppress vision. Before starting a team battle, the big tree should make good use of this feature to exclude the enemy's vision and create better conditions for the team to start. If you really don't want to If you know how to gain an advantage, just throw saplings into the grass. Throwing too much will naturally have an effect.
6. Understanding of professional players;
In the understanding of professional players, Dashu’s jungler now focuses on first-hand functionality. It is the kind of choice that does not require investing too many resources, but can create a lot of benefits. This kind of benefit is the contribution of big trees to teammates, so when we use this gameplay, we must also take this into consideration, help teammates create more advantages, and teammates can be friendly to big trees.
In addition, in low-end rounds, I personally think that we should look for the "big brother" and help whichever lane can have an advantage. If we help the big brother in the early stage, we can steal more happily and play more happily in the middle and late stages. If necessary, block some teammates and just play your own game.
Overall, it is very simple for AP to attack the jungle tree first, and it is also very fun to play. Especially after AP is equipped in the middle and late stages, you can get a lot of benefits by throwing saplings into the grass. This kind of happiness is the favorite of many "lyb" players. If you play well, you will even have the illusion that your IQ is higher than the opponent's.
The core gameplay is the combination of the first attack rune and the double mask. Plan the route in the early stage of the jungle, try not to collide with any powerful warriors in the jungle, and look for more opportunities to Gank after reaching levels 3 and 6. In the team battle stage, make good use of the E skill and find a better opportunity to use the R skill to start a team.
As long as you judge the timing of starting a group, the functionality of the big tree can be reflected. It is still very simple. Old players or returning players can exert their power after being familiar with it for two games. Interested friends can try it now. This version can still be used to increase points. The key is that it is more fun and very happy! I wish you all a lot of points~