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Yinyue·Danheng is an imaginary destruction C position who focuses on strengthening basic attacks.
Its uniqueness mainly lies in three points:
1. Super high consumption of combat skill points (up to three points in one round);
2. Special ultimate move to restore exclusive combat skill points mechanism;
3. Enhanced normal attack damage ratio is extremely high.
The core mechanism of Drinking Moon Lord is to strengthen the basic attack.
Its combat skills can strengthen the basic attack multiple times, up to three times in a row.
In other words, Yin Yue has three enhanced basic attacks, which consume 1, 2, and 3 combat skill points respectively.
The more combat skill points are consumed, the more powerful Yin Yue's enhanced basic attack will be.
From this point of view, Yin Yuejun is very hungry for combat skill points. If he keeps doing three levels of strong power, the whole team will need to deal with it. This is too luxurious.
Fortunately, Yinyue still has his ultimate move.
Yin Yue's ultimate move will gain dragon scales while causing spread damage.
Dragon scales can be regarded as Yin Yue's exclusive combat skill points, which can be deducted when using combat skills.
Therefore, we can regard the ultimate move of Drinking the Moon as a damage-returning skill.
As a main C character, Yin Yue also has his own unique means of increasing damage.
Unlike the direct damage increase of most characters, Drinking Moon's damage increase effect will stack up with the number of attacks.
However, this damage-increasing effect can only take effect during the current round, so it can be regarded as a one-time damage increase.
At this time, it is not difficult to think of Yin Yue's enhanced basic attack.
The more strengthening times of Yin Yue's enhanced basic attack, the more attack stages there will be, and the higher the damage coverage will be.
Therefore, this passive also encourages Yiyue in disguise to strengthen his basic attack multiple times in a row.
Yin Yue's secret skill strengthens his external basic attack.
Entering combat using enhanced outside basic attacks will cause damage and gain additional dragon scales.
It's very similar to Blade's damage secret to gain extra passive stacks. (Strange sense of CP)
As a devastating C, Yin Yue mainly relies on enhanced basic attack output.
Strengthening basic attacks consumes a lot of combat skill points, but the ultimate move can alleviate the pressure on combat skill points to a certain extent.
No specific auxiliary coordination is required, and it is a self-contained system.
The first is the selection of relics.
Here is a brief analysis, and the conclusion is at the end of the section.
Due to Yin Yue's super high normal attack damage ratio, the benefits of the Star Set are very large.
However, under the Starry Set, there are two backup options.
They are stall sets and black tower sets respectively.
The stall set has lower critical hit rate requirements.
And 8% critical hit is still a very good entry.
Damage expectation is about 94% of Stars.
The black tower set requires a speed of 120 and can be paired with speed shoes.
Damage expectation is about 93% of Stars.
In terms of four-piece sets, there is not much difference between the imaginary number set and the quick shooter.
However, the teaming requirements of the two are slightly different.
When using Quickshooter, try not to team up with Bronya.
Otherwise, the speed entry of the quick shooter will become an invalid entry.
Some people may question whether Yaya can team up with Yinyue. For this point, you can check the subsequent team formation article.
When using imaginary numbers, try to avoid teaming up with Yu Kong.
Otherwise, due to the limit of the critical hit threshold of Fanxing, when Yukong is turned up, the imaginary number set will have a certain critical hit overflow problem.
However, the impact in this regard will not be too great, and it is more acceptable than using a quick gun with a duck.
In addition, the two-piece set can also choose a messenger.
Combined with the imaginary number or quick shooter two-piece set to form 2+2.
As for the two-piece set, Stars > Stall = Black Tower.
In terms of the four-piece set, Quick Gunner = Imaginary Number > Messenger/Imaginary Number/Quick Gunner 2+2.
When equipped with Yukong, the fast gunner > the imaginary number; when equipped with the high-speed duck, the imaginary number > the fast gunner.
Shoes: attack power/speed;
Torso: double blast;
Plane ball: increased damage;
Rope: attack/charge.
Adverb entry selection: speed, double burst, attack.
In terms of light cones, only five-star light cones are recommended.
The recommendation is simply summarized as:
Drinking Moon Specialized Martial Arts>Defeat Weaknesses of Star God's Fall>Blade Specialized Martial Arts>
Clara's Specialized Weapon>Undefeated Star God's Fall>Others
I'll post detailed damage expectation calculations tomorrow.
Here’s a brief explanation of why.
Zhuan Wu is undoubtedly the strongest.
The only attack value in the game, 18% critical hit and 36% attack, makes its damage still the highest even without charging.
Charging can stabilize three moves and one move without being hit.
Other light cones require being hit/killed twice in total within three rounds (not difficult to do).
The full-spirited star god who was a free prostitute has fallen. With his high attack value and super high attack bonus, he can overpower all four-star light cones.
Even if you don't take into account the damage increase, it is still higher than all the four-star full-level ones.
When the damage is increased by defeating it, the damage is close to that of a special weapon.
Therefore, just change the star god, and there is no need to consider the four-star light cone.
There are two other five-star destruction light cones, Blade Expertise and Clara Expertise.
When the Star God does not attack the weak point, it is slightly stronger than the Star God.
Therefore, when the enemy has imaginary weaknesses, just use Star God.
When there is no imaginary weakness, you can use Blade Expertise or Clara Expertise.
In terms of skill points, the three enhanced basic attacks should be bound to the combat skill level.
Therefore, priority is given to upgrading combat skills and providing passives that increase damage.
The ultimate damage does not account for a high proportion, and the priority is slightly lower.
However, Yin Yue basically does not use non-enhanced basic attacks, so he does not need to upgrade.
The final priority and recommendation level for adding points are:
Talent 9 = combat skill 9 > ultimate move 8 > basic attack 4
I personally have not ordered level 10 skills, but everyone can increase them to level 10.
Yin Yue's team selection is very flexible and well suited to each support.
The main thing to consider is the consumption of combat skill points.
Rakshasa > Bai Lu/Jeppad > Fu Xuan/Four Star Survival.
Drinking Moon's own points cost: 7 points in 3 rounds.
Survival position (high level level A): production point 4 points.
Among all the auxiliaries below, just choose a combination with a total production point of around 3.
Taking into account the starting combat skill points, 2 or more are acceptable.
Pella: +4
Stop cloud: +3
Silver Wolf: +2
Esta: full health +3, low health and weak fire environment +1
Full coverage of Yukong: full health 0, low health -2
Sky Control coverage rate 2/3: full health +2, low health 0
Walter AE loop: 0
High Speed Bronya: +4
Drinking the moon speed boost: -2
For example, high-speed duck + full coverage and low-life aerial control = 2, which is appropriate;
Yukong’s full health is 2/3 coverage + Walter = 2, which is appropriate;
Low health and weak fire Esta + Tingyun + Drinking Moon speed increase = 2, suitable;
Pella + Tingyun = 7, the production point is too high, which is a waste.
If the survival position is not practiced enough, you need to increase the production point appropriately to use combat skills in the survival position.
You can choose according to your own BOX.
Yin Yue is a powerful C position with imaginary attributes and has no hard requirements for assistance.
It is highly recommended for players who do not have two strong C positions to draw.
If you already have two powerful C positions and want to supplement the BOX for monsters with imaginary weakness, you can also draw them.
The Esta that controls the sky in the pond is also very fragrant, so you can grab it easily.
Okay, that’s the comprehensive training guide for Dan Heng Yin Yue in “Honkai Star Dome Railway”. Many friends may have other questions and don’t know where to find the answers. In fact, you can follow the Honkai Star Dome Railway. Railway area, continue to update various strategy content!