Many players think that Flanders is an output partner, but after reading today’s details, you will understand that Flanders is actually an auxiliary partner in the game that brings benefits to the group. In this issue of Douluo Continent, Shrek Academy Flanders is introduced. You can also study together how effective Flanders is as a partner.
When Flanders is on the field and has not yet died, the combat talent buff he brings to the player is an increase of 1.50% of the critical hit value. As a group buff partner, when he adds a shield to himself, if he already has a shield, When the skill is activated, the effect of the enhanced skill will spread the benefit to teammates who are currently shielded, so the effect of group use is very good. On top of the basic attack skill is Cat Eagle Feather, which can bring ordinary physical attacks.
The ultimate feather blade skill is to shoot a large feather blade containing powerful energy within the range in the forward direction. This feather blade will cause damage of 333.8% of the attack power to the enemies on the path, and will add 333.8% of the attack power to the enemies hit. The cat eagle mark lasts for 10 seconds. The proportion of damage received by enemies with this mark in subsequent battles will increase by 10%, which is equivalent to a damage-increasing skill. If Flanders itself already has a shield at this time, , then using this skill will increase the damage value by 100%, so it can be used as a damage-increasing skill.
The cooldown time of Eagle Strike is relatively short. It only takes 8 seconds to cool down. When used, it will launch a feather blade towards the enemy in front. When it hits the first enemy, it will attack it. The attack power is 296% of damage. After causing damage, it will spray spreading eagle feathers in all directions. It will cause damage of 115.3% of attack power to up to 8 enemies within this diffusion range. Enemies who receive this damage will be affected next time. Reduces the target's movement speed by 25% within 5 seconds, which is considered a control skill that affects deceleration.
The multi-feather blade skill will reuse the effect of Flanders' feather blades. When releasing the skill, it will lock on a local target, so this is a single-target skill. It will send out 5 tracking feather blades to this enemy. Each time the skill is released, it will lock on a local target. The feather blade causes 96.9% damage, and it is a feather blade with a tracking mechanism, which means that there is no way to avoid this feather blade. Even if the enemy avoids it, it will definitely hit the opponent. When using this skill At the same time, if Flanders himself has a shield, then this skill will fire 3 additional feather blades in addition to the original 5 tracking feather blades. However, the additional feather blades are not tracking type feather blades, so everyone needs to do it themselves. Aim in the direction.
The last skill is Cat Eagle Body Protection. This skill can remove certain control effects. It is a bit similar to the purification skill. However, when it is removed, you can only touch the influence on yourself, and at the same time, a circle of gold will spread around. Light wave, this light wave will cause damage of 178.5% of the attack power to up to 8 targets within the range, and at the same time increase the player's own attack power and critical hit damage by 10%. If this effect is cast for 15 seconds, you can also get a Cathawk. Body shield, the effect of this shield is to generate a life shield with 200% of its own attack power. The effect of this shield can last for 15 seconds, and it allows teammates who also have the shield effect around them to gain the same attack power and critical damage. Improve, use the effect of the shield to simultaneously increase the output of teammates.
That’s all about Douluo Continent’s Shrek Academy Flanders. If you want to use Flanders in the game, you can check out how to use this character in this issue’s introduction. In fact, The group gain brought by being able to use this character is stronger than the single target gain.