After this version update, the two long-handed ADC heroes Jhin and Xiaopao have been greatly enhanced, and new high-scoring heroes have been born. Next, I will introduce to you the gameplay of these two heroes!
The range of the small cannon continues to increase as the level increases. The skill has extremely high burst damage. At the same time, it has a displacement effect and can repel enemy heroes. Therefore, the small cannon is also one of the more versatile heroes.
The small gun master's E and sub-Q, the E skill can not only deal extremely high burst damage, but is also very powerful when pushing the lane. The Q skill can provide an attack speed bonus for the cannon. With the Q skill, the full effect of the E skill can be released faster, thereby delivering higher damage. Just click the W skill to provide displacement for the cannon. When the E skill explodes at full level, the W skill can be refreshed. It has a big move and a big move. You can use the big move to repel enemy heroes to ensure the safety of your output position.
The cannon itself has displacement skills. Therefore, in terms of equipment, you can consider the Kraken to supplement the damage. Every third attack of the Kraken can cause real damage. Choosing Phantom Dance as the second piece of equipment can provide the cannon with attack, critical hits and The attack speed bonus improves the output of the small cannon in all aspects. The third piece can choose Endless to supplement the damage, so that the critical hit of the small cannon causes additional and higher damage.
The small cannon can choose Cluster Blade and use it with its Q skill to get a very high attack speed bonus. Use the high attack speed to max out the E skill to cause higher damage. A sudden impact combined with the jump of the W skill can achieve armor penetration. Effect, the eyeball collector can provide an attack power bonus for the cannon, the treasure hunter can allow the cannon to obtain additional bounties when participating in kills, and the secondary system selection of calmness can allow the cannon to use skills to consume enemy heroes. Will receive mana recovery, and the critical strike team will cause additional damage to heroes with less than 40% health.
The small cannon can take advantage of the long hand to continuously shoot enemy heroes online. When teammates control the opposing hero, throw the E skill and activate the Q skill to deal additional burst damage.
In team battles, when the cannon is not sure of killing the enemy hero, try not to use the W skill to rush into the enemy's face, and hold the W skill in hand to protect yourself. The ultimate move will repel the hero who threatens the cannon.
Jhin himself has no movement, but the extremely high movement speed bonus he gets when he causes a critical hit gives Jhin some mobility. His skills have the effects of pushing the line, controlling, and slowing down. The long-distance output of his ultimate skill makes Jhin's attack more powerful. Full of means.
Jhin Lord's Q sub-W. The Q skill can consume enemy heroes, and you can also choose to push the line. The W skill can control the enemy heroes, and cooperate with teammates to complete the kill better. The E skill can slow down the enemy. Heroes are a little bit bigger.
The strong wind can provide Jhin with displacement and improve Jhin's mobility. The attack speed effect provided by the equipment will be converted into Jhin's attack power. The second piece is the collector, which increases Jhin's armor penetration and critical hit damage, and also targets low-health heroes. Causes a killing effect. The third piece chooses artillery to increase Jhin's attack distance and at the same time convert attack speed into Jhin's attack power.
Jhin chooses swift footwork to obtain the recovery effect, and at the same time, the movement speed bonus provided improves Jhin's flexibility. Calm and Calm, Jhin will gain mana recovery when using skills to consume enemy heroes, Joy will increase Jhin's attack power, and critical strike will allow Jhin to cause higher damage to heroes with low health. Choose Swiftness as a secondary system to get a higher movement speed bonus, and Gathering Storm to get an extra ability power bonus.
Jhin cannot continuously cause damage online, so he uses the extra damage of the fourth gun and the Q skill to consume it. The W skill can be used with teammates to control it, and exchange blood without damage.
Jhin's ultimate move in team battles can better coordinate with his teammates to pursue enemy heroes, force the team to join, and also provide cover for his teammates.
The above are the two ADC generals that have been enhanced in this version. I hope it will help everyone improve their scores!