The official server of Honor of Kings was updated on August 22. In this official server update, the skills and attributes of Da Qiao, Angela and Di Renjie have been adjusted. Let’s take a look at who has been strengthened and who has been severely weakened.
⑴Adjustment of Da Qiao (Specialized in Fine Decoration)
In this update, Da Qiao’s specialized equipment has been adjusted in four ways:
Skill One (Enhancement): The knock-up damage of Skill One has been adjusted. The basic damage has increased by 80 points from 420 to 500. The level bonus has increased from 84 to 80, with a total reduction of 20 points and a total increase of 60 points . Skill 1 (enhancement): The continuous damage of skill 1 has been adjusted. The basic damage has increased by 20 points from 70→90; the level bonus has decreased by 10 points from 14→12, and the total has increased by 10 points . Second skill (enhanced): The second skill adds an effect that allows Da Qiao to return to the city immediately after touching the mark. Second skill (enhanced): A new skill is added to the second skill that can be used again, manually canceling the mark, and returning 30% of the cooldown reduction effect.All adjustments are serious enhancements.
In this adjustment, Da Qiao's damage has been increased, the laning effect has been increased, and the fault tolerance rate has been increased. Combined with her current 50% winning rate (peak game), there is reason to believe that Da Qiao's strength will be improved after the specialization adjustment. Can surpass most mages (it is not impossible to become T0).
Some friends may say that Da Qiao, who did not have a specialized equipment before, was very strong in leading the lane. This is indeed the truth, but one needs time to guide, and the other can return to the city immediately. Which one do you think has a higher fault tolerance?
Summary: The strength of the professionally equipped Da Qiao has soared, and the current winning rate will not be lower than 52%.
Our Lord Di has finally made adjustments.
Di Renjie made two adjustments this time:
Passive (enhanced): The passive stacking effect disappears from one time → the stacking effect disappears layer by layer . Skill 1 (minor enhancement): The effect of Skill 1 is adjusted. The basic damage is reduced by 10 points from 165→155; the level bonus is increased from 20→25 by a total of 25 points , and the total damage is increased by 15 points .I personally think that Di Renjie’s two adjustments this time are enhancements.
When the passive stacks disappeared one-time instead of disappearing layer by layer, Di Renjie players gained two conveniences: first, they no longer need to empty A all the time to play Di Renjie, and there are many fewer ineffective operations; secondly, Di Renjie’s attacks most of the time Both speed and movement speed have been increased.
As for a skill, it seems to be weakened in the early stage and enhanced in the later stage. However, there are two points that need to be considered comprehensively when it is actually applied to Di Renjie: First, Di Renjie’s first skill is mixed damage. This adjustment only reduces the physical damage and spell damage. The damage has not been adjusted; secondly, the damage of Di Renjie's blue card will be reduced by 50%.
Based on the above factors, I think Di Renjie’s adjustment is strengthened, and the winning rate is expected to increase from 50.91% to about 52% .
Summary: Di Renjie strengthened.
Finally, there was Angela ’s adjustment.
After the last adjustment, Angela's data fell instead of rising, so the planner immediately made new adjustments to her:
Skill 1 (weakened): The basic damage of Angela's skill 1 has been reduced by 30 points from 300 to 270. The first skill (enhanced); the cooldown time of the first skill has been reduced from 6/5.8/5.6/5.4/5.2/5 seconds to 5/4.8/4.6/4.4/4.2/4 seconds, and the overall reduction has been reduced by 1 second . Passive (enhanced): The passive acceleration effect lasts for 3 seconds from the original duration of 2 seconds and disappears directly, and disappears layer by layer .If you look at these three adjustments alone, Angela's strength has indeed been somewhat enhanced, but that's not the problem.
Why do Angela's numbers get worse after adjustments? I think the most fundamental reason is that her adjustment this time is in the wrong direction:
The planner did not find ways to make up for Angela's shortcomings, but instead strengthened Angela's mobility while weakening her strengths.There is definitely no problem in increasing the movement speed, but the problem is that Angela's movement speed bonus needs to be stacked. Previously, the stack was only 20%. In contrast, Xiao Qiao's movement speed will increase by 25% as long as the skill hits the enemy. The speed is great.
Therefore, even if the plan is to increase the single-layer movement speed to 3% this time, I am still not optimistic about this adjustment (of course, Angela's data will definitely be improved).
Summary: Angela has been slightly strengthened, but still not enough .