Foreword: The Waking Nightmare is the most difficult puzzle mount to acquire so far in World of Warcraft. In front of the Waking Nightmare, the mastermind mount in version 8.0 is simply not enough. Although the strategy for Lucid Nightmare can be found everywhere today, there are still many players who have not obtained it, or are afraid to try to get this mount. The reason is that no matter how detailed the strategy is, it cannot allow players to easily complete the puzzle of the endless hall. Task.
The Halls of the Endless is the seventh step in the Lucid Nightmare puzzle quest, located in the Valley of the Emperors in Kun-Lai Summit, Pandaria. Players need to install beads of five colors, red, yellow, blue, green and purple, on the rune arrays of the corresponding colors in a total of 64 8*8 rooms. The reason why there is no guide to the Endless Hall is mainly because after each player enters the map, the beads and rune arrays are random, and there are walls separating the four directions of the Endless Hall. The most depressing thing is that there is a so-called The trap room can transport players to a room randomly.
In order to successfully complete the task of the Endless Hall, players have tried their best over the years, such as using tables, drawing pictures by themselves, and even the Endless Hall plug-in. However, the effect is not very good. If you are lucky, it will take more than an hour to complete. , if you are unlucky, it is very common to be unable to complete it after 8 hours, so many players give up at this step.
So is there no way to quickly complete the endless hall in World of Warcraft? In fact, there is. This method can easily complete the Endless Hall in only 20-30 minutes.
The main reason why the Endless Hall is troublesome is that the doors of many rooms will be sealed with stones. Players cannot run according to the route they want, and will run around like headless flies without knowing where they are. The best way to solve this problem is to pass through the stone, and this is where the seesaw of the Darkmoon Circus comes in handy.
The Darkmoon Seesaw is a prop that can be exchanged for 50 Darkmoon Circus tickets. The effect is to place a seesaw on the ground for 3 minutes, with a CD of 3 minutes. Place the Darkmoon Seesaw at the corner between the stone in the Endless Hall and the lower left corner of the door (as close as possible ) Repeatedly going up and down the seesaw, you can get the player stuck in the stone.
Once stuck in the stone, everything is very simple. No stone can stop the player's pace, and the seesaw will still exist even if the room is changed. Just run in one direction and go directly through the stone when you encounter it.
1. Take the mini map as the direction, go up, north, down, south, left, west, right, east. After entering the maze, run south (it is best to cross the rocks in the south), run to the first house with an orb or a rune array, and Remember this house (house A) in the table, and then continue to run south for 16 rooms. If you enter house A again, it means that there are no trap rooms on this road. Other orbs and talismans found in these 16 rooms Wen Zhen also noted the corresponding positions in the table.
2. After returning to House A again, run one square to the east (the rocks on the east side are relatively easy to cross), and then continue running south until you encounter a house with an orb or a rune array. Remember this house in the table. (House B), then run 16 blocks south, remembering the corresponding house with props during this period, return to house B, go one block east, and then run south. Repeat this, and you can basically encounter all the orbs and rune formations in a few runs.
3. During the process of running around the house, hold the first orb you encounter first, and install it directly when you encounter the corresponding rune array. Then after remembering that it is almost done, just run directly according to the route in the table. Anyway, you can pass through the wall, basically It can be done in 20-30 minutes, and once you're done, just enter the next room and you'll see the inconspicuous note.
4. In the process of running the house, you will also encounter trap rooms, but the number of trap rooms is not too many, and players can pass through walls. Remember which route the trap rooms are on, and first complete the tasks on this route. Just finish it.
In addition to the seventh step of running the maze, there are some tips for other steps. Here Fat Brother will share them with you.
There is nothing much to say about the first and second steps. You can complete them directly and quickly according to the guide. The third step requires players to go to Ahn'Qiraj to play Xiaoxiaole. Many players will be very confused when faced with the complicated Xiaoxiaole, and there are no online strategies. There are different opinions. In fact, in Xiaoxiaole, you only need to eliminate five jellyfish (brains) at the same time. The trick is to eliminate other types of patterns as much as possible, and you can get it done quickly.
The fourth step is to go to the Abyss Continent. Before going there, go to AH to buy a dark pattern mask for about 6000-7000 gold coins. The fifth step requires players to go to the dungeon of Gnomeregan. Fortunately for Alliance players, some Horde players went directly to the dwarf main city without knowing why, and were punished. In fact, the way for the Horde to go to Gnomeregan is to go to Ogg. Rima found a goblin majoring in engineering to take over the task, and then he could be teleported directly there. In addition, you must click on the scroll after completing each step, otherwise it will be in vain.