What are the specialization materials of Jessica in Arknights? A list of Jessica's specialization materials in Arknights . Today I will bring you a list of Jessica's specialization materials. If you are interested, just follow the editor. Let’s take a look at what specialization materials are needed to purify Fire Jessica.
1 skill [Hold the line]
Specialization 1: Summary of Skills·Volume 3*8, Modification Device*3, Transformation Salt Group*4
Initial 0 consumption, 80 duration, unlimited duration; attack power +60%, defense power of self and mobile shield +60%, mobile shield duration +25 seconds. Duration is permanent.
Specialization 2: Summary of Skills·Volume 3*12, White Horse Alcohol*4, Transformed Salt Agglomeration*8
Initial 0 consumption, 75 duration, unlimited duration; attack power +65%, defense power of self and mobile shield +65%, mobile shield duration +25 seconds. Duration is permanent.
Specialization 3: Summary of Skills·Volume 3*15, Polymer*6, Crystal Circuit*5
Initial 0 consumption, 70 duration, unlimited duration; attack power +70%, defense power of self and mobile shield +70%, mobile shield duration +30 seconds. Duration is permanent.
2 skills [Covering Guard]
Specialization 1: Summary of Skills·Volume 3*8, White Horse Alcohol*4, Light Manganese Ore*8
Initial 20 consumption, 35, lasts for 15; attack range expanded, attack power +65%, attack interval greatly reduced, 75% physical and spell dodge gained
Specialization 2: Summary of Skills·Volume 3*12, Incandescent Alloy Block*4, Different Iron Block*7
Initial 22, consumption 32, lasts 15; attack range expanded, attack power +70%, attack interval greatly reduced, 75% physical and spell dodge gained
Specialization 3: Summary of Skills·Volume 3*15, D32 Steel*6, Trihydrate Manganese Ore*5
The initial cost is 25, which lasts for 15. The attack range is expanded, the attack power is +75%, the attack interval is greatly reduced, and 75% of physical and spell dodge is obtained.
3 skills [Saturation Burst]
Specialization 1: Summary of Skills·Volume 3*8, Metamorphic Salt Agglomerate*4, New Device*4
Initial cost of 28 is 45; attack distance +1, attack interval increased, attack power +280%, defense power +70%, mobile shield defense power +150%. When the mobile shield exists, it immediately fires a cannonball forward. When it hits or reaches the end point, it will cause physical damage equivalent to 250% of the attack power to all enemies within the range, and stun them for 5.5 seconds. The attack is equipped with 20 rounds of ammunition and ends after the attack is completed (the skill can be stopped at any time)
Specialization 2: Summary of Skills·Volume 3*12, RMA70-24*4, White Horse Alcohol*9
Initial cost of 28 is 42; attack distance +1, attack interval increased, attack power +290%, defense power +75%, mobile shield defense power +160%. When the mobile shield exists, it immediately fires a cannonball forward. When it hits or reaches the end point, it will cause physical damage equivalent to 250% of the attack power to all enemies within the range, and stun them for 5.5 seconds. The attack is equipped with 20 rounds of ammunition and ends after the attack is completed (the skill can be stopped at any time)
Specialization 3: Summary of Skills·Volume 3*15, Crystal Electronic Unit*6, Trihydrate Manganese Ore*4
The initial cost is 30 and the cost is 40; the attack distance is +1, the attack interval is increased, the attack power is +310%, the defense power is +80%, and the mobile shield defense power is +170%. When the mobile shield exists, it immediately fires a cannonball forward. When it hits or reaches the end point, it will cause physical damage equivalent to 250% of the attack power to all enemies within the range, and stun them for 6 seconds. The attack is equipped with 20 rounds of ammunition and ends after the attack is completed (the skill can be stopped at any time)