Version 12.8 has officially arrived, and some mid lane heroes have been strengthened. Let’s take a look at the three major mid laners who have been strengthened~
Choose Electrocution as the main rune. Attacking the enemy three times within three seconds can trigger explosion damage. Taste of Blood provides healing effects when it harms enemies. Eyeball Collector increases adaptability. Greedy Hunter can convert part of the damage caused by skills into healing effects. Select the secondary rune to be calm and calm. After participating in a kill, the mana will be restored. The critical strike will cause more damage to enemies with low health.
Main E and deputy W learn Q skills at level one
Most mythical equipment is Yongshuang. After all, it can increase tankiness and also has a certain control effect. Later, choose Seraph to ensure sufficient mana, and Zhongya's Hourglass to increase fault tolerance.
In the early stage, use basic attacks to stably hit the target, and keep an eye on the enemy's position. Use the Q skill to hit the enemy remotely. After the third level, the E skill will cause damage first and slow down the enemy. The subsequent Q skill will be followed by the W to trigger the explosion damage of electrocution to regain the distance. At the sixth level, With the ultimate move and electrocution, it is easier to become fragile instantly. In the mid-term, you can roam more often. In the later team battles, teammates find a good position to enter the field after starting the team. Target the enemy C-position hero and quickly take them away with a set of combos. Later, adjust the position to cooperate with teammates. Harvest.
Xerath's main Q skill, Q skill has a long distance and high damage. When paired with W skill, it can deal extremely high damage instantly. W skill can slow down enemy heroes very well, which also indirectly improves Xerath's Q. Skill hit rate, E skill is used to control enemy heroes and prevent enemy heroes from getting close.
Luden provides Xerath with mana and ability power bonus, and causes Xerath to cause extra splash damage when he hits an enemy hero. Vision Focus provides Xerath with extremely high ability power bonus, and makes Xerath The damage caused is higher, and the big hat greatly increases Xerath's skill damage, making Xerath's output higher.
Arcane Comet combined with Xerath's skills can very well consume enemy heroes. Mana Flow Tie can provide additional mana bonus to Xerath, Transcendence increases Xerath's cooldown reduction, and Scorch increases Xerath's cooldown. Extra skill damage. Choose Enlightenment as a secondary system to increase your early laning ability.
Xerath's laning is mainly about consumption. The higher the hit rate of the Q skill, the greater the disadvantage of the enemy hero in the line. The use of W and E skills can effectively limit the enemy hero. During team battles, Xerath mainly stands behind his teammates in the front row to consume.
The Q skill can greatly increase the amount of damage as the distance increases, which is the key to Zoe's consumption and instant kill. E is Zoe's control skill. After hitting, it can ensure a higher hit rate of Q skill.
What Zoe pursues is to use burst to achieve an instant kill effect. The passive charging of Luden's Echo can make her burst higher and cause more damage. Ghost Book has magic power, health, and comprehensive attributes. It also has penetration and serious injury effects. It is very outstanding in tanking. The subsequent core equipment options are diverse. The hourglass can make Zoe more fault-tolerant in mid-term team battles; the hat will greatly increase his magic power and increase output.
Zoe's laning ability is very outstanding. Her Q skill can always put pressure on the opponent. If she moves incorrectly, she will be consumed remotely. Zoe must pay attention to the release of her E skill. It is very important to control first when cooperating with the jungle gank. Before the team battle begins, Zoe can use the E skill with the long-range Q skill to perform lottery-style poker. Once she sleeps on the enemy's key C position, she can directly cooperate with her teammates to initiate a group kill. Zoe's damage is very high. Using flash, ultimate moves, etc. to extend the distance of her Q skills, she can often produce very explosive output.
The above are the three major mid laners that have been enhanced in the current version. Have you all learned them?